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UNDERTALE: DESTROY THE TIMELINES

Combat focused

Newbie friendly
Undertale Destroy the timelines is a ttrpg im making, where you start with a custom soul, and a custom evolution weapon (meaning it gets stronger as you get stronger) your goal being to kill every AU there is, death wont perma kill your character, but rather, will reset your characters (given if everyone dies, if just one person is left alive, then you'll keep going), its all apart of the work, and error (your boss in this mission) will reward you based on how well you did in past runs, giving you bonus G, and soul fragments (which can be used to upgrade equipment, or even your soul)
(note to those undertale AU fans, this error is my take of the existing error sans, many bosses here will be my own take)
how combat generally works
combat is on a hex grid
the boss always goes first, each having an assortment of their own attacks, then the players will go, moving a set number of tiles, trying to dodge the attacks while trying to attack the boss, sometimes they'll be an in-between turn where attacks have to move, but other than that, it sticks to that
irregular times
the reason for this is because this story can continue whenever the 3 people are up to it, as im genereally free whenever everyone else is, i'll let you know if im never not of course!