Pathfinder 1
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Players For "The Master's Ascension" Campaign PF1e
We're assembling a roleplaying group to play Pathfinder First Edition; if anyone is interested, please reply and we will open a dialogue.
CAMPAIGN DETAILS
- Campaign Name: The Master's Ascension
- Starting Module Name: Master of the Desert Nomads
- Module Description: The PCs will trek through a harsh desert environment
- Starting Level: 5
- Starting Gold: 10,500
RECOMMENDED ROLES
- Arcane Spellcaster
- Front Line Combatant
- Healer
- Skill Monkey
PCS ALREADY CREATED
- Divination Wizard (Arcane Spellcaster)
- Slayer (Front Line Combatant)
- Cleric (Healer)
- (we still need a Skill Monkey)
ABOUT CHARACTER CREATION
- Characters should spend no more than half their total wealth on any single item. For a balanced approach, PCs that are built after 1st level should spend no more than 25% of their wealth on weapons, 25% on armor and protective devices, 25% on other magic items, 15% on disposable items like potions, scrolls, and wands, and 10% on ordinary gear and coins. Different character types might spend their wealth differently than these percentages suggest; for example, arcane casters might spend very little on weapons but a great deal more on other magic items and disposable items.
- Players should work together to make sure most if not all skills are covered; doubling up is okay, and may be helpful.
- If you find it in a non-fan made source then it's fine. No restrictions for classes. Obviously you should be good or neutral aligned. Evil characters don't make sense.
- The DM has decided to bestow 2 traits as a bonus. You can exchange them for 1 feat instead if you want. You may take a drawback optionally in order to get 1 more trait. So therefore each PC will have between 2 and 5 traits.
ABOUT THE GAME
- We have 1 DM and 3 players so far.
- Three of us live in Bedford and 1 of us lives in Mitchell.
- We plan to play in Bedford.
- We communicate on Facebook Messenger.