Mörk Borg (2020)

Overview

Mörk Borg is a doom metal apocalyptic fantasy tabletop roleplaying game, published by Free League Publishing in 2020. It was created by Pelle Nilsson and Johan Nohr. The game is famous for its aggressive, award winning graphic design and incredibly bleak tone. Players navigate a dying world destined to end, playing as miserable scoundrels, heretics, and broken souls simply trying to survive their final days. The system it is heavily inspired by is
Old School Renaissance (2000s)
Description In Mörk Borg, you do not play heroes. You play tomb robbers and outcasts exploring a grim, rotting world under a black sun. The setting is actively counting down to the apocalypse as prophesied by the two headed basilisk. Gameplay is highly lethal, fast paced, and completely unfair. It prioritizes atmosphere, quick rulings, and embracing the inevitable doom of your character. System Overview & Key Features
Player Facing d20 Rolls The core mechanic is incredibly simple. Players roll a 20 sided die (d20) and add a stat modifier to beat a Target Number, which is usually 12. Players roll for all attacks and all defense. The Game Master never touches the dice during combat.
The Calendar of Nechrubel The world is literally ending. Each morning, the Game Master rolls a die to determine if a Misery occurs. When the seventh Misery is rolled, the world burns and the game is permanently over. The players cannot stop this.
Omens Characters have a small pool of Omens each day. These are points that can be spent to reroll a failed test, maximize damage dealt, reduce damage taken, or neutralize a critical hit. In a highly lethal game, Omens are the only thing keeping a character alive.
Unpredictable Magic Magic is cast by reading ancient Unclean or Sacred scrolls. Any class can attempt to read a scroll, but doing so requires a Presence test. Failing this test results in a terrifying Arcane Catastrophe, causing massive damage or permanent mutations.
Zero HP and Broken Bodies When a character reaches zero Hit Points, they are Broken. The player must roll on a brutal table to determine their fate. They might simply be knocked unconscious, lose a limb, or die instantly and gruesomely.
Additional links youtube.com https://www.youtube.com/watch?v=w4hSg0RAmrU MÖRK BORG RPG Trailer morkborg.com https://morkborg.com - Official Mörk Borg website freeleaguepublishing.com https://freeleaguepublishing.com - Official Free League Publishing website

Active games and players

MorkBorg
Mork Borg
Rosemont
Oneshot
Train of The Damned
Players
0/6
Paid game
Paid game
GM
1/1
Mork Borg
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Train of The Damned

Homebrew Homebrew
Roleplay focused Roleplay focused
You - Criminals. The City? On Fire. Your Escape: A train. Can you make it till the end in this horror homebrewed Mork Borg adventure? In this world of devastation, tucked away in the taint of Bergen Chrypt, resides the hilltop enclave of Kragzuul. Beneath its stony peaks and spires, are the lowland slums. There, joining an organized crime family offers the denizens, what is often, their best shot at surviving another day.  Join a criminal family and try to escape the demonic entities ferrying characters to the realm of the Creature King... I have been invited to run "Train of The Damned" at Anime Central this weekend in Rosemont (Chicagoland), Illinois. If you will be attending the convention, consider reserving your spot at the table! This session will be held in the gaming area and you'll need a convention badge! The adventure is part of a larger Zine that I am producing as a supplement for MB titled, "Verdammt." It will run similarly to a more classically stylized OSR with deadly twists and combat lurking around each corner. Players can create their own characters or utilize an assortment of premade characters as they attempt to survive the "Great Cleanse" in the slums beneath the isolated kingdom of Kragzuul. I've been GMing for three years now, with a recent focus on running Shadowdark and Mörk Borg adventures. And now, I am very much looking forward to sharing this adventure in a convention setting. NOTE: Mörk Borg lends itself to dark, atmospheric, and gothic scenes that are not for everyone, and this one-shot in particular, features significant narrative death that usually leads to graphic language while roleplaying. The table will agree to "Lines & Veils" but please keep this in mind.

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Homebrew
Homebrew
BitD
Blades in the Dark
...
Online
Michelle
TTRPG Table Fit Profile I am looking for a cooperative, consent-based, story-focused TTRPG table with about 50% roleplay, 30% combat, and 20% exploration. I enjoy character-driven storytelling, party relationships, meaningful combat, exploration, mystery, downtime, and emotional moments that feel earned rather than forced. I like games that are sincere without being too serious, and funny without becoming constant jokes or bits. Consent and boundaries are important to me. Heavy themes, major trauma themes, intense character conflict, PvP, romance/flirting, sexual content, or anything that could strongly affect another player’s character should be discussed first. Lines and veils should be respected. I fit best with people who want to tell an awesome story together, share spotlight, cooperate, listen to each other, and make sure everyone’s character matters. I am not a good fit for bigotry, discriminatory humor, main character syndrome, edgelord behavior, disruptive rules-lawyering, non-cooperative play, PvP/romance/sexual content without consent, trauma dumping, or using RPGs as therapy. As a player, I appreciate clear, fair, cooperative DMs who respect boundaries and care about character arcs. As a DM, I value respectful players who compromise, share spotlight, and care about the party and shared story.
en English
CoC
Call of Cthulhu
OSR
OSR
...
Online
The Raccoon Man
My name is The Racoon Man and I am a 20 year old looking for ttrpg groups to play with. I have 7 years of experience with Dungeons and Dragons 5e, Cyberpunk Red, Mothership, and Call of Cthulhu. Right now I'm looking to play Lancer, Call of Cthulhu, Delta Green, Mothership, Mork Borg, and Star Wars and Warhammer games, but im down to play anything. I'm looking forward to joining your game.
en English
DND5E
Dungeons & Dragons 5E
DND5.5E
Dungeons & Dragons 5.5E (2024)
...
Online
hisownsidekick
Hi! All told, I only have about a year of experience playing and GMing, and it's been a looong time, so I'm sure I'm quite rusty. My time zone is CST and my schedule is open. I have no strong preferences when it comes to frequency of sessions, system, or setting. Back when my friends and I actively played, I mostly GMed, using DnD 3.0/3.5, with a little Spycraft on the side. Even though that was years ago, I've never stopped thinking about RPGs, listening to actual play podcasts like The Adventure Zone and Acquisitions, Inc., reading random supplements and forum posts, and playing video games based on tabletop systems/adventures. I love backstory, lore, and worldbuilding and enjoy combat and dungeoncrawling, too. I remember my very first RPG session, when I was a kid, immediately opened my eyes to the creativity and improvisation that the format allows. All I'd done in our first battle was ready my weapon and lightly wound an unlucky bandit... while the far more experienced players of the group spent their first few turns positioning themselves technically, slinging buffs and debuffs, and throwing a tarp over the intimidating-as-hell bandit leader and then setting it ablaze with a torch. I was astounded; I knew I had to have more. The Discworld and Hitchhiker's Guide series of books are dear to me, though I'm down for nearly any fantastical story and setting (much like Pratchett and Adams themselves). Potentially relevant-to-tabletop video game series I've enjoyed are The Witcher, Knights of the Old Republic, Fallout, Mass Effect, Dragon Age, The Elder Scrolls, Divinity, Baldur's Gate, Final Fantasy, World of Warcraft, Legend of Grimrock, and many more. I like to let other players choose their specializations first, so I can try to fill any gaps we have, then build the character's background and motivation from there. That way, everyone who really wants to play a specific role is happy and the group as a whole is well-rounded. Plus, it's just fun to mix things up from game to game, so I've never really had a favorite class, though I do enjoy playing support (gotta have a healer/medic!). If you have the patience to help me shake off the rust and adapt to your setting and system, I'll do as much or as little reading, roleplaying, and rolling as you need. Ugh, this is really starting to sound like a sales pitch, ha ha... sorry. I'll finish by simply saying that I'm excited to meet you and see what adventures you've got brewing!

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