Shadowrun (2019)

Overview

Shadowrun is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. The game has gone through multiple variations and versions, since its first release in 1989, the latest "Sixth World" game system was published in 2019, by Catalyst Game Labs. It combines genres of cyberpunk, urban fantasy, and crime, with occasional elements of conspiracy, horror, and detective fiction. The system it directly evolved from is
Shadowrun 5th Edition
Description Shadowrun takes place several decades in the future (2050 in the first edition, currently 2088). The end of the Mesoamerican Long Count calendar ushered in the "Sixth World" with once-mythological beings (e.g. dragons) appearing and forms of magic suddenly emerging. Large numbers of humans have "Goblinized" into orks and trolls, while many human children are born as elves, dwarves, and even more exotic creatures. The Shadowrun world is cross-genre, incorporating elements of both cyberpunk and urban fantasy. Unlike in a purely cyberpunk game, in the Shadowrun world, magic exists and has "worked" since 2011. System Overview & Key Features
The d6 Dice Pool The core resolution engine uses a massive pool of six sided dice. To attempt a test, a player adds their relevant Attribute and Skill together, then rolls that many dice. Every 5 or 6 rolled counts as a "hit" and players need to roll a certain number of hits to succeed.
The Edge System In the Sixth World edition, Edge is a fluid tactical resource. Instead of tracking dozens of tiny situational modifiers, characters earn Edge points during a fight by having a superior position, better gear, or catching the enemy off guard. These points are spent immediately for rerolls or special combat actions.
The Three Worlds The game takes place across three distinct layers of reality. Physical combat happens in meatspace, hackers project their consciousness into the virtual reality of the Matrix, and mages project their spirits into the magical Astral Plane. A well balanced team must handle threats from all three directions at once.
Magic and Drain Spellcasters do not use spell slots. Instead, they can cast spells as often as they like, but channeling arcane energy takes a physical toll. Every time a spell is cast, the mage must resist "Drain" which can cause severe stun or physical damage if they are not careful.
Additional links shadowrunsixthworld.com https://shadowrunsixthworld.com - Official Shadowrun website catalystgamelabs.com https://catalystgamelabs.com - Official Catalyst Game Labs website

Active games and players

Shadowrun
Shadowrun
Online
Campaign
Shadowrun 4e, Storyline Timeline
Players
3/5
GM
0/1
Shadowrun
en English

Shadowrun 4e, Storyline Timeline

Looking for a shadowrun 4e game set in the Shadowrun Storytime universe as retold by TwoDee. Currently we have a Troll former UCAS navy raider and a Dwarf sniper-infiltrator pending backstory, and myself waiting to see what the last player picks before I commit to a role. We have a potential GM but he's not certain about his schedule yet and he charges $5 a session, which if he works out I'll update the tags. The time slot is 12 pm/noon cst.

Read more

en English
DND5E
Dungeons & Dragons 5E
...
New York
Online
Stenus
Long time gamer, gamemaster.  If I have time always happy to try new systems and groups of players.
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Gideon
Hi, my name is Gideon (32; They/them). I am looking to join a campaign with a LGBTQ+ friendly group of adults Monday-Friday after 5pm or Saturday/Sunday after 6pm EST since I work two jobs. I have played 5e, Pathfinder 1 and 2, and 3.5e, but open to trying new systems and homebrew.  Still somewhat of a novice, but not entirely new. I love making all sorts of characters and contributing to a group. I am not going to make the "lone wolf", hostile, or murderhobo characters. I will pull my weight during combat, in RP, and the campaign story.   I do love combat, but also love RP and I think they are both important to TTRPGs. I want the story as much as the numbers! I am okay with modules or homebrew. A long-term campaign would be the best but I am down for shorter ones as well.  As for RP style, I am still struggling with accents beyond a few very bad ones (lol). I am autistic so I know I can sometimes be a little flat-toned, and I am working on watching videos for how to improve my library of accents! I enjoy learning about other's characters/stories, as well as the lore/story of the DM's world. I want a party that can be serious or silly but wants to tell a story together with the DM. I would love to get invested in characters and campaign. I want to build relationships with other player's characters and honor the effort they made in creating them, even if said character is Mr. Noodle's the Lizard who speaks only in puns.  Happy to be in a campaign with romance (consensual) or without. I am more than happy with detailed worlds and involved/complex plots. I am a lover of Dune (books and films), The Expanse (books and series), Lord of the Rings (books and films), Poppy War, Red Rising, Arrows of the Queen, and others.  I do not get inebriated at the tables and never have, so if that is something other players or you as a DM worry about or have dealt with, you won't with me. I am also an artist and love to doodle for campaigns.  I have a Discord and working mic/camera. I am a note-taker and pay attention. So if you are a DM that wants a player who will pick up on subplots and details, I am for you! I do have experience with D&D Beyond as well as Owlbear. Reservation:   I don't have any major phobias that need to be avoided but I won't do SA of a character. I am understanding of it being part of a backstory or world (off-screen) or if it has been discussed/agreed on between victim's player and DM yet even then only off-screen/stage. Absolutely no RP of SA.   I am okay with darker themes, but I don't want to be in campaigns with fantasy racism or "women and AFAB people can't be fighters" stuff where the DM uses it as an excuse for their sexism. If it's part of the world, fine, but don't be obnoxious about it and make playing anything other than a male character miserable. TLDR Older reliable queer player looking for campaign during the week after 5pm or weekends after 6pm EST. Dm for Discord handle.
en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Torrance
Online
samsepi0l
Veteran TTRPG player of 22 years Preferences Open to all game systems Campaign spanning 5+ sessions The campaign is just starting 3+ hours / week Must be a Free game Foundry VTT and Discord for voice (if online) Availability Any day, Any time, as long as there is prior notice

Other entries

Galda lomu spēles Latvija
Communities

Galda lomu spēles Latvija

A public Discord group dedicated to organizing Dungeons & Dragons and other tabletop RPG related events in Latvia. Links Discord server invite

Read more

Cyberpunk RED (2020)
Tabletop Roleplaying Games

Cyberpunk RED (2020)

TTRPG
English
Complex
Cyberpunk RED is the fourth edition of the a tabletop role-playing game system published by R. Talsorian Games in 2020. The story takes place in the near-future of 2045 following the events of the Fourth Corporate War. The period for the game's storyline is named the "Time of the Red" due to atmospheric pollution. The system it directly evolved from is Cyberpunk 2020 Description Players in the game are referred to as "Edgerunners". They are mercenaries, criminals, and specialists living in the metropolis of Night City. The games focus on completing jobs and surviving in a megacorporations and street gangs controlled society. As the global supply chain has collapsed, resources are scarce and players must often rely on black-market brokers, known as Fixers, to find their equipment, weapons, and armor. Cybernetic body modifications are a recurring topic in the game, with the emphasis on the risks of enhancing one's body and mind with. System Overview & Key Features Core Dice Mechanic (Interlock System) The game uses a Interlock System. An action's success is determined with a a ten-sided die (d10) and adding the relevant Statistic and Skill rating. The total is compared against a Difficulty Value (DV). Lifepath Generation When creating a character, the player can either roll or manually pick various options from the "Lifepath" tables. The choices made will define the character's cultural background, their family history, romantic relationships, and potential enemies. This is a built-in method of creating an immersive and entangled character backstory. Roles and Special Abilities Characters are defined by their "Role," which is a the game's class system. Players have a choice between ten different roles: Solo (combat specialist), Netrunner (hacker), and Medtech (doctor). Every role has their unique Special Ability which gives them unique gameplay mechanics. Combat and Armor Combat in Cyberpunk RED relies heavily on their body armor rather than high hit point totals. If an attack successfully penetrates a character's armor, the armor's defensive rating is permanently lowered by one point. This mechanic makes extended combat encounters dangerous and forces players to consider alternative approaches. Netrunning The game's hacking rules require Netrunners to be physically close to the computer systems they want to breach. In the setting, the global internet was destroyed, meaning remote hacking is no longer possible. Cyberware and Humanity Players can install cybernetic implants into their characters to gain new abilities or improve their stats. Every implant reduces a character's Humanity, which subsequently lowers their Empathy . If a character's Humanity reaches zero, they develop a condition called Cyberpsychosis. This generally results in the player permanently losing control of their character and no longer being able to play them. Additional links rtalsoriangames.com - Official publisher website and digital storefront cyberpunk.net - Official franchise portal for cross-media content

Read more

ClockSync
Tools & Platforms

ClockSync

English
Free
Blades in the Dark
ClockSync is a browser-based tool for game masters that shares progress clocks, counters, timers and switches with players in real time. What it does: Create and manage Blades in the Dark-style progress clocks Share your clock board live with players — no login required Link items through a trigger system: when one clock fills, others react automatically Use counters for resources, timers for pressure, switches for states Trigger system: Items can be linked so that game events cascade. A clock filling up can start a timer, flip a switch, or advance another clock — creating the kind of ticking-bomb tension that makes sessions memorable. Built for Blades, works everywhere: Designed with Forged in the Dark games in mind, but ClockSync works with any system that uses progress clocks — Apocalypse World, Trophy, Agon, or your own homebrew. [h2[Links mrrettich.itch.io - ClockSync itch.io page

Read more

Reviews

Sorted by:

No reviews yet.

Login to leave a review.

Looking for a group?

Find a tabletop group to join or players to invite.
Groupfinder is a free looking-for-group/players platform. By players, for players.