Pathfinder 2E
en
English
Welcome to Esotera
System: Pathfinder 2e
Tone: Grounded high fantasy, political tension, dangerous exploration
Setting: Homebrew world – Esotera
The War of the Broken Wells ended a few years ago. The peace that followed is fragile.
In Esotera, dungeons are known, regulated, and fought over. They power cities, bankroll nations, and start wars. Veilmarked individuals—those capable of entering and surviving them—are valuable, monitored, and expendable.
This is a living world. Factions act whether you get involved or not. Borders stay armed. Old grudges haven’t cooled. Your choices matter—and they stick.
You are not chosen heroes.
You are people navigating a world that doesn’t revolve around you.
Expect:
Consequence-driven play
Political and faction tension
Exploration-focused dungeons
Player actions that change the setting long-term
If you like worlds that feel real, messy, and reactive—this is that game.
Peace exists. It just isn’t stable.