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Tabletop RPG
Tabletop RPG
PROSPERON
Prosperon: a Bio-Cyberpunk RPG
Online
Campaign
Prosperon: a Bio-Cyberpunk RPG
Players
0/3
GM
1/1
Prosperon: a Bio-Cyberpunk RPG
en English

Prosperon: a Bio-Cyberpunk RPG

Newbie friendly Newbie friendly
No paid games No paid games
I'm a game designer, and I'm looking for a group of great players to help me playtest the crap out of it. Anyone willing to playtest will get a free digital copy of Prosperon on the house. I was thinking of running sessions every other week on Saturdays, since I already run a podcast campaign weekly. If you're interested, sign up and let’s have a blast. To give you an idea of the gameplay style, it’s about 65% roleplay and 35% combat, though that really depends on the group’s dynamics. If you all want more combat, I can absolutely make that happen. The game is a cyberpunk/biopunk mix set in a dystopian society on a distant planet far from Earth. Humanity colonized a world called Khaelmora, later renamed Prosperon by the human settlers. If you're interested, let’s get those dice rolling and have a good time.

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Tabletop RPG
Tabletop RPG
Fantasy Age
Online
Campaign
Ancient Age: The Hunt for a Match
Players
4/5
GM
1/1
Fantasy Age
en English

Ancient Age: The Hunt for a Match

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello there! I see you have taken an interest in my little post here. Which means something about my title has drawn your attention or you wish to see what this crazy man has to say. Whatever the case, welcome! I am currently looking for players to be a part of a grand adventure set in a fictitious version of Iron Age earth. Where gods and magic are as real as the earth and sky. The best way to describe the setting has to be a mix between EPIC: the Musical and Titan Quest. If this doesn’t drive you away, then you might be the player I am looking for. Before we go any further, a bit of background to help you out. Who am I?: Call me 007 for now. I am a forever GM who has been running games for the better part of 10 years. I have run everything from D&D to Fate, Open Legend, Star Wars, etc. You can say I am a rather experienced GM. The best way to describe my style is story-focused with a collaborative element. I tend to work with players to make the game threatening as well as epic for those involved. If this sounds good to you, we should then get into the brass tacks. What is the System?: This will be a Fantasy Age game from the good people at Green Ronin, though a rather homebrewed version due to my habit of experimentation. I cannot promise a vanilla Fantasy Age experience. Mechanical alterations may occur in certain circumstances as the need arises.  When is this Game?: This game is taking place on Saturdays at 9pm CST. As this is what works for the people already in the game. These times are non-negotiable. What’s the General Setting?: We are playing on a version of Earth during the Iron Age. Long past the time of ancient Greek tales and the old empires from the Bronze Age. The exact year is 550 BC. For those with historical backgrounds or who know their history, yes, we are taking place during the rise of Persia. Meaning the entirety of the Ancient world is available to be explored at your leisure. There are entire lore documents explaining everything that happened, as magic is a part of the world, in contrast to reality. Speaking of Persia. What’s the Story?: Persia is a major part of the story, though our crew is more tied to a specific island nation. Not Cyprus but a close guess. The isle of Crete, as one King sees the writing on the wall. Sending your band of misfits on a journey to other kingdoms. Using your political and social skills to find the perfect match for the king’s daughter. Creating a binding bond that might see them through the storm that will soon plague their nation. In a sense, you guys are royal matchmakers.  With final say over who gets to be wed to the princess, you've been given the unilateral power to determine if Crete somehow survives the coming incursion, or gets swept away (as they were historically). What kind of game are we dealing with?: Mostly of a sandbox nature, with a higher focus on exploration, political intrigue, court politics, and character motivations. As I expect you all to at least travel to half the world before making a particular choice. This game, in terms of percentages, will be 50% roleplay, 10% downtime, and 40% combat. As a result of this spread, I am looking for players who jive with heavy roleplay and are willing to take chances with their characters. This will require your focus and dedication. Those looking for a more passive or casual experience should try to find another game. How long will we be here?: About 2 years.  I hope that gives you enough information to give a general idea of what you are getting into. I have more to say, but we can save that for a one-on-one. For now, I will leave you with some final words. As stated in the title, this will be an 18+ game. We are going through a very violent time with concepts that might be uncomfortable to some people. Sex, Drugs, and other unsavory topics will be discussed through the game. I am looking for players willing to handle such topics respectfully and the gravity they deserve. If at this point nothing has scared you away, I welcome you to find the next part of my post. How do I join your game?: I have made a Google Form. If you want to join, all you have to do is respond to the form. After that, I will get in touch and discuss your potential involvement in my game. For those who wish to join as a couple, family, or other related ties. Have each of you make a response and mention at the bottom who you are in a joint application with. If you do jointly apply, I reserve the right to deny both of you if one does not meet my standard. With that, we come to the end of the post. If you have any questions, feel free to DM me privately. Until then, this is 007 signing off. The form can be found here: App Form

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Hell
Players
2/4
GM
1/1
Homebrew
en English

Hell

Roleplay focused Roleplay focused
Homebrew Homebrew
[5E 2014] looking for players Long-Term D&D 5e Campaign | Level 16 | Homebrew | 18+ Looking for 2 players for an ongoing long-term homebrew campaign. About 8 sessions in, party's Level 14. We play Fridays at 5 PM EST, 5-6 hour sessions, 18+. Mix is roughly 70% roleplay/exploration, 30% combat. The worldSet entirely inside the Hell Dimension — not a few layers, but an entire universe built around a Hell-sized planet. Divided into massive regions ("Rings") ruled by Warlords, kingdoms, ancient beings, and the Seven Deadly Sins. Most of what you'll actually experience revolves around the Warlords and the civilizations under them. Places you visit change over time — wars continue, alliances shift, even when you're not there. *Tone:Takes the world seriously but the table isn't grim all the time — emotional moments and real consequences, but also plenty of jokes and chaos. Good/Neutral characters fit best. Characters:Build your own world before your character lands in Hell — any genre (medieval, cyberpunk, post-apoc, whatever) — or plug into existing lore I've got built out (gods, kingdoms, Warlords, history). Most characters arrive by dying or making a deal with a Sin, but other concepts (Hellborn, tied to a Warlord, etc.) are welcome too. *Combat: Standard 5e (2014) rules for players — homebrew is mostly on my end (bosses, unique creatures, world mechanics). Fights are heavily homebrewed with custom abilities and phases. Not every fightneeds to be a fight — negotiating, alliances, or running are often the smarter play. NPCsBuilt to feel like real people, not quest dispensers — they remember how you treat them, and relationships (friendships, rivalries, even romance if it fits) develop based on your choices. Inspiration: Pulls from anime, mythology, and games, but rebuilt into its own original setting — not a crossover. Looking for: Players with 1 year+ D&D experience who like roleplay, worldbuilding, and long-term investment. Reliability and good communication matter more than rules knowledge. Interested? DM me your timezone, experience, playstyle, and a character idea (even a rough one — happy to help develop it). I do use images for the npc generally they are just an anime character so I don't even use them I just sent a GIF but i use it for the map

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Tabletop RPG
Tabletop RPG
ISHANEKON
Ishanekon: World Shapers
Online
Oneshot
Dragon Hunt of Mirdonar
Players
5/6
GM
1/1
Ishanekon: World Shapers
en English

Dragon Hunt of Mirdonar

Combat focused Combat focused
Newbie friendly Newbie friendly
In this one-shot  You will be playing as a group of adventurers that the dwarven city of Mirdonar has hired to go to a glacier and hunt down a young ice dragon named Yoksontar, who has built a lair in the area. They want you to take it out before it grows up and becomes a real problem. this is a begginer frienly game  and is a level 1 one-shot.  I am going to run it  8 of agust  18:00 CET. this is a free game. Genre: Fantasy Primary Focus: Combat Secondary Focus: Exploration If you are interested please contact me.

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Tabletop RPG
Tabletop RPG
CBPRED
Cyberpunk RED
Online
Campaign
Cyberpunk Red: Fang and Fortune
Players
4/5
GM
1/1
Cyberpunk RED
en English

Cyberpunk Red: Fang and Fortune

Homebrew Homebrew
Newbie friendly Newbie friendly
ELEVATOR PITCH: Supernatural and Cryptids themed Cyberpunk Red SCHEDULE: Wednesdays from 7:00pm-9:30pm cst LENGTH of GAME: Weekly / 2-3 hours PLATFORM: Discord and Fantasy Grounds VTT GAME DESCRIPTION: Something strange is afoot in Night City circa 2056. The fourth corporate war has ended and the rebuilding of the former combat zones is in mid swing. Gangs still control great amounts of territory but NCPD and the current government is taking steps to intervene and take their city back. Johnny Silverhand and Samurai are considered classics verging on "Dad Rock" and a young V is still learning their times-tables. Night City is far from calm however. the radiation zones have been cleaned, but the bombs may have caused something beneath to stir. The corporate war allowed some keen eyed and interested parties to maneuver themselves in to new positions of power. The reconstruction efforts have pushed territory lines not just for the gangs but the hunting grounds of things normally unseen. The poser gang modeling themselves as werewolves might not be posing. The rumors about that alligator in the sewer are only half right, its actually a whole trade city. And if some people are reporting seeing doorways to unspeakable worlds down alleyways maybe thats why Kiroshi is pushing their update to the latest optics firmware so harshly. But Night City is Night City and work still needs to get done. Fixers still have jobs, even if they have a few unexpected quirks. Besides those teeth arent actually real, they're just cyberware... right? ...Right? ADDITIONAL INFO: We are a relatively un-serious group (Previous characters consisting of a underground musician dressed in shaman robes, a doctor more prone to drinking the antiseptic alcohol than using it on his patients and an engineer convinced he's a wizard and his inventions are magic) with a great deal of combined RPG experience behind us, however we are all relatively new to the Cyberpunk Red system and Fantasy Grounds VTT itself so we're taking it casual and happily making mistakes together as we feel out the rules and we are happy to bring on more to get to know this system with us! We alternate between Theatre of Mind and VTT being used for larger set pieces We are hoping to add one or two more players to the early stages of our brand new campaign. Players should be Adults, mid-20s or older and open to collaborative gaming and the 'spotlight' moving from person to person depending on the session and jobs that differ in style.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
East Peoria
Campaign
Tales of the [genre] West
Players
3/8
GM
1/1
Savage Worlds
en English

Tales of the [genre] West

Newbie friendly Newbie friendly
Teens Teens
Wagon chases, shootouts, saloon brawls, and more await those who are brave enough to head out west. Join us for some wild west fun with a twist.  Over the course of the campaign the additive genre will change with input from the players.  The campaign is beginner friendly and open to all who want to join...even those who struggle to make it on time. The game will be held at Zeek's Comics and Games in Washington Illinois.  The game meets from 5:30 pm to 8 pm every other Thursday starting on July 30th 2026.

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Tabletop RPG
Tabletop RPG
SWRPG(SE)
Star Wars TTRPG Saga Edition
Online
Campaign
Star Wars – Mystery at Galaxy's Edge
Players
5/6
GM
0/1
Star Wars TTRPG Saga Edition
en English

Star Wars – Mystery at Galaxy's Edge

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
The galaxy is changing… and not for the better. The Yuuzhan Vong have arrived from beyond the known galaxy, bringing living ships, terrifying biotechnology, and a hatred of machines that has already left entire worlds in ruin. The New Republic is struggling to respond, the Jedi are stretched thin, and the hyperspace lanes are filled with refugees, rumors, and fear. In the middle of this chaos, you are part of a small crew trying to survive and make a difference. Maybe you’re Jedi trying to understand this strange new enemy. Maybe you’re soldiers fighting a desperate delaying action. Smugglers, scouts, diplomats, and survivors all have a place in a galaxy where the rules of war are rapidly changing. This campaign will focus heavily on roleplay, character choices, and the personal stories that unfold during a massive galactic war. Expect tense negotiations, dangerous missions behind enemy lines, moral dilemmas, and moments where your characters must decide what they’re willing to sacrifice to protect the galaxy. The Yuuzhan Vong are coming. Who will your character be when the galaxy needs heroes… or survivors? Looking for GM and Players.  Saturdays 10:00 AM GMT Does this day and time work for you, and can you reliably make the sessions? How old are you and how much RPG experience do you have? Do both you and your character work well in a team? Are you familiar with Saga Edition and do you have a copy of it? What is your character concept?

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Tabletop RPG
Tabletop RPG
Star Frontie...
Online
Campaign
Star Frontiers Alpha Dawn
Players
3/5
GM
0/1
Star Frontiers RPG
en English

Star Frontiers Alpha Dawn

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
Star Frontiers RPG – Mystery at the Edge of the Frontier Several remote settlements and listening posts on the edge of the Frontier have suddenly gone silent. No distress calls. No wreckage. Just… silence. The UPF is quietly assembling a small investigation team to find out what happened. Is it the return of the Sathar? Pirates operating beyond the patrol routes? A corporate black project gone wrong? Or something far stranger lurking in unexplored space? Your crew will travel to isolated colonies, abandoned outposts, and deep-space installations to uncover the truth. Expect investigation, exploration, tense encounters, and the possibility that whatever caused the disappearances may still be out there. System: Star Frontiers Tone: Sci-fi mystery, exploration, action, and lots of role play Characters: Frontier operatives hired to investigate the missing colonies The Frontier is vast. Sometimes things disappear out there. The real question is: do you want to find out why? Looking for GM and Players.  Saturdays 11:00 AM GMT

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Dungeons & Dragons Oneshot for New Players
Players
2/4
GM
0/1
Dungeons & Dragons 5E
en English

Dungeons & Dragons Oneshot for New Players

Combat focused Combat focused
Roleplay focused Roleplay focused
We are two players looking for a beginner friendly, online oneshot. We are both adults (25 and 32 years old).  5e D&D, 2014 or 2024.

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Looking for a Hellbreakers/Destiny group
Players
2/4
GM
0/1
Pathfinder 2E
en English fr French

Looking for a Hellbreakers/Destiny group

Combat focused Combat focused
Roleplay focused Roleplay focused
Shot in the dark, been looking for a more action focused AP to be part of. Since I never got any messages from player posting, I am trying to make the group and see if people join together for it. Heard hellbreaker and hell destiny were fun adventures, though others like a conversion of WotR, Kingmaker or other ones could work too. Regarding time, TBD but likely evening in week days (7:30pm or so) or maybe during the day on saturdays. Could band together to pay the foundry modules (if one is needed) to the GM. AI use forbidden at the table.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Iron Gods campaign
Players
5/6
GM
1/1
Pathfinder 1
en English

Iron Gods campaign

Newbie friendly Newbie friendly
Homebrew Homebrew
PF1e tends to be combat focused, lots of teamwork, but there's puzzles, riddles, investigation too. I don't charge money, game time is Fridays at 6pm central. I have been GMing weekly since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. This campaign is Discord video chat, but we could change time/day if the other players are willing and able. Don't worry about the mechanics, they are a lot easier than most believe, I am a good teacher (or so I have been told repeatedly over decades). I do not use a VTT. Tried. So I draw it out on a wet erase board, and if there's few enemies, I don't bother and keep it in my head (I have the IQ to be able to do so, and then some). NO FURRIES! If you go into this expecting to create your character without regard to the setting or the group composition, you can kiss your entitled butt goodbye. Thought I should mention, no other GM I ever heard of even online has thought to link a campaign to time very consistently. Me, I break it down to years and months, and give the campaign a definite ending and thus a conclusion to the storyline (Vampire the Masquerade). I am THAT relentlessly thorough! Same goes for Pathfinder. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores. I poke players into beefing up their defenses in the low levels (in between game sessions), I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. With Iron Gods you gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits (like gear). We currently have a single male skinwalker crocodile melee Fighter, a female tiefling Wizard, a female aasimar Cleric, a female storm changeling Gunslinger, a female unchained sylph Rogue. Don't do anything that imposes mental conditions in Iron Gods, lots of robots, undead. I have a giant list of races available, some of which are androgynous, others exclusively male, others exclusively female, all of which are official save for 2 (Sylvan elves and Trollans). I instituted sexual dimorphism attribute modifiers to get players running more female characters, right now for example in Iron Gods we will have 3 female characters, but played by players of either biological sex. Subtract 5 points from Strength for female characters, and add 2 points of Constitution, 2 points of Charisma, and 1 point of Wisdom. Please note that Elves, Drow, Trollans (based on orko from masters of the universe), Gathlain, Ghoran, and Wyrwood are not subject to this ruling, so there is no difference mechanically between male or female characters for them. Interestingly, female characters are mathematically better for Oracles, Clerics (so long as you stay away from melee combat), Sorcerers, Psychics, Mesmerists, Gunslingers, Mediums, basically anyone that doesn’t need a high Strength score, and could use the increased Constitution, Charisma, and a little bit of Wisdom. Yes, there are cheap ways to dramatically increase your carrying limits, I can show you. Skill based classes like the Unchained Rogue and Bard tend to be a mixed result, since a low Strength impacts carrying limits, Climb, Swim, and sometimes Intimidate. Male characters make better warrior types, so Fighters (melee and bows but not crossbows), Paladins, Samurai, Unchained Barbarians, Unchained Monks, Cavaliers, Inquisitors, Rangers tend to be male. Basically it pokes men into running characters that think in a more indirect, feminine way, and women into thinking in a more masculine, direct way by poking them into classes that have the right mindset/tactics. Banned Classes/Races Summoner (and Unchained version), Arcanist, Bloodrager, Brawler, Hunter, Investigator, Shaman, Skald, Slayer, Swashbuckler, Warpriest (this is all of the Advanced Class Guide), Vigilante, Shifter, all mythic paths are banned permanently (broken ruleset). Half-elves, Half-orcs are banned permanently; they are too mechanically similar to humans and don’t make sense genetically. Note that I never allow 3rd party (non Paizo) material (unless I honestly think they are balanced and appropriate but you gotta ask first), and I do not allow material that I don’t have access to personally. I am willing to get new material, however. I am the same way about the Gunslinger (need advanced tech available), Ninja (very culture centric), Samurai (very culture centric), Antipaladin (evil aligned only), Assassin (evil aligned only) classes. For example, we are playing Iron Gods, and you get access to alien guns so the Gunslinger is welcome. I won't run Rise of the Runelords, Carrion Crown, Giantslayer since I already did them.  These are the Pathfinder campaigns I have: Rise of the Runelords, Jade Regent, Shattered Star, Return of the Runelords, Reign of Winter, Mummy's Mask, Iron Gods, Curse of the Crimson Throne, Skull & Shackles, Hell's Rebels, Ruins of Azlant, Carrion Crown, Tyrant's Grasp, Strange Aeons. The difficult campaigns I have access to are Council of Thieves (3.5 have to adjust it), Giantslayer (kinda boring starting book 4 for the GM), Goblin adventure series (very short), Hell's Vengeance (evil aligned PCs), Kingmaker (3.5 have to adjust it), Second Darkness (3.5 have to adjust it). Only a few APs exist that I won't run period.  That’s not even counting the dungeon crawl classics adventure modules. Reign of Winter will let you see 18th level since I tacked on a module at the end, Carrion Crown only 15th, all other PF campaigns 17th. No gestalt classes, nothing outside the list below. Each new campaign, take a different class and role.  These are the Pathfinder classes I use: Warriors: Unchained Barbarian, Unchained Monk (very culture centric, but there are rare outside examples), Paladin, Fighter, Ranger (and possibly Gunslinger if I run Iron Gods or Reign of Winter, Samurai if running Jade Regent), Cavalier Skill Monkeys: Bard, Ranger, Unchained Rogue, possibly Ninja if running Jade Regent Divine casters: Druid, Cleric, Oracle, Inquisitor Arcane casters: Sorcerer, Wizard, Witch, Alchemist, Magus Psychics: Kineticist, Medium, Mesmerist, Occultist, Psychic, Spiritualist No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out (all sorts tend to be in my groups). It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I eventually ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. It's for emergency stuff, like if someone gets sick or something and I gotta cancel the game. I do care about my players! And yes, I am meticulous about not calling for funsies.  listen, I have some rules for players. 1 Give me warning 24 hours before the game if you are gonna cancel. I need the time to tell the others and cancel the game if I don't have enough people to play. This is non negotiable! 2 Play well with others. If you are too disruptive, I will boot you after several warnings. 3 Take a different role each new campaign. Try new things! 4 You have to show up to play 75% of the time. If you cancel too many times, there's no point to having you in the group. 5 Sometimes you will be required to take a role you don't really want because the rest of the group made their picks already. If this happens, the next campaign I will make sure you get first pick as to your role/class. 6 If you have to make sacrifices for the group, like blowing feats on item crafting etc, I will try to send good things your way. Teamwork is important.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Vampire 20th anniv Chicago(DA disciplines)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Vampire 20th anniv Chicago(DA disciplines)

Homebrew Homebrew
Roleplay focused Roleplay focused
No politics of any kind: right, left, sexuality, real world religions, excessive feminism/whatever etc not allowed, if you have a need to make a fuss about that, you will be kicked out. It's perfectly fine to have those views, but don't bring them to the game (this is meant to be fun, social, intellectually challenging). If you have major psych problems that get in the way of simple social interaction (explosive outbursts etc) don't contact me. I do ask for telephone number just in case of you not showing up to game and you didn't tell me otherwise. Emergency stuff, like if you get sick or something. I do care about my players! I have been GMing since 1997 or so, cut my gaming teeth on AD&D first ed. I go above and beyond for my players. I am very adept at teaching, btw. This campaign is on Mondays at 6pm Central time Discord video chat, but we could change time/day if the other players are willing and able. Gimme a heads up the day before canceling a game, always be ready to play at least 75% of the game sessions. You gotta make the characters WITH MY DIRECT ASSISTANCE as I make sure they fit with the group and campaigns, plus I give out extra benefits. No twinks (must have absolute power immediately types), but I will assist you with the math to make a potent PC as possible. Lots of stupid puns and jokes. My campaigns tend to be accidentally lethal, and my NPC's tend to react within the bounds of their Intelligence scores, and ruthlessly so. I poke players into beefing up their defenses in the low levels (in between game sessions), and I am adept at teaching, I value intelligence and wisdom in a player. I have no problem with potent PC's, so long as they play well with others and make sense. I tend to be very helpful in between game sessions, giving as much relevant info as possible without spoiling the plot, with less info for veteran players. Quite military friendly, as my NPCs tend to react realistically and tactically. I am extremely good at teaching, not just game mechanics but also tactics, even interaction with fellow players. During game sessions, I play all my NPC's to the hilt, so if they are actively trying to kill your PC, that's how it is. I rarely fudge dice results, when I do it's for drama's sake, trying to make the game exciting and interesting. Vampire has difficult to make characters (you distribute dots, there are no classes). However the game play dice mechanics/rules are easy as heck. The hard part is that it demands more forethought to play, because there's a lot of deceptive NPCs, including your own. It is oddly more ethical/moral than medieval fantasy games by far, even though you don't play a hero normally, and even though you're a vampire feeding on humans and aren't human yourself. It's darker I suppose, lots of intrigue and figuring out what is really going on. Kinda like watching Babylon 5 or Dune, you have to take notes to recall everything that could be vital later. A LOT less combat than medieval fantasy games! It's rare, but nasty when it does occur. Maturity is advised. Note that I broke my campaign down in a timeline, it can be altered yes by PC actions, even down to the year and month. The only thing I haven't added in is the end of the world, Gehenna, YET. The modern day core rulebook is the one you want to spend time reading for the lore, but dark ages will have the discipline dice mechanics. Also, the Book of Nod will feature in the campaign. VERY DETAILED homebrew campaign that can be changed if you do exactly the right things at the right time, you will want to take notes to refer to later on, no exaggeration. RIght now they are in mid 1990, you will get their average xp to start with. You even get free generation if I can find a sire, an extra dot of disciplines, and 5 extra freebie plus 2 merits (Potent Aura, Common Sense/1 dot of Status). I give free Generation if you take from the official list. This can vary wildly based on what the two of us come up with (you dictate the parameters, I figure out how to make the mechanics do what you want and tell you about potential problems, and I pick out flaws so as to give you your own story arc). If you take from the Obscure list, you can buy your generation to 7th if you blow 6 background points on it.  Still gotta pick up Mentor for your sire, though.    I had to make tiny changes to V20 to make it simpler, faster. Like Celerity, Fortitude, Potence. Also I don't use abilities like Awareness, Larceny, and I kept the damn Linguistics, Dodge as they are needed. That kind of thing. I even have combat rounds with meaningful character range when I gotta be aware of the local terrain/number of villains etc. The Giovanni I replaced with Cappadocians and Lamia, as the Giovanni were megalomaniacs and incompetent besides, plus they don't seem to be at all relevant to any setting. The Ravnos I replaced as being totally divorced from the rest of the game, they don't have any influence, and seem to exist solely for troublemaking players. So, they got booted in favor of the Salubri, who actually ARE useful from a GM's perspective. Finally, I outright replaced all Setites with Baali, the latter are a much better written, and much more competent version of the Setites' Lovecraftian "I wanna bring demons into the world" schtick.  I noticed that if you played the Sabbat as written, they'd be wiped out entirely by werewolves, human hunters, and the Camarilla long ago. Worse, if they somehow managed to survive, they'd be discovered as vampires by humanity BECAUSE of their silly anti masquerade antics. On top of that, eating one's elders is a bad idea. All the Sabbat had was neonates and super buff elders, nothing in between. That means their stated purpose was a shambles. I changed their purpose to (eliminating the focus on fighting clan founders) dominating humanity, making humans into slaves. The Black Hand has been subsumed into the Sabbat as a whole. Official list of clans/bloodlines you can take in Chicago compatible with the group as it is: Nosferatu (must take Dark Fate flaw), Toreador, Ventrue, Brujah, Gangrel (Sabbat), Malkavian, City Gangrel (Camarilla), Tzimisce, Gargoyle, Caitiff (Anarch typically), Assamite (Milwaukee Sabbat), True Brujah. Obscure list (you can take them if you want, but you won't have support from fellow clan members in Chicago): Salubri (Warrior and very Camarilla), Lamia. if you pick from the official list, I can give you free generation, but you gotta also pay for mentor ratings. If you pick from the obscure list, you can BUY up to 7th generation, but you blow 6 dots to pull it off. You will likely still need a mentor though. Caitiff are interesting, I made them able to teach ANY discipline they learn; normally the 13 clans can only teach their clan disciplines. A Tzimisce who goes Camarilla eventually has huge story potential, and could aid the group extensively via Vicissitude, Koldunism (need a level 3 ritual late in the campaign), and Animalism to hose over werewolves and aid the party vs frenzy. Brujah, Toreador, Ventrue, True Brujah, and the healer version of Salubri, all have clan access to Presence, and level 3 of that power requires Appearance being high, so a PC could be quite the entrepreneur among vampires and humans..... A Tremere is possible, but you'd need to be a diehard Anarch (meaning the local Tremere want your keister dead, although good news for you that the Chicago ones are less than competent). Got a Cappadocian (a hospital morgue doctor), Salubri (one healer(an FBI agent), one watcher (a homicide Chicago police detective), and Lasombra (an amateur boxer and criminal lawyer, he wants to go Camarilla).  If you don't know the clans, I can give you information but you will need the core rulebook, the dark ages core rulebook, tome of secrets, and Erciyes Fragments books. Also a total of 20 d10's, basically two matched sets of 10 d10's, but the 2 sets cannot match each other. Preferably translucent dice, not solid. You will want a spiral notebook and a mech pencil with a white eraser preferred (its gonna be a super complicated campaign lasting at least 2 years of weekly sessions). A plastic page protector for the character sheet, and a wet erase marker. Might be a good idea to get the V20 modern core book just for the fluff and abilities, but that's up to you as it isn't strictly necessary. The Guide to the Camarilla from the Revised edition might be handy, but not strictly necessary. Prince's Primer is nice for understanding elder vampires' mindset.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Legends of Arithea
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Legends of Arithea

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello and welcome to the world of Arithea! Arithea is a world where gods walk among the people, magic is everywhere, and the stars are alive with knowledge of the past. The year is 3999 AR, just before the elder gods return to the mortal plane for the thousand year festival. It should be a time for celebration, but something dark is brewing. There’s whispers about a dangerous magic that turns people mad and tensions growing in the south of the realm. Not that those whispers concern you, of course. After all, you’ve found yourself in the kingdom of Eridia, a place known for its peaceful and welcoming atmosphere. Regardless of how or why you came here, you’re here now, and you have received a mysterious letter signed by the head of the Queen’s guard requesting your help. This is where our story begins. ——————————————————— I’m a 21 year old experienced player (but new dm) that has created an entirely home brew world to run this game in. My big inspirations are Percy Jackson, Studio Ghibli, Genshin Impact, and the podcast Malevolent, though that one doesn’t translate as well as the others since my world isn’t horror. I’m a big fan of whimsy and the rule of cool, so if you’ve got a wacky character idea, this might just be the place for you! I really want to go into depth about your backstory and make you care about not only your character, but the group as a whole. This will be a very rp focused game, with very little but meaningful combat. I plan for it to be mostly serious in terms of tone, but I am also not going to shy away from the occasional ridiculous side quest or silly bit. I will warn you now that I can’t really do voices and accents for the life of me, but I’m going to try my best. I don’t know exactly when this game will start because it will depend on how quickly I find players, but I’m hoping for late August or September. I plan for this to be a very long term game, so please only apply if you’re going to be in it for the long haul. We will be starting with every other week, but we may switch to every week once I get a hang of prepping for/running sessions. ——————————————————— Ground rules: 18+ only. Please be safe on the internet you guys. No AI in any form. No bigotry of any kind. We will be using d&d 5e 2014 rules. I’m also open to homebrew stuff, but you have to ask me first. New players are 100% welcome! You don’t need to have any experience at all with anything d&d, all I ask is that you show up and try your best. I’m totally willing to help you figure it out! I am a new DM. This is the first game I am running ever. There will inevitably be hiccups and mistakes but such is life. If you’re looking for a super polished game, this probably isn’t the one for you, but I have hope that we’ll still have fun, everyone starts somewhere and I’m excited to start here! If everything above sounds good to you, then please fill out the form I made and I will message you with more information if I think you’d be a good fit! (˶ᵔ ᵕ ᵔ˶) Form: https://forms.gle/NxBWoCGCjdwvP2Mw8

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The forced Oracle
Players
0/8
GM
1/1
Dungeons & Dragons 5E
en English

The forced Oracle

Newbie friendly Newbie friendly
No paid games No paid games
Hello my name is Justin I am looking for players for The Forrest Oracle which is a one shot that might take a couple sessions I will be the dm and I need 3-8 players if interested please message me on here or my discord justin_p2009

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Hammond
Campaign
Chicago south suburbs d&d
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Chicago south suburbs d&d

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Hello. We are a group of D&D players and DMs that have been together for 8 years. We recently had some members move away, so we are looking for more players. We occasionally change DMs, so no forever DMs here. We tend to focus more on roleplay than combat. We are open to other TTRPG systems or tabletop games in general. We are currently running a hombrew campaign in 5e.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Sacramento
Campaign
Sacramento D&D 5e campaign (homebrew friendly)
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Sacramento D&D 5e campaign (homebrew friendly)

Roleplay focused Roleplay focused
Combat focused Combat focused
We will go through the campaign books, starting with Out of the Abyss, and likely run some homebrewed stories as well as the characters progress. Homebrew characters are okay, as long as they are balanced and lore-friendly. I am looking for my Co-DM to help me run my campaign.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dragon Ball Millennium A DB/DBZ D&D Homebrew
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English

Dragon Ball Millennium A DB/DBZ D&D Homebrew

Homebrew Homebrew
Adult Adult
Hello, I'm looking for 3-5 experienced players of D&D, so sorry to any beginners. I’m looking for those who like Dragon Ball, RP, and wouldn't mind rules that are heavier/crunchier than usual. You MUST be 21+ and I would prefer it if you are from a NA timezone. Schedule It'll take place in discord vc every Friday 5pm to 11pm CST. 5pm being the earliest we start and 11pm the latest I'm willing to run till, so it may be possible to start later or end early some session but ideally 3-5 hours of playtime is what I'm shooting for. I don't have an official start date as I want to pick the best players for the game. It’s hard to give an estimate to how long this game will go on for but I expect it to be a long-term campaign. Expectations It goes without saying that basic manners and engaging with the game sincerely are expected, but for me the biggest thing is communication. What I mean by that is tell me what you liked, didn't like, want to see more of, see less of, and especially if you're not going to be able to attend the session or not or if you're just straight up not happy with the game. Failing this as well as any other basic manners will warrant you getting kicked from the game pretty quickly. System and Homebrew The majority of the homebrew and system are built on 2014 rules but I will defer to 2024 if the ruling is more concise or simply better. I expect the players to all be the same class, which is the Martial Artist class, but this allows the player to easily steer it in whatever direction they want. We will be using roll20 for combat, rolls, and character sheets. There will be a lot to learn but we will go over it as a group. The homebrew module can be found here. Certain races and options will not be allowed but I will go over that in detail once in game. Tone Starting out things will be more focused on a somewhat grounded adventure like DB was starting out and after sometime will transition into higher stakes like in DBZ. I'm hoping to keep things within the spirit of Dragon Ball so quite relaxed at times with intentionally funny bits that can easily be reversed into serious, life threatening, heroic moments. However, role play is taken very seriously, so what you say and do isn't taken lightly. Even if the silly moments happen the people within them do not treat their lives as a joke. I will not accept any joke characters, overly dramatic, or brooding/edgy characters. I expect the player characters to be mostly heroic or even morally gray. This is all expected because it helps keep things lighthearted yet emotionally grounded. Setting The campaign takes place on Earth in the year 1000, a new millennium is here, and along with it the 100th World Martial Arts Tournament. It is centuries past the era of the Z-Fighters but their effects are still rippling throughout the universe. Martial arts, ki control, sciences, and magic are widely understood and studied by many, if not all. Say Goku on the last question in the application to prove to me you’ve read the post. The Dragon Balls still play a major role for many people and worlds. It is even the grand prize for whoever wins the tournament! It has led to the reshaping and growth of many worlds and races once thought lost or nearing extinction. This does not mean that the road ahead has already been walked, in fact, there is not only an entire world but a universe to explore! Recap and Conclusion Looking for 21+ 3-5 experienced D&D players from NA time zones who like Dragon ball, RP, combat, and do not mind learning and complex rules. Willingness to engage not only in your character seriously but others and even NPCs. Engaging with the world and setting seriously, even when it comes across as silly If this sounds interesting to you the application for the game can be found here and I will contact you on discord for a VC interview. I'm really looking forward to seeing some applications!

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Tabletop RPG
Tabletop RPG
DND3E
Dungeons & Dragons 3.5
Online
Campaign
YOU ARE IMPRISONED!
Players
6/8
GM
1/1
Dungeons & Dragons 3.5
en English

YOU ARE IMPRISONED!

Homebrew Homebrew
Newbie friendly Newbie friendly
Your stomach churns as a marsh materializes around you, the air hot and sticky. Swarms of mosquitoes and the occasional croak of amphibians fill the air, welcoming your arrival in this inhospitable place. Fog flits and dances amongst the gnarled branches and twisting vines, and shimmering lights of torchbugs, or perhaps fey, wink and blink at you from the shadows. Muddy, shallow water lines the place, and a foot plunging into the loamy ground is sure to sink into the muck. ...and you're naked... ~~~~~~~ Group 1 - (Level 1-20) - 4 of 4 Players - Mon 8PM CST - Filled @ 100 Views.          Holy Defender of Clangeddin Silverbeard          Chosen of Silvera          Tiefling Spellsinger          Fire Genasi [Prestige TBD] Group 2 - (Level 1-20) - 2 of 4 Players - CST (TBD) If there is enough interest. ~~~~~~~ This campaign features more than 55 playable maps, 25+ Meta-Quests (major complex quest chains), more than 20 active Factions to negotiate with, true exploration of an unknown world, massive amounts of lore, collectibles runs, roleplaying, and for those who complete the campaign, immortalization in the world of Donjon. There are no standard creatures in Athenaeum. Every creature/character/NPC you meet has a detailed PCGen character file, just as characters. Templates factor heavily in the game. Weather has real-world effects and consequences. Caster Spell Criticals. Psionics encouraged. Prestige Classes encouraged. Concept Characters encouraged. Meet The Legendary Nagreous Wockle (yes, that's what is on his birth record). This is a mega-project starting campaign in Athenaeum, for the world of Donjon. I am willng to teach new players and work with them along the way Autumncairn (Starting Town): https://www.fantasytowngenerator.com/public-settlements/34106e78-4804-4a55-8997-9db400c1cc16 Game Rules: -Be respectful, and respectable -No politics -Maturity IS a requirement. -Stay in Character. -No AI. -No Evil Characters. -3.5 SRD -PCGen -D20Pro (4 free guest seats, no subscription, no fees unless you want to purchase your own player seat, ~$10)      (Players that purchase their own seat are granted an automatic level in-game, as this opens up a guest seat for another player.) -Discord Game time is wide open. I am looking for 4 players (up to 8) that are willing to start, and complete, the campaign.

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Looking to go through a pf1e ap
Players
1/6
GM
0/1
Pathfinder 1
en English

Looking to go through a pf1e ap

No paid games No paid games
Hi I been playing pathfinder for quite a while now hoping to go through a ap i got a few in mind but will play any im good to play anytime after 630 pm est on both weekdays and weekends and can use about any vtt hope to hear from someone

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Tabletop RPG
Tabletop RPG
AD&D1E
Advanced Dungeons & Dragons (1E)
Online
Campaign
The Adventures of The Wet Pig
Players
3/5
GM
1/1
Advanced Dungeons & Dragons (1...
en English

The Adventures of The Wet Pig

NSFW NSFW
Adult Adult
## ❄️ Beyond the Last Campfire The fire is dying. Beyond the ring of light, the snow stretches north into darkness. Somewhere out there, an ancient power is gathering the giant clans to war. The expedition leaves again next Wednesday. Will you be among those who return? --- ## Experienced AD&D 1st Edition Players Wanted I'm looking for **one or two players** to join an established **Advanced Dungeons & Dragons 1st Edition** campaign. This isn't an OSR clone. It isn't "old-school inspired." It isn't 5E wearing a fake beard. This is **AD&D 1st Edition**, played very much in the TSR spirit. More importantly, you'll be joining a **living campaign that has been running for over three years**, where every victory, every disaster and every decision has become part of the world's history. --- ## The Campaign Inspired by classic sword & sorcery and TSR adventures, the campaign blends published classics with original material into a single persistent world. The classic modules are places within that world rather than isolated adventures, and what happens in one expedition continues to shape those that follow. The current expedition has reached the frozen north, but the campaign also encompasses political intrigue, wilderness expeditions, forgotten ruins, ancient conspiracies and dangerous dungeon delving. --- ## What to Expect • AD&D 1st Edition played largely as written • A persistent world that continues to evolve • Exploration over scripted stories • Resource management and meaningful logistics • Intelligent enemies with morale, plans and objectives • Real consequences for success and failure • No encounter scaling • No plot armour • Combat is dangerous, and retreat is sometimes the wisest course. --- ## About the Group We're a friendly, welcoming bunch with a good sense of humour. We enjoy immersive roleplaying, exploration and solving problems as a group. The atmosphere around the table is relaxed. The world itself is not. --- ## Campaign Details **System:** AD&D 1st Edition **Platform:** Discord (voice) & Owlbear Rodeo **When:** Wednesdays, 1900–2100 GMT (approximately) **Players Wanted:** 1–2 **Age:** 18+ **Voice:** Required --- ## Looking For Ideally you'll already know 1st Ed. AD&D or another old-school RPG, but enthusiasm for learning is just as important. If you enjoy campaigns where your decisions matter, victories are earned, and the world exists independently of the player characters, you'll probably fit in well. If that sounds like your kind of game, send me a message telling me a little about yourself, your RPG experience, and what you enjoy most in a long-term campaign. *"The road north is open.* *Whether you return is another matter."*

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Round Robin for DM's
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

Round Robin for DM's

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
Hey my names Jack and i have been a DM for a long time. Being a Dungeon Master is fun, but of course as a DM you also want to be the Player yourself in some Campaigns. This is what this game is for. I am looking for 1 other DM who would like to take part in a Round Robin style of Game with the rest of the existing group. Round Robin is where each Player gets a Turn to be the DM. 1 Person DM's a Story arc or Oneshot dependent on how they feel and then the next Person takes over and the Person who DM'd gets to play his Character. For this game i will be using Discord as Voice and VTT Foundry as the tabletop. a Webcam is not required. We are strictly against AI Art and want no use of it in our games and are supportive of LGBTQ, if you do have problems with either of these things dont even bother messaging me. Requirements: 18+ Years of Age Fluent in English Time once per Week for a 4~ Hour Session Saturday 20:00 GMT+2 A Good Microphone (with no Interruptions in the Background) The game will take place in European timezone and we cannot change this.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The German PbP Two Optional Games
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English de German

The German PbP Two Optional Games

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
Are you German or Austrain? Or even a speaker of Deutsch? You are? Splendid! (Deutsche Version des folgenden Beitrags) Greetings adventurer, traveler, warrior, mage, and thief. It is time for mind bending adventures beyond time and belief. I am Huffle of the Buff, a student of German. In an effort to learn, I shall run you a Play By Post game, we shall then write and converse in the language of thy birth. There are two options for our campaign. It will be Play by Post only, for I cannot yet speak German, only write (my skills are incomplete). Game 1: The Crimson Party, Themes: Morally grey, revolution, rebel conflict, and witch-hunting (you are the witch). Based on my own incomplete novel of the same name: https://www.wattpad.com/1210870088-the-crimson-party-chapter-1 You awaken to a red moon, and cannot help but think of the blood in your veins. You are a murderer, thief, heretic, or an innocent person who simply knows how to use magic in this land where only Paladins are allowed to wield forces beyond the physical. By the next red moon, you will hang from the gates of Blackerly, the most high security prison in the Four Duchies. Your escape is possible, your survival improbable, your revenge and the downfall of this land? Up to you. The circumstances with which you have come here are irrelevant, what matters is the time you have left until you are hung from a tree, and your corpse left to the Warden's gentle studies. Game 2: Afterwards, Themes: Post-apocalyptic, disease, horror, madness, and intense fanaticism. You had just awoken, or were nearing your slumber. You may have been outside under bright sunlight, or exploring a graveyard. Maybe you were soaked neck deep in the blood of your enemies under the bright lights of an underground arena, or deep in the fumes of an abandoned library nook. It matters not, what matters is what you received. A letter, a dream, a pouch full of paper scraps, a slate of bark, clouds suddenly converging above you into runes only you could read, or the puddle you made of some monster forming itself into letters describing an address. With the message came an object, suddenly appearing from under the paper as if conjured, or dropping from the claws of some bird, or flowing to you down the stream in a miniature wooden ship. It was important enough, notable enough, or merely interesting and precious to the degree that it persuaded you to go to the address described. However, the last line of the message was always the same for each of you: Come Alone. Game Details, System: D&D 5e (2014) Module: Homebrew, with a few ideas cribbed from established settings. Second campaign IS set on the sword coast...but a different one. Platform: Discord Session Time: No specific time. Play by post, with a minimum requirement of posting once a day. If you feel you cannot maintain this schedule, you can leave the game and we will still be friends, but please do not ghost. Tone: Equal mix of combat and role-play, combat will be done on maps, with player positions changed each turn. Feel Free to make your own tokens! Player Experience: Do you speak German? That's all I need from you. I'd like to write these game posts in both German and English to practice the language more. Then you can reply in German so I can get reading practice. (DMs with your discord ID preferred, and feel free to tell me a bit about yourself. Experience, lines and limits, preferences. Your level of German if you are not a native speaker. What sort of character concept you'd like to play.) -------------------------------------------------------------- Seeking Brave and Lost Souls (German Version), Seid gegrüßt Abenteurer, Reisende, Krieger, Magier und Diebe. Es ist Zeit für wahnwitzige Abenteuer jenseits von Zeit und Verstand. Ich bin Huffle of the Buff, ein Deutschlernender. Um die Sprache zu lernen, möchte ich eine Spielrunde für euch leiten – wir werden dann gemeinsam schreiben und uns in eurer Muttersprache unterhalten. Es gibt zwei Optionen für unsere Kampagne. Es wird ausschließlich Play by Post (textbasiert) sein, da ich noch nicht Deutsch sprechen, sondern nur schreiben kann (meine Kenntnisse sind noch unvollständig). Spiel 1: The Crimson Party, Themen: Moralisch grau, Revolution, Rebellenkonflikt und Hexenjagd (ihr seid die Hexen). Basierend auf meinem eigenen unvollendeten Roman desselben Namens: https://www.wattpad.com/1210870088-the-crimson-party-chapter-1 Ihr erwacht unter einem blutroten Mond und könnt nicht anders, als an das Blut in euren Adern zu denken. Ihr seid Mörder, Diebe, Ketzer oder einfach unschuldige Personen, die Magie wirken können – in einem Land, in dem nur Paladine Kräfte jenseits des Physischen führen dürfen. Beim nächsten Blutmond werdet ihr an den Toren von Blackerly hängen, dem Hochsicherheitsgefängnis der Vier Herzogtümer. Eure Flucht ist möglich, euer Überleben unwahrscheinlich, eure Rache und der Untergang dieses Landes? Liegt ganz bei euch. Die Umstände, unter denen ihr hierher gekommen seid, sind irrelevant. Was zählt, ist die verbleibende Zeit, bis man euch an einem Baum aufknüpft und euren Leichnam den „sanften“ Studien des Aufsehers überlässt. Spiel 2: Afterwards, Themen: Postapokalyptisch, Krankheit, Horror, Wahnsinn und intensiver Fanatismus. Ihr wart gerade erwacht oder kurz davor, einzuschlafen. Vielleicht wart ihr draußen in gleißendem Sonnenlicht oder habt einen Friedhof erkundet. Vielleicht standet ihr bis zum Hals im Blut eurer Feinde unter den hellen Lichtern einer unterirdischen Arena oder tief in den Dämpfen einer verlassenen Bibliotheksnische. Es spielt keine Rolle. Was zählt, ist das, was ihr erhalten habt. Ein Brief, ein Traum, ein Beutel voller Papierschnipsel, eine Baumrinden-Tafel, Wolken, die sich plötzlich über euch zu Runen formten, die nur ihr lesen konntet, oder die Blutlache eines Monsters, das ihr besiegt habt und deren Flecken sich zu einer Adresse formten. Mit der Nachricht kam ein Gegenstand – wie von Zauberhand unter dem Papier aufgetaucht, aus den Krallen eines Vogels gefallen oder in einem kleinen Holzschiffchen den Fluss hinab zu euch geschwommen. Er war wichtig, bemerkenswert oder einfach faszinierend und wertvoll genug, um euch zu überzeugen, die beschriebene Adresse aufzusuchen. Die letzte Zeile der Nachricht war jedoch für jeden von euch dieselbe: Komm allein. Spiel-Details System: D&D 5e (2014) Modul: Homebrew, mit einigen Ideen aus bekannten Settings geklaut. Plattform: Discord Spielzeit: Keine feste Zeit. Play by Post, mit der Mindestanforderung von einem Beitrag pro Tag. Wenn ihr diesen Zeitplan nicht einhalten könnt, könnt ihr das Spiel verlassen und wir bleiben trotzdem Freunde – aber bitte kein Ghosting. Ton: Ausgewogene Mischung aus Kampf und Rollenspiel. Kämpfe finden auf Karten statt, wobei die Spielerpositionen in jeder Runde aktualisiert werden. Ihr könnt gerne eure eigenen Tokens erstellen! Spielererfahrung: Sprecht ihr Deutsch? Das ist alles, was ich von euch brauche. Ich möchte die Spielbeiträge sowohl auf Deutsch als auch auf Englisch verfassen, um die Sprache weiter zu üben. Ihr könnt dann auf Deutsch antworten, damit ich Lesepraxis bekomme. Wenn ihr Interesse habt, schickt mir eine DM oder antwortet hier mit eurer bevorzugten Kampagne und einer kurzen Vorstellung! (DMs with your preferred discord ID, and feel free to tell me a bit about yourself. Experience, lines and limits, preferences. Your level of German if you are not a native speaker. What sort of character concept you'd like to play.)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Nexus a Westmarch style experience.
Players
7/10
GM
1/1
Dungeons & Dragons 5E
en English

The Nexus a Westmarch style experience.

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
The Nexus is an inter-dimensional hub, where adventurers find themselves with a second chance at life. We are a community DnD server on Discord, where we run both live and pbp sessions. Each DM has their own setting that your character(s) can visit through series of one shot content, or on a campaign basis. We are of course LGBTQAI+ friendly, 18+ community happy to help newbies get into games. We are looking for players and DMs to join our growing global community. We offer: - AI free environment (We -do not- allow AI content on the server) - Free games (We -do not- support paid campaigns or ways to play) - 18+ LGBTQAI+ friendly community - Shared campaign links for DnD Beyond for character creation and maintanance - Support for Dicecloud, G-sheet and Beyond sheets (We use Avrae for rolls so whatever it can read, we use.) - Leveling beyond lvl 20 limited only by +10 proficiency cap. - Multiple character slots, starting at 3 to begin with. - Newbie friendly with a robust base for support and aid in character creation or anything else required. - Global. We have people from all corners of the world, from the Americas to Australia, you’ll find someone awake in your time-zone. - PbP/TRP options. Find us here: https://discord.gg/vNbgSnRFWc

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Westminster
Campaign
Sunday RPG Group
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sunday RPG Group

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
We are a group that has been playing for the past 6 years and are looking to add a couple of new players. We have been playing in a long-running Star Wars campaign, but are about to switch to either a D&D 5.5e adventure or a superhero adventure. We love to play all sorts of games such as Star Wars, D&D (Nimble/Shadowdark), superheroes, Shadowrun, as well as many others! We meet at my house near the Hwy 36 and Sheridan exit. Everyone brings lunch and chats from about 1130 to noon. Then we play from noon to 1600. We play ever Sunday. Our table is LGBTQ 🏳️‍🌈 safe and friendly as well as anti-MAGA. Feel free to text me or email me with questions. We are looking for people who are serious about gaming and having fun, and who can be consistent.

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Tabletop RPG
Tabletop RPG
KoBrooms
Kids on Brooms
Online
Campaign
Nocturn conservatory
Players
3/6
GM
1/1
Kids on Brooms
en English

Nocturn conservatory

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
🎓 Who Are You? You are a student at the **Nocturne Conservatory**, a hidden college for young witches beneath the town of Duskfall. Most students are between **18 and 22 years old**, balancing two very different lives. By day, you attend classes, work part-time jobs, hang out with friends, and try to survive college. By night, you study advanced magic, dangerous rituals, and centuries-old traditions. Whether you were born into the magical community or discovered it later, you're still trying to figure out who you want to become. --- # 🏫 Your Two Worlds ## ☀️ Life Above Ground Outside the Conservatory, Duskfall functions like any other small coastal college town. You might spend your days: - Attending university lectures - Working a part-time job - Meeting friends at cafés - Going to concerts - Pulling all-nighters before exams - Exploring the town - Joining clubs or organizations Most people believe Duskfall is completely ordinary. They're wrong. --- ## 🌙 The Nocturne Conservatory Hidden beneath abandoned salt mines lies one of the oldest magical colleges in existence. Here you'll study subjects like: - Ritual Magic - Arcane Theory - Demonology - Magical History - Wards & Protection - Potion Brewing - Cursecraft - Spirit Studies -Evocation -Divination Your professors expect excellence. Failure can have consequences beyond a failing grade. --- # 🎭 What Is This Campaign About? This is a character-driven supernatural mystery focused on: 🔮 Magic 🕵️ Investigations 🎓 College Life 🤝 Friendships & Rivalries 📖 Hidden History 🩸 Difficult Choices While combat certainly happens, your greatest tools are curiosity, teamwork, and creative problem solving. --- # 🧙 Creating Your Character Think about the person behind the magic. ### What are you studying? Examples include: - Magical Law - Ritual Studies - Alchemy - Spirit Research - Enchantments - Magical Medicine - Ancient Languages --- What's your life like outside class? Do you... - Work at a bookstore? - Play in a local band? - Run the campus radio station? - Captain an intramural team? - Volunteer in town? - Spend every night buried in the library? --- How do you feel about magic? Maybe it's... - Your calling. - Your family tradition. - Just another subject to pass. - A burden. - An obsession. - Something you're still learning to trust. --- Why did you come to the Conservatory? Everyone has their own reason. Maybe you wanted: - Knowledge. - Freedom. - Answers. - Prestige. - Adventure. - A fresh start. --- 💬 Roleplaying Tips Your character is an adult, but adulthood doesn't mean having everything figured out. Lean into uncertainty. Make mistakes. Build friendships. Question authority. Support your classmates. Sometimes the biggest victories happen outside of combat. --- 📖 What Your Character Knows Every student knows: ✅ Magic exists. ✅ The Nocturne Conservatory is one of the oldest magical colleges in the world. ✅ Duskfall has a hidden magical community. ✅ Magical traditions are deeply important. ✅ Strange things occasionally happen around town. Your character does **not** automatically know: ❌ Every magical secret. ❌ Every hidden faction. ❌ The truth behind Duskfall's history. ❌ Why certain traditions exist. Those answers will be discovered throughout the campaign. --- 🌒 Welcome to Duskfall Study hard. Trust carefully. Question everything. Because in Duskfall... **Some secrets have been waiting centuries for someone to uncover them.**

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Niceville
Campaign
Eternia
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

Eternia

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
This game is mainly for beginners starting, we currently have 4 players but could fit an extra 2 if you care to join! This game will include high fantasy, political influence and lots of fun! Since the group is on the young side I'm limiting age from 17-30 and the time to play will be Sundays 4-8pm! Included in the game: 2 homebrew "outcast" races 3d printer used for making many of the miniatures actually look like the enemies LGBTQ friendly space PLENTY OF AUTISTIC PEOPLE

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Granderhill: Into the shadowlands
Players
4/8
GM
1/1
Pathfinder 1
en English

Granderhill: Into the shadowlands

Play by post Play by post
LGBTQ+ friendly LGBTQ+ friendly
You are part of the world Grandherhill at this time is the day of the prophecy of three, as the demon King Narlyx has escaped the demon crypt and enter the world. He has places faithful companions, witches warlocks and other creatures of darkness across the land taking over piece by piece. He has actually captured you and placed you in custody of the mayor of pennytown of Holloe Woods. There you are blindfooted and shackled and placed into a cell where you have no clue where you are.  This is a first edition Pathfinder game and which Pathfinder rules apply. Character creation is up to how you want it to be done as long as it's first edition Pathfinder. You can create your own race or pick a humanoid creature from the beastiaries as long as you create the race itself using the generator. For more questions on building your race please DM me.  Seeking up to no more than eight players we will be playing in telegram. Group plays will be 11:00 AM Central Chicago Time on Tuesday and Saturdays. Free posting through the week for individual missions and downtimes. This is a texting campaign. Commitment is key. If not committed please do not join.

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Tabletop RPG
Tabletop RPG
Chrysopoeia
Online
Campaign
Indie RPG Playtest
Players
0/4
GM
1/1
Chrysopoeia
en English

Indie RPG Playtest

Homebrew Homebrew
Playtest Playtest
"Sang root tea! Warm right up with genuine sang root tea, harvested fresh from the frontier!" A weathered man in an equally weathered duster raps a knuckle on a dome-shaped contraption. It springs to life, as if jolted from deep slumber, skating precariously at the edge of his cart as steam pours out from an exhaust pipe protruding from the rear. A man in a pinstriped tailcoat and black bowler hat approaches the cart, waving his hand and pulling a billfold out of an inner pocket. The transaction-to-be pauses suddenly as the entire street darkens under a massive shape passing overhead. A brief, shared moment of wonder stops the citygoers in their tracks as a colossal spheroid airship coasts regally over the city, leaving white plumes of steam in its wake. Welcome to the streets of Newgoode, the heart of commerce in the Umbersun Commonwealth, and home of Newgoode College. Your story begins with the arrest of Alva VanOstrand, head of the VanOstrand family and president of the Clearband Company, the premier brand for food and drink across the Commonwealth. Make your mark in the streets of the greatest city in Auropa be you friend, family, or adversary of the VanOstrand family. Hi everyone, and thank you for reading this far. I'm Daniel, also known as kimchigrub, and I'm inviting you to join in a playtest campaign for an independent tabletop RPG called Chrysopoeia. The game takes place in Auropa, a world inspired by a 19th century steampunk aesthetic with alchemy as the progenitor of magic and technology. I've been developing the game for the better part of 10 years with the goal of testing the limits of player agency in a tabletop with features including: - a dynamic, stamina-based action economy - open ended classless progression - alchemy-inspired magic complete with custom spellcasting - robust dice pool system for checks and attack rolls, and a lot more. The Player's Guide is ready for early-stage playtesting, but is a work in progress with continued expansions planned and on the way. Whether you're a veteran DM, or if you've only rolled dice for Monopoly, all are welcome to join the playtest as players or as GMs. I appreciate any amount of interest you have and I hope to hear from you!

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Original Dungeons & Dragons
Players
4/10
GM
1/1
OSR
en English

Original Dungeons & Dragons

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Online, 0e ODND, CST, Thursday-Saturday; What? Old-school 1974 D&D similar to Shadowdark, and Old School Essentials. Emphasis on open world player freedom. Party up and play when your schedule allows. Travel a hex grid. Meet, recruit, and barter with NPCs across the world. Carve out your name in infamy, fame, or obscurity.  How? Discord used for communication and record keeping. Miro used for visuals. Voice recorded, transcribed, and processed for notes to keep the world consistent. To enter the game contact via discord or Groupfinder DM if interested. Who is playing? Drop in/Drop out West Marches style. Play 1-on-1 with DM any time on Thursday, Friday, or Saturday, or coordinate with others to schedule with other players in group effort. Player cooperation not required, you can adventure with NPCs for equal treasure share or hire them on other terms. Speak with players out or inside of game to meet in specific places. Enter the timeline in approved places. Having multiple characters in multiple locations in the game is advantageous as the world is vast and distance takes time to traverse. What are the rules? - Chainmail (some not all), The 3 brown booklets. - Knowing the rules isn't required to play because it's so simple - Character classes are: Magic-User, Fighting-Man, Cleric, Elf, Dwarf, Hobbit Tips? - The DM will not remind players of quest options available to the players. - Notes and good memory are important. Knowledge is precious. - Hiring NPCs is a core mechanic - No set story. No narrative or character arcs. Story emerges from random results of the game, so play like no one is watching but the NPCs.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Tales of Acaridian: Moth to a Flame
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Tales of Acaridian: Moth to a Flame

Homebrew Homebrew
Adult Adult
Moth to a Flame — A D&D Campaign The first act of The Tales of Acaridian Wrath has ruptured amongst an elder reality, destroying everything and bleeding its corruption into ours. Acaridian is a simple world of fantasy but not at the mercy of its own chaos. We are set in the desert of Anibuah, a land of dune and scorching rays of heat and herds of vicious monsters, the land is threatened by orcs and elementals as the dragons slumber begins to break from chains beneath, a titan that must remain sealed and now our party is here in search for a lost relic, one which may prevent the titan from awakening, but first they must find the hall of judgement, where the elder god Judge had imprisoned Diablo the dragon titan of ages.. Moth to a Flame focuses heavily on: Exploration with rich worldbuilding, deep lore, high fantasy, cosmic horror and meaningful character progression. Evolving combats and boss encounters, as well as cosmic wonders and chances, the bigger the parties influence, the stronger the enemies. This campaign has a unique Homebrew Rune System, using charts to grant creatures runes based on words forming their own unique element with its own rarity and authority over other rune power. Runes is a massive concept for the Acaridian Series and is a great way to explore creativity. I use homebrew feats to impliment abilities and google docs for stats, its simple but it can be a little overwhelming at first, but trust me once your in the flow, its amazing. Important notes: We are LGBTQ+ friendly but we aren't sensitive friendly, if your not a fan of loudness, dark humor, etc, then i do not suggest you join our group Age span would prefer between 18-30 years old I would prefer all members to have a somewhat flexible time, for if we ever decide to extend our sessions longer or need to change our sessions times And lastly, be able to operate dnd beyond, owlbear rodeo, and talk in call on discord The Session Times: AEST UTC+10 Saturday and Sunday 9:30am-1:30pm In CST time i believe thats 6:30pm-10:30pm on Fridays and Saturdays Thank you so much for taking the time to read my post! have a great day adventurer.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Los Angeles
Oneshot
Dungeon Masters and Dwellers Guild of LA
Players
1/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Dungeon Masters and Dwellers Guild of LA

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
The Dungeon Masters and Dwellers Guild is my attempt to form a group of, and for, forever DMs, players wanting to give DMing a try, and anyone else interested in having rotating DMs. The hope of this group is forming a network of people looking to exprience D&D in lot's of different ways; including one shots, mini arcs, and full campaigns! As someone who's in the DM's chair 80% of the time, I'm hoping to get to play sometimes too. That's it, really. Send this group to your local forever DM to perhaps break their chains, even if just for one session.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Strahd, King of the Cursed
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

Strahd, King of the Cursed

Homebrew Homebrew
Roleplay focused Roleplay focused
Greetings adventurers, I’m putting together a group for Curse of Strahd, a gothic horror campaign set in the mist-shrouded land of Barovia. This will be a story-driven game with a strong focus on atmosphere, character development, and meaningful choices. I have heavily modified the plot so it can be new and interesting even it players who have already played it before. Expect tension, moral dilemmas, and a persistent sense that something is always watching. Game Details: System: D&D 5e Platform: Discord (voice), Theater of the Mind Time: Evenings (EST), weekday or weekend depending on group availability Session Length: ~3-4 hours Party Size: 4-5 players About the Campaign: Curse of Strahd is a dark, roleplay-heavy adventure featuring horror themes, exploration, and deadly encounters. Barovia is not forgiving, your decisions matter, and survival is not guaranteed. That said, I aim to balance challenge with fun and collaborative storytelling. What I’m Looking For: Players who enjoy roleplay and character-driven stories Reliable attendance and communication Respectful, team-oriented mindset All experience levels welcome (new players included) Tone & Style: Gothic horror, suspense, and mystery Mix of roleplay, exploration, and combat Serious tone with room for natural humor Character Creation: Starting level: 3 Official content preferred, with homebrew considered on a case-by-case basis Characters should fit a darker setting I may advise you to alter some aspects of your character's build if it is to "meta" If you’re interested, send me a message with: Name (or what you’d like to be called) Age (18+ preferred) Experience with D&D What you enjoy most in a campaign A rough character idea (optional but encouraged) Here is my Homebrew I intend to use:  https://docs.google.com/document/d/1ht9SKgzaYDsFcAZoRayCbBhnG8hcMxXKHFWP9pHd1yY/edit?tab=t.0 Message me on discord at chiknsht if you are interested.

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Tabletop RPG
Tabletop RPG
Wanderbane
Online
Campaign
Wanderbane Playtesters Needed!
Players
1/4
GM
1/1
Wanderbane
en English

Wanderbane Playtesters Needed!

Playtest Playtest
Newbie friendly Newbie friendly
Wanderbane is a ttrpg system that starts with the players knowing nothing, wandering around an apocalyptic world to see what sparks a memory. I aim for this to be a modern setting based in the apocalypse, feel free to send me a DM if you're looking to playtest, I'll accept anyone of any age, and aim to get a wide range of perspectives. I plan on running this every week on roll20, and hope to get a variety of groups going, maybe upping the frequency to twice a week so we can fit more groups, generally when people are available.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
grounded: the helix organizations mistakes
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

grounded: the helix organizations mistakes

Homebrew Homebrew
Newbie friendly Newbie friendly
The Helix Initiative was introduced to the public as a revolutionary leap in environmental adaptation, biological medicine, and survival science. Officially, the organization claimed it was developing new ways for humanity to survive ecological collapse, disease, and resource shortages. Behind closed doors, however, Helix operated hidden research divisions dedicated to experimentation far beyond legal or ethical limits. Somewhere deep within those divisions, a scientist identified in surviving records only as Dr. W██d████ T████ developed a machine capable of shrinking living organisms to less than an inch tall. The technology was presented internally as a breakthrough in resource efficiency and medical research—but many of the subjects brought into testing were children between the ages of eight and sixteen. Most never returned. You are one of the survivors. After undergoing the procedure, you awaken inside an ordinary city park that has become an impossible wilderness at your scale. Blades of grass tower like trees. Puddles become lakes capable of drowning entire groups. Ants patrol the dirt like armored soldiers, while spiders transform sections of the park into web-choked death zones. Every inch of terrain matters. Every storm is catastrophic. Survival depends on learning how to weaponize the environment itself—crafting tools and defenses from thorns, sap, insect shells, broken plastic, roots, and scavenged debris left behind by previous miniature civilizations that clearly did not survive for long. As you explore deeper into the park, you begin discovering abandoned outposts, collapsed shelters, and fragmented Helix logs detailing increasingly unstable experiments. The records reference attempts to create “evolutions chosen suvivors” capable of evolving beyond normal biological limits. Again and again, one phrase appears alongside heavily censored personnel files: MARROW SYNDROME. The disease slowly destroys the body in stages—first decaying bone tissue, then muscle structure, and finally flooding the lungs with blood. Somewhere among the corrupted files are hints that Dr. W██d████ T████ never joined Helix out of loyalty. Some logs imply he infiltrated the organization to expose its corruption, free the surviving test subjects, and continue researching a cure for a terminally ill child connected to the syndrome. Whether those rumors are true remains uncertain. Helix officially denies the existence of both the disease and the scientist. Not every strange thing in the park comes from Helix laboratories. Survivors occasionally encounter a bizarre figure known only as Rock—a hyper-muscular talking bee obsessed with shouting “MUSCLE” at every possible opportunity. Most groups dismiss him as insane until they realize he understands far more about the park than he should. One moment he acts like a reckless coach forcing terrified children to become stronger, and the next he casually references erased facilities, failed experiments, or “previous attempts” that nobody else remembers. Near the edges of abandoned Helix sectors, Rock sometimes becomes unusually quiet, staring into empty space before muttering warnings that sound less like jokes and more like genuine fear. HE IS WATCHING YOUR EVERY MOVE...

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Welcome to Spirit School (DnD like game)
Players
0/4
GM
1/1
Homebrew
en English

Welcome to Spirit School (DnD like game)

Homebrew Homebrew
Roleplay focused Roleplay focused
(Warning this is a dnd like not dnd) you live in a small town in the country-side. You get "recruited" to a private school you never heard of, your parents agree to send you there sense it's free because of a "scholarship" you definitely deserve. The day before your first day at that school you start seeing a dark figure. Yes this is a spirit summoning game where you battle with different spirits coming from different places. (inspired by persona and Shamman king) Your Character gets a partner Spirit that can be of 3 main spirit types: Shines: spirits made by postive emotions. maybe your character really likes jokes so their spirit is a clown. Shades: spirits made by negative emotions. maybe your character really hates being social so their spirit is scary to scare off others. Object Spirits: spirits made by strong emotions towards objects. Maybe your character really likes a spinning top so their spirit is a spinning top. other Spirit types: Bound Spirits: spirits made by a living things dying but being bound by something such as a goal or a resposability. Mythical Spirits: Spirits made by legends or myths because humans believe they'll real. Game Themes: low fanasty, modern, school live, horror this campaign is still being made and wouldn't be ready for a few months.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
D&D. DM is looking for the players (16-18+)
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

D&D. DM is looking for the players (16-18+)

Homebrew Homebrew
Roleplay focused Roleplay focused
Monday – Saturday, a group decides on day & time. Most people will probably play between 16:00 – 21:00 (GMT+0) Played in Discord voice chat A lot of people wanted to play, but later they went passive/ignore mode. Please, message only if you are going to play, don't make the other players wait Discord nickname: weebseatshit *PREMISE* You are dragged into a dangerous encounter together with other unlucky ones. Now you are bonded whether you want it or not. Since you are a witness, some people want you dead, watch your back(s) & trust no one It's a Forgotten Realms based, custom (homebrew) campaign with an emphasis on story, characters & adventures, *WITHOUT LEVELS & STATS. "Theatre of the Mind" playstyle (means no VTT). Casual, beginner friendly Every player can has his own, custom spells/abilities. Custom spells should be created within reason. Imagine that those spells are used against you. A player has up to 5 spells from the start A player should choose a class that is the closest to his preference & then create spells/abilities. If a player can't, i'll help I'd like every player to be equally powerful Only these races are allowed: Human, Elf (Moon, Wood), Dwarf, Goliath, Tiefling (Purple, Pink, Blue), Tystling (a human with cat ears (& eyes)) These classes aren't allowed: Artificer, Barbarian, Monk, Psion d20 roll results: Dungeon Master sets a number in an RNG & decides what success number a player should roll Spells don't need mana or d20 roll to be cast, they only cooldown, but if a player is gonna spam spells, i'll Elfen Lied him or put some shit like Leo Bonhart from Witcher that will equalize/balance him *COMBAT* When combat starts, characters & their enemies roll for initiative to decide who goes first (the one with the biggest number, then decreasing or as Dungeon Master decides) If it's a tie result, reroll To choose a target for an enemy, Dungeon Master sets a number in an RNG To attack, character & other character(s) roll d20. If attacker's number is bigger, he deals damage. If attacker's number is less, a defending character dodges. A defending character can perform a counterattack, but if he fails, he receives damage To defeat (wound) a character: • Character must receive damage a certain amount of times • Character does it with any possible way (using environment, persuasion) I'll describe locations, looks, with little to no details. So, when a player is for example in a forest, search for "D&D forest artstation" or "forest artstation" & ambient You can check The Witcher 1 video game. It's my main inspiration when it comes to background (buildings, outdoors, interior design, clothes, general looks, basically all) Just like with the books, i'd prefer that player imagined his own stuff (& because there may be an info that player may not get or just ignore)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
WORLD AT WAR
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English

WORLD AT WAR

Homebrew Homebrew
Newbie friendly Newbie friendly
"This morning the British Ambassador in Berlin handed the German Government a final Note stating that unless we heard from them by 11 0'clock that they were prepared at once to withdraw their troops from Poland a state of war would exist between us. I have to tell you now that no such undertaking has been received, and that consequently this country is at war with Germany. " - Neville Chamberlain; September 3, 1939      \\\*The world is in the grip of a war the likes of which it has never seen before! The ruthless drow reich is spreading across the continent for total drow supremacy! Can our team of plucky men and women survive against such an overwhelming force!?\\\*       Friday night at 8 pm est, I am planning a D&D campaign set during this homebrew world's second world war! Looking for anyone and everyone ready and willing to take up arms against the Nazi menace and free the world from the grip of fascism once and for all! Feel free to either shoot me a message here or reach out to me in discord (kallinus) for questions, info, and an invite! We will be using foundry for the vtt, with maps made in dungeon alchemist. Only looking for 1 more player, but will take another 2 in case/if necessary. (This is a repost, due to scheduling changes our primary tank had to leave the game, so looking for a new one for next week.)

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Tabletop RPG
Tabletop RPG
DREAD
Online
Campaign
Creepy tails for dreaded role players
Players
0/10
GM
1/1
DREAD
en English

Creepy tails for dreaded role players

Horror Horror
No paid games No paid games
There is this storyteller when he was around 16 17 he really doesn't know his age anymore he got trapped in a building and now he's forced to archive creepy tales that happened to ordinary people but there was some tales that were left incomplete and if he doesn't finish them he cannot escape this building and he'll be trapped there forever that's where you guys come in  every Saturday at 7:00 p.m. EST starting Saturday July 25th we will go through the stories that were never fully completed and we're going to be using dice instead of the Tower so make sure more people get into this hopefully by the end of this 15 session series of fully improvised one shots maybe he can finally escape with his life and remember I'm not going to charge you for anything this is all free baby

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Outwilds
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English cs Czech Slovak

Outwilds

Homebrew Homebrew
No paid games No paid games
I will be making a new campaign and looking for players. Focus of the game will be on survival more and slower story and enchanced by a lot of homebrew contents. It will also feature a lot from the furry fandom from species to actions and worldbuilding. It will feature VORE and IT WILL BE A CORE PART OF THE WOLRD. So if you dont like vore, furries and similar I reccomend scrolling onward. I will never ask for any payment. The games will be run on owlbear, or if I manage to learn foundry it will be there.  I am relatively new DM so bear with me. With those things out of the way now more about the campaign: Players start lvl 3. All races except humans are allowed. Homebrew races too(like demi-dragon) but ask first. All players get one FREE magical item tied to their origin that upgrades with them as they level up or if they do a big thing. In combat roleplay is more then recommended, meaning even if you roll low but salvage it with rp you might pass the check. There will be a lot of vore, the nsfw warning is there just becouse of that. I will be using a custom rulebook(modification of other vore rulebooks) for handling vore, which you can find here: https://docs.google.com/document/d/1rvMRkA1YIjp2vz4q0JMIHJbqkM_djb74VGuhCyLCGUw/edit?usp=sharing

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Fallen future
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Fallen future

Homebrew Homebrew
NSFW NSFW
Our world used to be normal. That was before a small, fanatical cult of demon worshipers ripped open the fabrics of reality, violently dragging pieces of alien dimensions into ours. In doing so, they shattered everything we once knew. They unleashed horrific, unseen creatures into our eco-system, and even the familiar animals and insects of our world have been permanently mutated by the magical fallout. Survival here means constantly fighting the cult's influence, uncovering the mysteries of this fractured reality, and protecting the innocent people you meet along the way. Amidst the chaos, remnants of humanity have gathered in isolated villages, desperately clinging to the fading science and technology of the old world. Living alongside them are displaced extra-dimensional refugees who were dragged through the rifts. These travelers are teaching us their magic, fusing ancient science with alien mysticism so we can finally rebuild. Living monsters weren't the only things dragged through the rifts. Power-infused runes, lost old-world technologies, and alien treasures are waiting in the wilds. You just have to survive long enough to find them. Campaign Details

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
Blood Lords
Players
5/5
GM
0/1
Pathfinder 2E
en English

Blood Lords

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
Hey so I know this ones a long shot bc of how specific it is buuuut group of 4 trans players and one I don't know as well to speak for.... Availability: Monday afternoon / evening in the US timezones (1 in EST, 2 in CST, 1 in PST) Description: Hey there! We’re a group with three PF vets and two relative newcomers, but we’re all eager to play! We’re looking for a roleplay heavy game of Blood Lords! Hoping to have fun with fun people, enjoy a good story, and dig into RP in equal measure. Combat is welcome as well, but we won’t be super annoyed if a session goes by without it.  Preferences: Blood Lords AP, Free Archetype, Ancestry Paragon, Gradual Ability Boost

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Rolicrite "Realms of Chaos"
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

Rolicrite "Realms of Chaos"

Homebrew Homebrew
Newbie friendly Newbie friendly
I run a homebrew game set in Exandria. We use Roll20 and Discord (Physical dice encouraged). Will often allow ROC over RAW. SUNDAYS: 11:30AM EST (3-4 player spots available) Continent: Rolicrite (Rohl-uh-kreet)-((Roll A Crit haha)) An ever shifting island continent, of the Shattered Teeth. In the wake of the Gods' fall a century ago, the ancient wards that once concealed the island kingdom of Rolicrite shattered, revealing its shores to the world. For centuries, Rolicrite thrived in isolation, a bastion of untold magic safeguarded by enchantments as old as time. When the barriers between planes were torn asunder and the gods were stripped of their divine might, the island of Rolicrite became a crucible of arcane backlash. Nature itself rebelled. The skies ruptured with fury, birthing an unrelenting tempest that raged for 100 days and 100 nights. Though the initial Hundred Storms faded, the magic of Rolicrite was changed forever. Even now, years later arcane maelstrom storms, remnants of that cataclysmic event return without warning. Towering cyclones of arcane chaos twist across the island, sometimes touching down with devastating effect. Their presence is marked by violent weather, mutating energy fields, and magical surges that cause spells to backfire, mutate, or even rewrite the laws of physics briefly. But the true terror begins once the storm has passed. When the Maelstrom lifts, it leaves behind a dead zone. A scar across the land where the Weave is utterly severed. In these Nullfields, magic simply ceases to exist. Spells fail, enchanted items lie dormant, and even divine miracles fall silent. These zones can last anywhere from a single day to a month, and their shape and size are unpredictable. Creatures caught within a Nullfield at the moment of its creation often find their magical essence drained permanently. Familiars vanish, warlocks lose their patrons’ whispers, and magical creatures may become mundane or even die outright.... Your adventure..... To All Concerned Citizens of Eastgaurd and the surrounding Keeps, It is with great urgency that we inform you of the recent prison break at Shadowspire Penitentiary. The most dangerous criminals, once contained within its walls, now roam free. We implore all residents to remain vigilant, stay indoors after sundown, and report any suspicious activities immediately. The escaped prisoners are armed and highly dangerous. If you encounter any of them, do not engage directly. Instead, alert the nearest guard post or town authority. Your safety is our utmost concern. May the gods watch over us all in these trying times. Sincerely, Eastgaurd Council of Safety TOWN CRIERS WORDS EXTRA! EXTRA! HEED THESE WORDS, CITIZENS!" "Shadowspire Penitentiary — breached! Its black walls shattered in flame and chaos! Dangerous criminals now stalk the roads and rivers! Stay indoors! Lock your doors! Hold your loved ones close!" "Among the escaped: none other than exiled noble Jareth Blackwood, former prison warden turned traitor!" "All able-bodied citizens and bounty hunters are urged to report any sightings to the Warden’s Keep immediately!" The party has spent weeks pursuing Jareth "Shadowblade" Blackwood, the one responsible for the prison break and the current leader of The Cult of the Whispering Veil. Their investigations have carried them across dangerous roads deep into a swamp in search of an ancient temple lost to history. Through recovered journals, interrogations, and hard-earned clues, the party has learned that Jareth intends to perform a powerful ritual during the upcoming Summer Solstice. The ritual's true purpose remains unknown. Jareth has spread his influence and scars wherever he travels. Those he considers useful, capable, or simply unfortunate enough to cross his path are taken. Some willingly, most by force. Once captured, they are fitted with enchanted masks imbued with ancient shadow magic, robbing them of their free will and binding them to the Whispering Veil's cause. What awaits at the temple is still a mystery. Some within the party believe Jareth seeks to summon an ancient entity imprisoned long ago beneath the ruins. Others suspect he plans to sacrifice his followers to ascend beyond mortality himself. Whatever the truth, one thing is clear: The Summer Solstice is fast approaching, and if Jareth is not stopped before the ritual reaches its climax, the consequences may extend far beyond the borders of the swamp.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The world behind the souls window
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English

The world behind the souls window

Homebrew Homebrew
Horror Horror
This will be a 3-4 player horror campaign. I will ask questions and give character style info on contact

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Alexander City
Campaign
Solstice Embers of Greyhawk [Homebrew Campaign]
Players
4/6
GM
1/1
Dungeons & Dragons 5E
en English

Solstice Embers of Greyhawk [Homebrew Campaign]

Homebrew Homebrew
Roleplay focused Roleplay focused
The region of Greyhawk is thriving. However, certain cities and towns around the Crystalmist Mountains have seen an increase in dangerous encounters terrorizing local populations. This game will incorporate your character backstory. The underlying plot will serve as a foundation, but the adventures will be up to you. Lots of roleplay and healthy amounts of combat. Relaxed vibe, learning-sandbox campaign.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Order of Ordéon
Players
1/4
GM
1/1
Dungeons & Dragons 5E
en English

Order of Ordéon

Homebrew Homebrew
Roleplay focused Roleplay focused
Newer DM  (Bear with me😅) with 7 years of player experience wanting to try to put a Homebrew game together. The campaign is set in a high fantasy magical world with magical tech with dragons being a HUGE part of the story. System is 5e (2014) or 5e (2024)

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Sands and Waves
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Sands and Waves

No paid games No paid games
Homebrew Homebrew
I am looking to run a 3-4 hour session. This will be played out of foundry VTT. All experience levels welcome. I'm in my 30s so I prefer players that are at least 20+ The start time is 9:30 AM PDT (16:30 UTC) on TUESDAY - This will start as a one-shot and level 3 characters and if all goes well will be a full campaign. - SETTING The setting is in the middle of a sand desert. Many oasis outline the area and these are heavily protected. You and the rest of your group come from one of these Oasis locations or a surrounding village. That place that you come from doesn't exist anymore because a nomadic tribe had come in and destroyed your home. They said you are a Zero now and you should be grateful that this honor was bestowed upon you, "you're part of the greater woven path." They chained you amongst a hundred others who are now pulling the front of their caravan. This caravan is built from many smaller metal carts chained and bolted together which create this larger vessel. You all pull this giant metal cart amalgamation together and have been for the past several weeks. You hear jingling amongst the cart. From the various noises and conversations you hear you could tell each cart is filled with various trinkets, resting areas, armories, treasures, and the aroma of food. That aroma you’ve been smelling everyday is not the same aroma that is fed to you by the end of the day. It is the left over slop all piled together that fills you up. It’s a luxury given to you compared to the back of the herd who pulls the caravan and who are more likely than not living corpses, they don’t eat. Eventually you presume that will be you, but luckily that isn’t you now. For the short lives you’ve known in this tribe, you’ve never heard of anyone being demoted to a Zero. That is until today. A man dressed in white silk clothes is lashed, stripped of his adornments, and chained next to you. It doesn’t seem to bother him at all really, the only noise he commits to are words he mutters as his judges fix the riggings, “Aasteri will be displeased to what you are doing today.” - either dm or reply below the following info. If you get ahold of me on discord let me know your groupfinder username so I can easily know if I've talked to you on this site >>> discord: junka111 Name/Nickname: Age: Experience: Basic character idea: (Name, Age, Race, Class (Subclass if you already know), background, personality) Feel free to link a photo if you like. What part of your character in this setting sounds fun to you?: Anything extra you wanna share:

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Tournament of Champions
Players
0/10
GM
1/1
Dungeons & Dragons 5E
en English

Tournament of Champions

Combat focused Combat focused
No paid games No paid games
⚔️ THE GRAND TOURNAMENT HAS BEEN ANNOUNCED! ⚔️ Welcome heroes, villains, legends, or walking disasters!  I'm hosting a D&D character tournament where YOUR character will face off against everyone else's in a bracket-style battle to determine who comes out on top! Whether they're a noble paladin, an unhinged goblin, or a wizard held together by bad decisions, I want to see them enter the arena!!!! To enter you'll need! - Character Name:   - Race/Class:  - Level: 15  - Artwork if you have it! - Standard Array Abilities - Any +1 weapon - 1 potion of greater healing Once sign-ups close, I'll reveal the tournament bracket and the battles will begin!  Only one champion will claim the title. Glory awaits. Defeat is permanent...at least until the next tournament. Sign-ups are OPEN! Who's brave enough to enter the arena? https://discord.gg/sjwgDR55v

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Tabletop RPG
Tabletop RPG
GURPS
GURPS
Online
Campaign
Lunch and Learn and RUUUUUNNN!
Players
5/6
GM
1/1
GURPS
en English

Lunch and Learn and RUUUUUNNN!

Newbie friendly Newbie friendly
LGBTQ+ friendly LGBTQ+ friendly
Hi.  I run a game on Wednesdays. Eastern time zone on Discord that I feel needs one additional player.   It's a young group (20's, 30's) and have been around for a few years.   There are 5 players.  The game itself has the players with corporate security jobs defending against alternate realities/histories.   So, extreme violence but with the occasional HR training module about problemsolving skills. Yes,  the worst of two worlds. Because it's alternate reality fighting alternate realities, the player can be whatever they want, quite literally anything.  GURPS allows the players to create whatever comes to your imagination,  but we'll worry about that later.  The tricky part isn't what we do but how.  The group does try to outdo each other in weirdness.   It's not murderhobo, but a new unprecedented thing.   So, you will have to keep that in mind.   This is not for the humorless or overly moral or easily uncomfortable. Think of this as a means to lead you down a new path,  one where you learn about a you that you have never met but has always known was there or you get your money back,  no questions asked.  Feel free to message me or discord - yeroldpalwill.  Seriously, they're a nice group of people and you'll have fun.   Having a sense of humor & a personality is a huge plus.  Thank for reading this far.  If you're a newbie  don't worry,  I'll help with the character.   Just combine your two favorite movie, literature, or anime genres together.  Also, Wednesdays,  7 PM eastern.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Looking for Players
Players
4/7
GM
1/1
Dungeons & Dragons 5E
en English

Looking for Players

Roleplay focused Roleplay focused
Combat focused Combat focused
Hey Everyone!  Me and my group are currently looking for a Dm and Players to join our discord server for a long standing Campaign if possible! We are newer to D&D so we hope to find people that don't mind joining us! We want to create a community of 10+ people to run multiple campaigns later on, as of right now there are 6 members in our discord server so we hope to create a fun and engaging community where everyone can interact and have fun together! We are against paid sessions and believe everyone should be welcomed to join and just have fun in the community  Ideally we'd like to have 1 session a week and we can work out those details later but if we need to run 1 session every other week that's also ok!  For possible players We are a new community in discord so we want to make it a positive experience for everyone and have a much fun as possible! Backgrounds or other personal details don't really matter to us we want to be a open community and have a safe space for everyone to engage and just escape day to day grind life gives us and roll that NAT 20 to seduce the dragon (if that's what you're into 😂) but we also hope to just add more people and grow as a community and build relationships that will last a life time!  So if this is something you're interested in send me a message here or on Discord and I'd love to chat with you! Discord: https://discord.gg/M9Qt78Wp

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Tabletop RPG
Tabletop RPG
MotW
Monster of the Week
Online
Campaign
Motw - Night Shift
Players
0/4
GM
1/1
Monster of the Week
en English

Motw - Night Shift

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
Game system: monster of the week (pbta) tools: discord (voice required), roll20 time zone: 19:30 EST every monday running for about two hours (campaign) date of the game: session zero July 27th player slots: 0/4 pitch/hook: you are workers in the night shift of a megastore often visited by weird people, creatures and God knows what else. A monster hunting game with elements of comedy/dark humor. language: english if interested, please fill this form and I'll contact you: https://forms.gle/WYT2WaDBjUezyv3k6

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Eye of the Dunes
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Eye of the Dunes

Homebrew Homebrew
Newbie friendly Newbie friendly
LGBTQ+ Friendly! Welcome everyone! My name is Love. Me and my friend Catie are looking to start up a mini-campaign, we've found 2 lovely people, so we're on the hunt for 2 more players to join us! If this post is still up we're still looking for good folks :) I've introduced a lot of people to the game so I think I'm in a good posi-sh to help anybody learn, my patience is boundless I promise. Eye of the Dunes: A rumor glides on the wind throughout Faerun, from the high courts to the damp alleyways. Kings and orphans alike whisper of the Eye of the Dunes, a wondrous mote of magic said to be able to grant its claimant any wish they desire. It lies sleeping somewhere deep, deep in the deserts of Calimshan, untouched under centuries of blowing winds, for we would surely know if someone had found it. You have banded together with a few other adventurers to brave the sands, an uneasy alliance at best, as in the end only one of you can wield the Eye. There's a lead in the capital city of Calimport, a café owner claims to know something the general populace doesn't, so you've set sail on an overcrowded galleon. You are not the first to try, but perhaps you will be the last.     We play on Foundry (veeery fancy) in a discord call     The campaign is set at a higher level, 8-10, and will last 3-5 session     We'd prefer players around our own age (20 - 34)     We love messing around and making jokes, but we do try to actually tell a story and often roleplay seriously with emotion. I try to be descriptive!     I am from Sweden and my friend is Australian (though a real night-owl), so we can't really play after 19:00 GMT+2     I won't tolerate NASTY behavior, you know, let's have a Good Time, Owl City & Carly Rae Jepson-style     No AI, come on, what are we doing here? About you: Please send us a message telling us about yourself! Stuff like where you're from, what kind of person you'd describe yourself as, your hobbies and so on. To make sure we don't invite EVIL people we need to know who you are, so share as much as you feel comfortable with. Trust me we'll read every word! We'd love to stay in touch and play games once the campaign is done, but no pressure! Thank you for reading, hope to hear from you :) (P.S: happy to share stuff about ourselves too if you have questions!)

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Tabletop RPG
Tabletop RPG
AD&D2E
Advanced Dungeons & Dragons (2E)
Dayton
Campaign
Atorm Epic III
Players
4/6
GM
1/1
Advanced Dungeons & Dragons (2...
en English

Atorm Epic III

Homebrew Homebrew
Combat focused Combat focused
Long-term, ongoing, high fantasy campaign. Long-term as in many years. 4 players and a DM(me) can seat up to two more.  Tons of lore in a campaign world that I have been running games in for almost 40 years.  ALL folks, 18+, welcome as we are three guys and two gals that range widely in age, from 53(me) to 18. We are very casual with roughly 30% RP, 30% combat, 20% exploration, and 20% BS, and chatting. Poker night atmosphere. We play weekly on Saturday from 8ish until 2am at my home in Belmont, East Dayton.

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Tabletop RPG
Tabletop RPG
DW
Dungeon World
Online
Campaign
Thar' Be Trolls
Players
2/4
GM
1/1
Dungeon World
en English

Thar' Be Trolls

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Greetings Travelers and welcome to “Thar’ Be Trolls!” A Dungeon World campaign set in the Forgotten Realms universe. Set in the city of Nesme’ and bordered by the Lurkwoods to the northwest and the Evermoors to the east, the party will assume the role of a member of the Riders of Nesme’. Captain Hersien has a mission of utmost importance. A dangerous mission, one that would stake upon the fate of the city. I am a budding 5e DM and want to try out Dungeon World. I have two players already, one who is very experienced in the format and one who isn't. We are looking for a couple more diverse, fun, and colorful people to broaden our group. The three of us are in our 30s and would like to keep the campaign 18+. We will run it every two weeks on Sunday at 1pm. Ideal start date would be August 9th. Please feel free to ask any questions or reach out. I am trying to run this on a program on steam called Talespire that allows players to move figures around a 3d world that I have created. It is a free program for the players, and you can purchase a figure on Heroforge or use one of thousands created by players (through heroforge or uploaded to Talespire). I am not dead set on this but it has been a fun way to explore the 5e campaigns I've run.

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Sweet Dreams are Made of These (An Eberron Story)
Players
5/6
GM
1/1
Savage Worlds
en English

Sweet Dreams are Made of These (An Eberron Story)

Homebrew Homebrew
Roleplay focused Roleplay focused
A ragtag band of locals find themselves embroiled in a strange adventure involving an unhinged warforged, a psychotic docent, and a plot seemingly involving a nefarious branch of House Cannith. One of those you've been roped in with attached the docent to himself and now hears voices, but has started displaying extra abilities. Your mentor, the unhinged warforged named Trace 7, has disappeared, but she left you with a mission to find a way into a secret facility in the underbelly of Sharn to discover the secrets of this organization. Can you find your way in and discover what House Cannith is up to? This game uses the Pathfinder for Savage Worlds Ruleset and Kristian Serrano's Eberron for Savage Worlds adaptation hosted on the Fantasy Grounds VTT, which is now free to play. All resources will be supplied upon acceptance. This is an ongoing campaign with five players currently. I'll accept up to one more. We play on the last Sunday of the month at 18:00 Eastern Time (Currently UTC-4).

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Mazikeen
Players
1/10
GM
0/1
Dungeons & Dragons 5E
en English

Mazikeen

Homebrew Homebrew
Roleplay focused Roleplay focused
Just getting a group together! I am in desperate need of a dm/gm, and preferably if they're around the age range 14-19 because I find I am not eager to have a dm that's in their 20s (I am between the age range of 15-17 myself). Anyone in the range I listed is 100% allowed to join, anyone above or below said range will be met with skepticism, though welcomed in either way.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Call of the Netherdeep
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Call of the Netherdeep

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Hey everyone. I'm going to be running the Call of the Netherdeep module online. The group already has 3 players and we're looking for 1 or 2 more people to join us. We're going to be running on Saturday's around 7pm GMT. I have it down as every second week, if we have 2 Saturdays in a row where everyone is available we'll go ahead and add in an extra week. The first session hasn't gone ahead yet, we're hoping to start this Saturday, the 18th, but if anyone wants to join after that we can have you join in anytime.

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Tabletop RPG
Tabletop RPG
D6 System: S...
Aberdeen
Campaign
The Schumann Perversion
Players
0/5
GM
1/1
D6 System: Second Edition
en English

The Schumann Perversion

Homebrew Homebrew
Newbie friendly Newbie friendly
Utopia has been unlocked by the power of lightning.  Harnessing the secrets of the Schumann Resonances, the Earth’s heartbeat, has ignited a new technological revolution. Profit margins keep trending higher. Productivity is expanding faster than ever before. People are living longer, better lives. Some even develop abilities believed lost to myth.  But all the positivity is just a pacemaker hiding the arrhythmia.  Look past the neon. Beyond the new tech & “progress,” the truth is grimmer. People are struggling. Most can’t raise their social score enough to get even basic housing. Unless you want to work for the mega corporation, the Grimaldi Group, jobs are rare. No one in charge is tackling the freakish illnesses people suffer -- glitches some believe are tied to the perversion of the Earth’s heartbeat.  If the status quo maintains a steady enough pulse, those in power don’t have to act. Unanswered questions keep coming. Problems are compounding. If leaders won’t administer the shock, someone else will have to do it. Why not you? The Schumann Perversion blends cyberpunk, conspiracy, and the high strange. Expect virtual reality, doomsday cults, and voices from the superspectrum. High-octane action, covert investigations, and irrational phenomena await as you excise the conspiracy. If you want to be the system jolt, contact me.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
TTRPG STATION looking for Reliable players & gms?
Players
1/10
GM
1/1
Dungeons & Dragons 5E
en English

TTRPG STATION looking for Reliable players & gms?

Adult Adult
LGBTQ+ friendly LGBTQ+ friendly
Looking for Reliable TTRPG Players & GMs? We're Building a Community! • Online • 18+ • LGBTQ+ friendly 🏳️‍🌈  • Voice (Some games may require cameras) • Multiple time zones 🌎  • Systems: D&D 5e/5.5e, Pathfinder, Daggerheart, Call of Cthulhu, Mothership, Fallout, Kids on Bikes, and more Have you ever spent days looking for a group, finally found one, made it to Session 0... and then the GM disappeared? Or maybe you're a GM who's tired of players dropping out halfway through a campaign or constantly having to cancel sessions because people don't show up? That's exactly why my friend and I created TTRPG STATION. Our goal is to build a community where players and GMs can find reliable groups while also making it easy to try different tabletop RPGs and campaign lengths. How it works Everyone joins the server as a New Adventurer. Before joining the main pool of campaigns, you'll play a few onboarding sessions. Once you've completed those, you'll earn Adventurer status. The idea isn't to gatekeep, it's simply to build a community of people who have shown they're willing to communicate, show up and commit to games. All games are run within the server, and we'll be hosting a variety of formats: One-shots Mini campaigns (3–6 sessions) Short campaigns (6–12 sessions) Medium campaigns (12–15 sessions) This creates a shared player pool where people can jump into games that fit their schedules. If you only have time for one-shots or shorter campaigns, you can still play regularly. If you're already in a long-term campaign but want another game on the side, that's easy too. For GMs, the biggest advantage is having access to players who have already demonstrated they're committed and reliable. Of course life happens and schedules change that's unavoidable but we're hoping this system will make finding and maintaining good groups much easier. We're also happy to support other systems if GMs want to run them. One of the goals of the server is to give people the opportunity to discover and try new TTRPGs. We're looking for GMs and moderators! Right now we're in the early stages of building the community, so we're primarily looking for GMs and moderators to help us get things started. If you're interested in running games, helping build the community or/and eventually becoming a player as well we'd love to have you. If this sounds like something you'd enjoy being part of shoot me a message on here or on discord @Reyna_688

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Beaverton
Campaign
Dungeons&dragons
Players
1/5
GM
0/1
Dungeons & Dragons 5E
en English

Dungeons&dragons

Homebrew Homebrew
Roleplay focused Roleplay focused
16+ i want this to be a very chill roleplay and combat based game with indepth backstory and Arcs, Really need a Doungeon master. comunication is very important i wan't people to be creative with their characters and story so we all have fun if you have no dice i can let you use mine when playing and i can hlep with crafting anything for the game please don't spend money on espensive items if you don't want to we can be as gehtto as posible all that matters is we have fun

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Tabletop RPG
Tabletop RPG
FASERIP / Ma...
Online
Campaign
4 Colour Heroes
Players
2/6
GM
1/1
FASERIP / Marvel Super Heroes
en English

4 Colour Heroes

Homebrew Homebrew
Combat focused Combat focused
Quick Info: LGBTQ+ friendly. POC friendly. (Seriously, want more poc/women/queer/etc players! Not only white men!) Capitalist unfriendly. No bigotry. No sexual violence. 25+ only. 30+ preferred. Hope to play every other week. Looking to start up in a couple months, after getting a group and some backstories going. System: MSH/Advanced FASERIP with homebrew. Points Buy character creation. Some powers disallowed. Interest Form: https://forms.gle/PZijF6Uiw2ptTXBGA Session Structure: Sessions – Get into a fight, foil a villain’s plot, a smattering of interpersonal drama. The meat and potatoes. This is when you punch a living bulldozer through a building. In-Between sessions – Play by post to forward more of the interpersonal stories, background stories, investigations, and other plot threads not covered in sessions. Feel free to engage with this as much or as little as you wish. Will begin with one-shots. Over time plot threads will naturally weave themselves in and out, forming stories, similar to how comics of the era were written. Heroes may encounter people and situations from their past. Villains may return for revenge, group together for more dangerous plans, etc. Setting: The year is 1984, as envisioned by the 1960s. Technology is retro-futuristic. Many modern devices do not exist. Many older devices exist in more advanced fashions. The internet is for hacker nerds and government organizations. Cell phones are not available. Pay phones are widely available, and are generally video phones. Young adults/teenagers lean towards being hipsters, beatniks, freakers, hippies. There are still a good amount of squares. Middle aged + are mostly squares. The elderly are Great War vets. Cities and countries are all fictional, though based on real world places. The colonization of the West was far less brutal and ugly. There is still a Cold War with Communist powers. The police force does not exist. Instead, they are replaced by Safety Officers; Trained for de-escalation. Not particularly inclined to violence. They still have a Detective Bureau, Riot Squad, and small Mech Squad. Guns that shoot bullets were banned after the Great War. Instead, stun pistols are common. Knock people out and leave them with a groggy headache. Murders still happen, through other methods. There are still obvious rich/poor social divides, but racism/sexism/homophobia/etc is not nearly as prevalent. The one exception is mutants. Society shuns mutated humans to varying degrees. Inspiration: ‘60s Doom Patrol. Morrison Doom Patrol / Animal Man. ‘70s Defenders. ‘80s Suicide Squad. Power Man & Iron Fist. Copra. The Jam. Madman. The Maxx. Venture Bros season 6. Goofy hold overs from the Silver Age meets a newfangled “gritty realism.” Morals are becoming more grey. Tongue-in-cheek play meets serious characters. Characters: C-List street-level supers in a mid-sized city. Dramatic personal lives. Classic costumes. You come up with your basic character concept, and we will work together to flesh it out and fit the character into the world. Details will be broad at first, with more specifics emerging during the course of the game. Examples: Techno-barbarian from a Kirby-stlyed future fantasy world after the fall and rebirth of man. Reincarnated Moon Princess from the dead ancient culture on the moon. Famous b-movie actor/model turned super spy and master of disguise. Unhoused person who fell asleep in the wrong alley. Celebrity fitness instructor and motivational speaker.

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The unfinished measure
Players
4/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The unfinished measure

Roleplay focused Roleplay focused
Combat focused Combat focused
Magic was once a divine harmony that held reality together—structured, stable, and unquestioned. That harmony broke. Now the world is unstable in subtle but growing ways: spells behave unpredictably, memories don’t always align, and entire regions of the world shift as if reality itself is improvising. In response, powerful factions race to understand what caused the collapse. Some seek to restore order. Others believe the fracture is evolution. And some want to push the world past its breaking point entirely. Amid this growing instability, a group of adventurers from different walks of life finds themselves drawn into the same pattern of anomalies—each one touched in a personal way by the unraveling of magic. There is no chosen hero, no singular destiny. Only a shared truth beginning to emerge: Something is composing reality again… and the world is being rewritten one note at a time. Whether the party becomes its correction, its disruption, or its final silence is entirely up to them. I’m aiming to host the game from friday the 17th 4:00–7:00 p.m. Eastern Daylight Time (Lexington, KY), which is 8:00–11:00 p.m. GMT for anyone joining from outside the U.S. 🌍 Trying to land in that window so folks across time zones can hop in comfortably—hope to see you there! 🎲

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Dawnstriders Guild
Players
5/10
GM
1/1
Dungeons & Dragons 5E
en English

Dawnstriders Guild

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hi! I am looking for 1–6 players for an ongoing homebrew D&D 5e campaign called The Dawnstriders Guild. The party has created an adventuring guild called The Dawnstriders, and the campaign focuses on guild life, quests, exploration, reputation-building, character moments, dangerous jobs, and the consequences of player choices. This is not mainly a “chosen heroes must immediately save the world” campaign. It is more about adventurers building something together and seeing where the road takes them. The current party is around level 3. I use milestone leveling, and because of how the campaign works, it is not guaranteed that every character will always be exactly the same level. Homebrew Documents I have a lot of written documents for the setting, including things like allowed playable races, nations, gods, world lore, house rules, and other campaign information. You do not need to read or memorize everything before joining. The documents are there to help players who want more detail, to answer character creation questions, and to make the homebrew world easier to understand over time. Schedule We usually play biweekly, and sessions are normally 5+ hours. I am in Sweden, so times are based on Swedish time: CET / UTC+1 during winter CEST / UTC+2 during summer The exact day is chosen by poll. Players usually vote between options on Friday, Saturday, or Sunday, often starting around 1:00 PM Swedish time. A Guild Campaign session is usually doable as long as at least 4 people vote for that session. You can request that we start later, but please mention it as soon as possible, preferably two or more days before the session. For Guild Campaign days, it may also be possible to arrive up to two hours early or leave up to one hour early, but please mention it ahead of time, preferably at least one day before the session. Platform We use Roll20 for the game and Discord for voice. The Discord server is a large YouTuber’s server where I am an admin. The server itself is big, but you do not need to interact with the wider server if you do not want to. You only need to use the relevant campaign areas and voice chat. Table Expectations This is an LGBTQ+ friendly table. I am an ally, and I do not allow real-life bigotry at the table. In-world prejudice and conflict may exist in limited ways, but I try to keep it minimal and not make it a major focus. The goal is for the real people at the table to feel respected and comfortable. I am looking for players who are friendly, communicative, respectful, and willing to work with the group. You do not need to already know the other party members or connect your character to them before joining. Campaign Tone The Guild Campaign is generally flexible and adventuring-focused. Expect a mix of: Roleplay Exploration Quests Combat Guild development Homebrew lore Character choices mattering Some danger and consequences There is also a separate Ships Campaign, which is higher-tier, harsher, and more serious. New players would be joining The Dawnstriders Guild first. After you have been in the guild for a while and gotten to know the group, joining the Ships Campaign may become possible if it seems like a good fit. AI Token Note A number of NPC tokens and some player character tokens may have been made using AI image tools. I want to be transparent about this. I am not using AI because I think artists are unimportant. Quite the opposite: I believe real artists deserve to be paid fairly for their work. I simply do not have the artistic ability to make all the tokens myself, and I do not currently have the money to pay artists for the amount of art a long-running homebrew campaign can require. Players are welcome to provide their own character art or token, including commissioned art, self-made art, free-use art, public domain art, or other art they have permission to use. The Gods of the Setting The world has Nine Gods, and they are the only true gods of the setting. Most people worship them in some way, though some are more devoted to one than the others. Lezias — God of light and dark, justice and crime, truth and lies, mercy and judgment. He is tied to courts, law, balance, redemption, and punishment. Voysus — God of smithing, cities, community, protection, construction, craftsmanship, invention, hearths, and contracts. He is honored by builders, smiths, inventors, city folk, and protectors. Toesis — God of earth, shadow, twilight, storms, peace, marriage, metals, wanderers, exiles, secrecy, hidden places, and forgotten things. He is strange, unpredictable, and deeply tied to travel and the unknown. Briona — Goddess of knowledge, strength, order, law, trade, alchemy, oaths, secrets, dreams, stories, memory, writing, teaching, logic, and debate. She is revered by scholars, lawkeepers, teachers, scribes, and those who seek mastery. Araura — Goddess of magic, stars, travel, rain, sun, autumn, luck, fate, and navigation. She is closely tied to spellcasters, travelers, weather, dreams, and the arcane. Rosrena — Goddess of chaos, nature, life, spring, trickery, mischief, birth, food, festivals, wilderness, and beasts. She is joyful and nurturing, but not harmless. Zurona — Goddess of death, wealth, water, fire, undeath, judgment of souls, and the afterlife. She is feared and respected, and most people pray to her at funerals or when death feels near. Emera — Goddess of love, war, beauty, home, blood, art, passion, jealousy, glory, honor, courtship, and seduction. Soldiers, lovers, artists, and those driven by passion often pray to her. Eton — God of destruction, the hunt, creation, winter, survival, endurance, and the moon. He is harsh, primal, and tied to cold, predators, ruin, strength, and survival. Resurrection Resurrection exists, but it is not automatic. When someone tries to bring a dead character back, it is treated as a petition to the gods, not just a simple spell effect. A resurrection attempt involves a roll with a high DC. The DC can be lowered by meaningful deeds, words, offerings, roleplay, or other things that make sense in the moment. If the character has been dead for less than about one minute, the resurrection is usually still under Zurona’s judgment. If the soul has already been judged and passed onward, the petition may instead go to whichever god has claim over that soul. At the beginning of the ritual, there may be a clue, such as a smell, sound, or other sign, hinting at which god is being petitioned. The basic idea is: resurrection is possible, but it is serious, uncertain, and tied to the gods. Applying Please message me with: 1. What should I call you? 2. Are you 18+? 3. What is your D&D 5e experience? 4. What kind of character are you interested in playing? 5. What do you enjoy most in D&D? 6. Are you comfortable playing in a homebrew world with homebrew gods and lore? 7. Are you comfortable with a biweekly poll-based schedule where the exact day may change? 8. Are you okay with sessions usually being 5+ hours? 9. Are you okay joining a large Discord server for voice, while only needing to interact with the campaign area? 10. Are you okay with some NPC and character tokens being made with AI tools, for the reasons explained above? 11. Is there anything you do not want included in the game? 12. Are you mainly interested in The Dawnstriders Guild, or would you maybe also be interested in the harsher Ships Campaign later?

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Oneshot
Reins of power
Players
0/5
GM
1/1
Vampire: The Masquerade
en English

Reins of power

Roleplay focused Roleplay focused
Teens Teens
AI free, no fee, based in America, voice & video, one-shot Hello! My name is Nicolas(he/him) and I am a BRAND NEW Game Master but I am experienced in vampire! I am looking for four to five players that are preferably experienced to play a one-shot called Reins of Power. This is a modern politcal mystery so please think of that while creating characters! This will be an online game, on discord, on a date agreed upon. If all players are not in the call ten minutes after time agreed upon, the game will start without them! Expect this game to last 3 or so hours. This will be a rules of cool game, which means you can break/bend the rules if the Game Master decides if it’s cool/funny. This is going to be a not incredibly serious roleplay game, still be aware although that VtM can/will have dark themes! Also, I am 17 years old, so please do not volunteer if you are uncomfortable playing with a minor. We will discuss anything players want to mention during session zero, if you’re to uncomfortable to say it out loud, please DM me! I will keep it anonymous but still meation what I was told. Afterwards we will do character introductions before playing. Again, if not all have joined we will wait ten minutes until we start playing! If all have joined we will immediately start. To join, please DM send me a message through discord! Thank you so much for reading this!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
Crimson Noobs
Players
3/5
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

Crimson Noobs

LGBTQ+ friendly LGBTQ+ friendly
Adult Adult
Crimson Noobs discord looking for a couple of more players to come to the Witchlight Carnival Firdays 6pm-9pm pst New DM with a couple week old campaign looking for 1 or 2 more players  LGBQIA+ Friendly must be 18+ any questions just ask

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Danganronpa CDT murder mystery game free
Players
0/8
GM
1/1
Dungeons & Dragons 5E
en English

Danganronpa CDT murder mystery game free

Homebrew Homebrew
LGBTQ+ friendly LGBTQ+ friendly
You will be getting art of your characters if they are a murderer and i will be trying to get pixel art too We play over discord  I am the headmaster(game master) I am 15 and I would prefer for players to be 20 years old or younger  This wont take too much time, maybe 10 sessions At most I want sessions to last 3 hours or more(some of it you will be afk for Ocs are allowed! I will work with you on backstorys and stuff! Mesage me here!  You wake up trapped inside the cold, claustrophobic walls of an elite school turned high-tech fortress. You arwrnt alone. Alongside you are 12 other students, each an "Ultimate" prodigy in their own right now reduced to mere prisoners.  Then comes the announcement.  Stepping out from the shadows is Monokuma, a bizarre, half-white, half-black robotic bear with a grin that promises absolute malice. He delivers a chilling ultimatum the only way to escape this living nightmare, to win your "graduation" by surviving while the rest of your fellow students die As trust shatters and paranoia fills the hallways, allies instantly become potential executioners. What dark secrets are hidden within the schools locked rooms? What lies will you have to untangle when the alarms finally blare and a body is found?  In a twisted game where truth is a death sentence and deception is survival, can you find a glimmer of hope orr will yiu be consumed by ultimate despair?  The Class Trial is about to begin. Will you survive the verdict? Mechanics  This will be HEAVILY RELIANT ON YOUR BACKSTORY There will be motives to make your character kill, if you kill and get away with it you choose another player to be "puneshed(killed) in yout place and you get the killlers perk but if they find you out then you get punished You will kill npcs and find clues There will be strict times we play! We will try to meet 2 times a week but maybe 1 time a week we can decide what time works for us Players will take turns doing actions  The mastermind will be a random player  You will be messaged about being the mastermind and play as an alredy made character to keep the lore in place More will be disclosed once we have all our players!  There will be 8 players and 5 npcs(played by me to be killed)

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Tabletop RPG
Tabletop RPG
PbtA
Powered By The Apocalypse
Online
Campaign
The Last Night: Skindeep
Players
3/4
GM
1/1
Powered By The Apocalypse
en English

The Last Night: Skindeep

Roleplay focused Roleplay focused
Horror Horror
The Last Night: Skindeep Setting Website: https://www.worldanvil.com/w/the-last-night-bald-elf-bard Looking for 1 player for a 10–15 session sci-fi horror story. Welcome to The Last Night, a sci-fi horror TTRPG about fear, hope, dread, regret, victory, revulsion, and relief. The world is dying, and most people have learned to look away. Governments lie, obscure, and distort to keep people in line. Monsters stalk the shadows. Demons wear human suits and spread corruption. You still have a choice. Choose hope or fall to despair. In Skindeep, you and a few unlucky others will find yourselves stranded on an island gone mad. Creatures, mutants, rogue machines, and things that used to be human are hunting you. Some want to kill you. Some want to study you. Some want to see what you are made of, literally. Find allies. Find shelter. Find a way off the island. Reach out if this interests you. Please introduce yourself and tell me why you love RPGs. Game Stats System: The Last Night, a custom PbtA-style sci-fi horror game Format: Online Players Wanted: 1 player. We currently have 3 players and are building a group of 4. Campaign Length: 10–15 sessions Session 0: July 12th (you'll need time to get settled and learn the game) Game Day: Sundays, 11am–3pm Pacific Schedule Note: We may skip some weeks to accommodate player schedules. Tone: Sci-fi horror, survival, investigation, body horror, desperate hope Focus: Character choices, exploration, danger, moral pressure, and cinematic horror Experience: Experienced roleplayers preferred. The Last Night may be too much for brand-new players, but new to PbtA is completely fine. The GM will teach you everything. Table Setup We use Foundry VTT for maps, scenes, tokens, and gameplay support. Maps are made with love in Inkarnate, and voice is handled through Discord. The Last Night also has a dedicated setting website with rules and lore, plus a companion app for character creation and in-game tracking. I use curated music playlists through Discord to build mood and atmosphere. Visuals in-game only are supported with AI-art for creatures and assets that are unique to The Last Night. Other visuals are produced with Inkarante and Heroforge. If some use of AI-art is a deal break, no need to reach out :) What I'm Looking For I'm looking for a player who enjoys horror, atmosphere, character choices, and tense survival stories. You do not need to know the setting ahead of time. The game is built so you can discover the world through play. Please make a character who wants to survive, can work with others, and still has some reason to care. Content Notes This game may include body horror, monsters, mutation, violence, paranoia, corrupt systems, unethical experiments, and frightening situations.The goal is horror and tension, not misery for its own sake. Characters can suffer, struggle, and make terrible choices, but hope matters in The Last Night.

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Tabletop RPG
Tabletop RPG
OSR
OSR
Online
Campaign
Dolmenwood
Players
5/10
GM
1/1
OSR
en English

Dolmenwood

Play by post Play by post
No paid games No paid games
Dolmenwood! Seeking players for a unique campaign experience unlike any other! Experienced Dolmenwood Referee, has ran and played in several Dolmenwood adventures and campaigns over the years. New players are absolutely welcome!  This is a great place to start. We can help with accessing the basic rules to play. Play in a Campaign Braunstein where most of the Patrons are played by actual players and dozens of other players roam the map Basically like a pencil and paper MMO. This isn't an idea, this is already happening and it's a blast! The book keeping is online for your character, play can be in person if you are in the local area near North Grand Prairie TX. What kind of player am I looking for? - Probably not the best place for someone who can't handle a dash of male gamer culture. - If you can be kind and are here to game, it doesn't matter who you are, I want to game with you. - The game requires a lot of adult maturity and stability.  Very mature and adult themes.  Players have total autonomy when acting play-by-post including up to trying to bed the Baron's wife (without the details and florid writing), assassinating other player characters and making deals with demons. - Players need to have an open mind, this is a Braunstein.  It's a major, dimensional leap forward in how an RPG campaign works and destroys some of the “sacred cows” of RPG gaming.  I do not promise the outcome you want for your character, I do promise that those engaged will have open to them a vibrant and truly living world where it's elements are driven by players more than DM fiat, I do promise the seemingly impossible: total player autonomy. (Online sessions are recorded and in person pictures are taken of the event to share.  No one needs to consent to having their picture taken though just let me know in advance, and for online you may have your video off and go by a handle.  Video is preferred, it helps!) For examples of this kind of play check out our cross clubhouse play report on the Duchy Council here: https://open.substack.com/pub/otherworldclubhouse/p/cross-clubhouse-play-report-the-duchy?r=1fsffl&utm_campaign=post-expanded-share&utm_medium=web If you want to see me run a game to do a vibe check, just check out my YouTube channel here: https://www.youtube.com/@mythicmountainsrpg

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
[Unique System] Hunter x Hunter TTRPG Playtest
Players
4/10
GM
1/1
Homebrew
en English

[Unique System] Hunter x Hunter TTRPG Playtest

Homebrew Homebrew
Combat focused Combat focused
System: A complex, crunchy custom-made Hunter × Hunter TTRPG (not 5e-based) currently in development. Its goal is to portray the experience of being a Nen user and living in the Hunter × Hunter world as faithfully as possible, both narratively and mechanically. Platform: Discord Availability: I am available most days. Playtesting will consist of one-shots, short campaigns, and in-between-session RP depending on player activity and availability. As development progresses, I'll periodically run new tests whenever major mechanics are updated. Foundation: Everyone knows that the real spectacle of Heaven's Arena begins on the 200th floor, where only those who have overcome the infamous "200th Floor Barrier" may compete. This game follows an unusual generation of fighters who all reach the 200s within the same span of time, drawing the attention of spectators, sponsors, Hunters, recruiters, criminals, and countless others eager to see which rising stars will leave their mark on the tower. About the System: I started this project because I could never find a Hunter × Hunter adaptation that focused on what I actually love about the series. Most attempts reduce it to simplified Nen powers and combat. While combat is important, Hunter × Hunter is also about investigation, deduction, negotiation, manipulation, preparation, risk assessment, and understanding both your allies and your enemies. Even fights are often contests of information where both sides are testing theories, hiding weaknesses, and trying to understand one another before committing to decisive action. The system uses d10 dice pools with Difficulties and Success Thresholds, point-buy character creation, and experience-based progression. Nen is being designed around personal expression, restrictions, conditions, and the influence of a character's convictions and emotions. Most mechanics are intended to reward planning, creativity, and intelligent use of available information. Combat is dangerous, and because of that, every advantage matters. The current focus is testing the fundamentals of direct conflict and seeing what works, what doesn't, and what feels right. If you enjoy dissecting mechanics, discussing design decisions, finding edge cases, and helping shape a system while it's still being built, I'd love to have you. Readers of the later manga arcs are especially welcome, as they've heavily influenced the project's design philosophy. Feel free to respond if any of this sounds interesting!

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
My Hero Academia The New Generation
Players
0/5
GM
1/1
Vampire: The Masquerade
en English

My Hero Academia The New Generation

Homebrew Homebrew
No paid games No paid games
My Hero Academia The New Generation  This campaign takes place just after the timeskip of the final episode of the anime, your characters will attend the U.A. and attend the school where you will learn to hone your skills. As you young heroes attend U.A. you will encounter events that unfold that will forever change your world as a new "super villain" is slowly emerging from the shadows. Campaign style: Balance between Roleplay and Combat, as well as character development. Platform: Discord and Theatre of the mind. Players: Looking for 4-5 players to commit to a long term campaign. System: D10 system that i heavily converted to fit the My Hero Academia theme and setting.  Schedule: Depends on the players as my schedule is heavily open, if I get more players i can setup another group.

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Tabletop RPG
Tabletop RPG
DH
Daggerheart
San Diego
Campaign
Daggerheart San Diego
Players
0/5
GM
1/1
Daggerheart
en English

Daggerheart San Diego

LGBTQ+ friendly LGBTQ+ friendly
No paid games No paid games
Hey All, I'm Josh and I am absolutely in love with the new Darrington Press system Daggerheart. Whether it's the mechanics the cards or the campaign settings we've already got I just can't get enough of this system and would love to form a group to GM for! I have the base book and will be receiving hope and fear as well as 2 kickstarter campaigns over the next several months and would love to run them for people! I would love to get a group of 3-5 players to meet every 2/3 weeks at least and just run through as much gameplay as you're up for!  Before we get started I'd like to discuss with my players via chat and/or anonymous survey their go/no go topics as well as what the group would like to get out of their game play. I have DMd for 5e since 2017 so I am very comfortable running a table for beginner and experienced players alike. Ideally we could find a meeting place that is convenient for everyone in the San Diego area such as a game shop and find a consistent day of the week as well so we can plan accordingly.  I am very excited to be playing DH with yall and can't wait to get started!

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Tabletop RPG
Tabletop RPG
PATH1E
Pathfinder 1
Online
Campaign
Looking for a free weekend campaign
Players
1/4
GM
0/1
Pathfinder 1
en English

Looking for a free weekend campaign

No paid games No paid games
I am looking for a group that meets on the weekends that is looking for a player, I am happy to play DnD or Pathfinder but would love to try other systems as well. I am usually free all day on Saturdays and Sundays and my timezone is CST. Hope to find an awesome group to adventure with.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Seattle By Night: (IRL Wash, DC Area Game)
Players
4/6
GM
1/1
Vampire: The Masquerade
en English

Seattle By Night: (IRL Wash, DC Area Game)

Homebrew Homebrew
Roleplay focused Roleplay focused
DC AREA IN-PERSON OFFLINE VTM CAMPAIGN LOOKING FOR MORE PLAYERS 1. Hello, we have some openings in our Vampire the Masquerade/ DnD group. 2. See below: Anarch campaign story that is based in the Puget Sound. Balance between Freeform and dice related play. We are in the beginning of the chronicle and have had some players having to leave recently and may have some leaving in the future. Looking for 1-2 new players. Any experience is welcome. We currently have 4 players. This is a face to face IRL campaign based in the DMV. Story is based in the Seattle area. DM me for details if you’re interested!

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