Library: Monster of the Week (2012)

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Monster of the Week (2012)

Overview

Monster of the Week (MOTW) is an urban fantasy-horror tabletop role-playing game developed by Michael Sands. It was first published in 2012, and a revised edition was published by Evil Hat Productions in 2015. The entire theme of the game is heavily inspired by TV shows like Buffy, Supernatural, X-Files, Fringe and many others. The system it directly evolved from is
Apocalypse World (2010)
Description Players in the MOTW system take on the role of monster hunters. Capable of dealing with most creatures that might get in their way. Using skills to solve mysteries, track monsters and eventually defeat them.  System Overview & Key Features
Powered by the Apocalypse Engine (2d6) Players roll two six-sided dice (2d6) when performing actions, adding relevant character modifiers to the result. Rolling a 10 or higher is considered a success. 7-9 is a partial success, which will also carry some added consequences. Getting a 6 or lower means failure - you have not succeeded in whatever you attempted and dire consequences are soon to follow.
Basic and Playbook Moves Game mechanics are categorized into discrete actions called "Moves." Basic Moves are universally available to all characters and cover common actions such as "Investigate a Mystery," "Kick Some Ass," or "Act Under Pressure." Playbook Moves are exclusive, specialized abilities granted by a character's chosen Playbook, allowing them to manipulate the narrative or game mechanics in unique ways.
Finite Luck Points Each character possesses a limited track of Luck points. A player may permanently expend a point of Luck to retroactively alter a dice roll to a 12 (a complete success) or to entirely negate a single instance of sustained damage. Luck is a resource the players have to keep an eye on. Using too much can get you out of trouble, but if you don't have it when you need it most - trouble awaits.
Harm and Exploiting Weaknesses Physical trauma is tracked using a short monitor called "Harm." Player characters and adversaries possess low thresholds for sustaining Harm, making direct combat inherently dangerous. To successfully defeat a primary antagonist, players are mechanically required to investigate and utilize the creature's specific weakness, as standard physical attacks are often insufficient to achieve a permanent victory.
The Mystery Countdown To structure a gameplay session, the Keeper utilizes a tool called the Countdown. This is a chronological timeline detailing the sequence of events that will occur if the player characters fail to intervene. The Countdown is divided into escalating phases, ending with a catastrophic event. It serves to govern the pacing of the investigation and provide a sense of urgency.
Additional links evilhat.com https://evilhat.com - Official Evil Hat Productions website genericgames.co.nz https://genericgames.co.nz - Official home of Michael Sands and the original game files

Active games and players

MotW
Monster of the Week
Online
Campaign
Everybody Get Psycho! Sessions 0 & 1 Free
Players
2/6
Paid game
Paid game
GM
1/1
Monster of the Week
en English

Everybody Get Psycho! Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In Charlevoix, Michigan, a small but rich suburb in northern Michigan, a 17 year old high school senior named Abigail Brooks murdered her entire family with a chainsaw. Before she could be apprehended and questioned, she took her own life. Without any family history of mental illness and testimony from the school stating she was normal and beloved, police are at a loss over how and why this tragedy happened. Something is not right in this town. You and your team of supernatural hunters have decided to investigate what is happening in Charlevoix, and see if you can stop what is happening before any more life is lost. Was this a case of sudden madness, or are your instincts about this being something extraordinary correct? Here is the StartPlaying page: https://startplaying.games/adventure/cmliwg9sd004bji04g41gvmvj Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Saturday at 1:00 pm EST

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MotW
Monster of the Week
Online
Campaign
Buffy the Vampire Slayer, Alternate Universe
Players
2/6
GM
1/1
Monster of the Week
en English

Buffy the Vampire Slayer, Alternate Universe

Do you love Buffy but have *opinions* about some of the choices made? Would you like a chance to re-write the Hellmouth? Then this is the game for you! Yes, I know there is a Buffy-specific rpg. But I like Monster of the Week's ease of play and flexibility better. If you've never played MotW, it's incredibly easy to learn. There's tons of theater of mind, role-playing opportunities, and the players (called "hunters") get a lot of say so in the story. CHARACTERS Players may choose to play a canon character or create their own. Buffy, Xander, Willow, Giles, Cordelia, Oz, Jenny Calendar, and Amy have all been introduced and played. Angel has too, but there are special circumstances around Angel atm. Players may also choose to change characters from session to session. You can play Giles one session and then Willow the next. Having different players play the canon characters each session creates a really unique story and interpretation. You are also welcome to create your own unique character. The last time I did this, we had an OC as the Bronze bartender and this time around we have a vampire hunter named William with a very interesting backstory. PLAY This game is designed for Buffy fans to "go nuts". Headcanons, bizarre theories, ships, whatever you've always been itching to explore are on the table. There will be a general foundation to jump off of each session, and there will be season arcs and Big Bads. All the traditional things we love about Buffy will be present. Locations are the same: we have the high school/library, Buffy's house, the Bronze, the graveyard, the factory the bad guys always love, and downtown Sunnydale as our main locations. We will be playing mostly on Roll20/Discord. In my experience, Roll20's video/audio acts up often on my end, and the game runs a lot more smoothly when I've turned off my camera and mic there and turned it on on Discord. I'm expecting each session to be about 2-3 hours long, give or take. PLAYERS Ideally, I would like to have about 6-10 people interested in playing who can play as many sessions as they'd like. You're welcome to join every week, or pop in when you've got the time. We will have a "Previously on Buffy the Vampire Slayer..." recap at the beginning of every session to orient everyone. I would like people who can commit to a session at least once a month, to make sure we have enough players each session. We will also map out the players for future sessions at the beginning of each month, so people can plan ahead. If the game is not for you, you are welcome to bow out at any time, just let me know so I can monitor the number of players in reserve. This game is open to ALL types of people. But no bigotry is allowed at any time. Our current players love working with new people and are very friendly and flexible. Together, they have led these characters down very cool and interesting paths, while still keeping the heart of them in tact. I think new players will be especially pleased with Xander.

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Fugoy
Over a decade plus of playing RPGs but not nearly enough as I'd have liked. I'm east coast based and work regular work hours, but down to fit my schedule with whatever works best with a group and don't mind varying timezones! Either weekly, bi-weekly, or whatever the best schedule fits for a group and I make it a point to always show up for each session unless something happens (I hate giving late notice). I'm open to many systems and don't mind either a focus on roleplay or combat, even if I do lean towards more roleplay! Love to learn a system and explore as well as have experience with west marches style games.  General interests outside of RPG are numerous and I'm personable, approahcble, and always make sure any table I join is and will be a pleasant one!
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Arlecchino
Hi I'm Arlecchino (he/him) I'm a 22 year old from Canada!    I've been playing DND and some mini systems since I was 14. I played consistently through highschool but ended up in quite a dry spell since then
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DND5E
Dungeons & Dragons 5E
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Shauntheduke
Completely new to this app but hello I'm Shaun I've been playing TTRPGs for about ten years now mostly focused on 2014 DnD 5e and Call of Cthulhu though recently I have been dming Motw and now I'm looking to try and expand more into CoD/WoD

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