Roolipelit

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  1. Overview
  2. Reviews

Overview

This is a general purpose roleplaying discussion server, mostly in Finnish or for people living in Finland. 

Links

Discord server invite https://discord.com/invite/2MHBhzw

Other entries

Mutants and Masterminds 3rd Edition (2010)
Tabletop Roleplaying Games

Mutants and Masterminds 3rd Edition (2010)

English
Complex
Green Ronin Publishing
Mutants & Masterminds is a superhero role-playing game written by Steve Kenson and published by Green Ronin Publishing. The current 3rd Edition, which also serves as the engine for the DC Adventures game, was released in 2010. It is highly flexible, point buy system that allows players to build any superpower they can come up with, from classic caped crusaders and vigilantes to cosmic entities and mystical sorcerers. The system it directly evolved from is d20 System (2000) Description Mutants & Masterminds' game mechanics use a highly modified version of the d20 System. All characters in this game, from heroes and villains to the average person on the street, are defined by eight abilities, basic traits each character has to a greater or lesser extent. Abilities tell you how strong, smart, and aware a character is, among other things. The abilities are: Strength, Stamina, Agility, Dexterity, Fighting, Intellect, Awareness, and Presence System Overview & Key Features The Single d20 Engine The system is a true d20 engine. The twenty-sided die will be the only one you will need for the rest of the game. Every roll happens with the d20 as the baseline and then various bonuses and modifiers are added or subtracted. Point Buy Character Creation There are no random rolls for character creation. Players are given a budget of Power Points based on the campaign's Power Level. Every ability, from super strength to immortality, has a specific cost per rank, enabling high amounts of character customization and forging your unique superhero (or -villain). Effects Based Power Design Instead of a list of hundreds of pre defined spells or powers, the game uses Effects. If you want a fire blast, a freezing ray, or a telekinetic shove, you simply buy the "Damage" effect and apply descriptors like "Fire" or "Cold". This allows for endless creativity in how powers are themed. The Toughness Save vs Hit Points The game completely eliminates Hit Points. When a character is hit, they must make a Toughness resistance check. Failing the check results in cumulative penalties. A minor failure causes a "Bruise" penalty to future saves, while a massive failure can result in being dazed, staggered, or instantly knocked unconscious. Power Level Caps To keep the game balanced, the Game Master sets a Power Level (PL) for the campaign. This acts as a ceiling that limits the maximum total of a character's attack bonus, damage, defenses, and skills. This prevents one player from being mathematically untouchable while others struggle to contribute. Victory Points and Heroics Players can earn Victory Points (formerly Hero Points) for roleplaying their character's complications, such as a secret identity or a specific weakness like kryptonite. These points can be spent to reroll dice, recover from injuries, or use "Power Extractions" to perform stunts they haven't officially bought yet. Additional links greenronin.com - Official Green Ronin Publishing website d20herosrd.com - Official Mutants and Masterminds System Reference Document

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Tale of the Manticore
Actual Play & Podcasts

Tale of the Manticore

English
Dungeons & Dragons
Actual Play
Tale of the Manticore is a hybrid between a dark fantasy audio drama and a solo Dungeons & Dragons RPG. The dice make all the important decisions and, as a writer, my job is to interpret them and tell their story. Part fiction, part game, it’s the story where ”Chaos rolls.” Links taleofthemanticore.com - Official website youtube.com - Youtube channel spotify.com - Spotify feed

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Dragonbane - The Advanced Age Roleplaying Gamers
Actual Play & Podcasts

Dragonbane - The Advanced Age Roleplaying Gamers

English
Actual Play
Dragonbane
Actual Play featuring Free League's new Dragonbane TTRPG. Step into the rich history of the Misty Vale. Once the heart of a long forgotten empire, it has been a wild and untamed place for nearly a millennia, hiding secrets and treasures in its towers & crypts. Join our diverse band of adventurers—Dane, the astute human scholar; Quiverwing, the Mallard Mage; Brains, the Wolfkin Thief; Sigyn, the Elven Huntress; Karyn, the Halfling Bard; Korgan, the Halfling Fighter; and Balor, the Dwarven Smith. Together, we’ll explore the ancient secrets of a long forgotten empire, facing challenges and forging our destiny in a world where every castle, cave and crypt holds echoes of a bygone era. Get ready for an epic journey filled with laughter, suspense, and unforgettable moments in the Misty Vale! Links youtube.com - Youtube playlist theaarpgs.com - Podcast website

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