High Rollers

Overview

Welcome to High Rollers, a live-play
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-5e-2014
campaign! Join Dungeon Master Mara and their players - Kim, Tom, Katie, Trott and Rhi - as they explore the world of Altheya on Europe's biggest RPG Stream! Watch live every Sunday at 5pm UK Time on Twitch

Campaigns

Lightfall

Lightfall is High Rollers' first main campaign. It is a homebrew campaign designed and DMed by Mara Holmes, featuring Mara's unique spin on a classic high fantasy D&D campaign.

Aerois

Aerois is High Rollers' second main campaign. It is an epic fantasy/sci-fi fusion campaign DMed by Mara Holmes and is primarily set in the homebrew setting of the Aerois Nexus, inspired by a variety of sources including Star Wars and Final Fantasy. It ran for near-exactly five years from 1st July 2018 to 2nd July 2023.

Altheya: The Dragon Empire

Altheya: The Dragon Empire is High Rollers' third main campaign. It is a high magic fantasy campaign DMed by Mara Holmes and is set in the homebrew setting of the Altheya Nexus, inspired by many classic fantasy sources such as the Lord of the Rings and Records of Lodoss War, with additional inspiration from various games and other anime (such as Delicious in Dungeon). It premiered on 5th November 2023.

Links

highrollersdnd.com https://www.highrollersdnd.com - Official website twitch.tv https://www.twitch.tv/highrollersdnd - Twitch channel high-rollers-dnd.fandom.com https://high-rollers-dnd.fandom.com/wiki/High_Rollers_DnD_Wiki - High Rollers wiki youtube.com https://www.youtube.com/highrollersdnd - Youtube channel

Other entries

Dungeons & Dragons 5e (2014)
Tabletop Roleplaying Games

Dungeons & Dragons 5e (2014)

TTRPG
Beginner-friendly
High-Fantasy
Dungeons & Dragons 5th Edition (D&D 5E) burst onto the scene in 2014, taking a game that’d been around since the ‘70s and giving it new life. After a huge public playtest called "D&D Next," the creators wanted to smooth over old division and give everyone — whether you’re an old-school fan or totally new — a game that feels both classic and modern. D&D quickly stopped being just a niche hobby and it started becoming more popular, showing up everywhere: streams, podcasts, and mainstream pop culture (Community, Stranger Things, D&D movie). In 2024 the game system was given a major overhaul, providing smaller changes and fixes to various parts of the game. This is now known as Dungeons & Dragons 5.5 Edition (2024) Description In D&D 5E, the players create fantasy adventurers. From elven rogues to dragonborn paladins, while one player takes up the role of the Dungeon Master (DM). The DM is the one who builds and describes the world, acts and voices the non-player characters and controls the monsters and the world around them, acting as both the lead storyteller and generally the rules referee. The heart of 5E is “rulings over rules.” Instead of pages of complicated charts, the DM is encouraged to make quick calls and keep things moving, not letting rules stop the game in it's tracks. The game is built on the "Three Pillars": Combat, Exploration, and Social Interaction.  System Overview & Key Features The Core d20 Mechanic The resolution system is unified and straightforward. To attempt almost most action where the outcome is not clearly obvious and there is a chance for failure, the player rolls a 20-sided die (d20), and adds the relevant modifier (either from their main stat or their skill bonus) and the DM's set Difficulty Check (DC) determines whether the attempt was a success or a failure. Advantage and Disadvantage This is 5E’s defining innovation. Instead of making players calculate a dozen tiny modifiers (+2 for high ground, -1 for rain, +1 for a spell etc), the system or the DM simply declares whether the character has Advantage or Disadvantage on said roll. The player rolls two d20s and takes the higher result (Advantage) or the lower result (Disadvantage) and adds the necessary modifiers to the result. Bounded Accuracy In older editions, numbers got out of hand fast. With 5E the numbers increase at a reasonable rate. Armor Class (AC) and attack bonuses rise slowly, so even high-level adventurers aren't always guaranteed to overcome a bunch of goblins. Most encounters can still be a challenge, especially if the amount of enemies is high. The Proficiency Bonus A single, scaling number (starting at +2 and ending at +6) represents the character's training and experience. If a character is trained in using a weapon type, a skill (like Stealth), or a saving throw, they simply add their Proficiency Bonus to the d20 roll. Backgrounds Roleplaying your character is starts already at the character creation. Picking a Background (like Acolyte or Criminal) gives you extra skills and story hooks: Personality Traits, Ideals, Bonds, Flaws, all concrete details to play with. Resource Management (Rests) The game manages health and class abilities through a system of "Short Rests" (a quick one-hour break to spend Hit Dice and regain some abilities) and "Long Rests" (a full eight hours of downtime to completely heal and restore all spell slots and abilities). Subclasses While players pick a primary Class (like Wizard) at level 1, they branch off into specialized Subclasses (like the School of Evocation or the School of Illusion) typically between levels 1 and 3, allowing for deep customization while presenting progression through incremental steps as the character grows and levels up Additional links dungeonsanddragons.com - Official Dungeons & Dragons website Basic Rules (2014)  - D&D 5E free rules

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The World of RPGs
Actual Play & Podcasts

The World of RPGs

TTRPG
English
Interviews
This podcast is about tabletop role-playing games around the world. In every episode, I interview RPG enthusiasts and professionals from a non-English speaking country about what games they play, what unique RPGs exist in their country, and how new people get into the hobby. Interviewees include regular gamers, club organizers, game shop owners, creators of actual play videos, RPG authors, and gaming studios.  While some places are known for their large role-playing scene and have a lot of local RPG systems, other regions of the world have smaller scenes and might not even have a single RPG in the local language. Every regular episode ends with a teaser for the next country – an excerpt from an actual play recording in that country’s language. The aim of this podcast is to broaden our horizon and find out about RPGs from all over the world. Enjoy! Links letscast.fm - Feed and show notes spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed

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Critical Hit
Actual Play & Podcasts

Critical Hit

English
Dungeons & Dragons
Actual Play
Critical Hit is a Dungeons and Dragons real play podcast featuring Game master Rodrigo leading his players Stephen Schleicher, Brian Bergdall, Matthew Peterson, Rob Rasmussen, Adriana Ferguson, Samantha Nelson, and others on their adventures.  It began as a discussion of 4th edition dungeons and dragons on the major spoilers podcast and developed into a home brewed campaign,  Links majorspoilers.substack.com - Official website youtube.com - Youtube playlist spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts feed criticalhitpodcast.fandom.com - Critical Hit Podcast Wiki patreon.com - Patreon page

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