Steel Age TTPG Playtest
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English
Steel Age Playtest

Playtest

Combat focused
Steel Age is a tragic fantasy tabletop RPG set in the fractured land of Dyrhal, an early medieval setting three generations after the fall of its last empire.
This is a human-focused fantasy game about survival, consequence, fatigue, connection, and meaningful struggle in the ruins of empire. It is not heroic fantasy or a power-fantasy campaign. Combat is dangerous, injuries matter, fatigue erodes your ability to keep fighting, and victory often comes with a cost.
The game uses 2d6 resolution and I can provide:
- the current rules packet
- quick-reference aids
- a starter setting
- a ready-to-run starter module
I’m looking for players interested in helping test a game with a strong tragic fantasy identity and giving honest feedback on clarity, pacing, and play experience.
Platform: Discord
VTT: Not required
Timezone: US Eastern (EST/EDT)
Likely play times: weekend daytime Eastern, evening EU
Format: Closed playtest / starter adventure
No prior knowledge of the system is needed. I’m mainly looking for people open to a grounded fantasy game where tension, cost, and consequence matter.
If this sounds interesting, feel free to reach out and I can share more details.