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Tabletop RPG
Tabletop RPG
MotW
Monster of the Week
Online
Campaign
Everybody Get Psycho! Sessions 0 & 1 Free
Players
1/6
Paid game
Paid game
GM
1/1
Monster of the Week
en English

Everybody Get Psycho! Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In Charlevoix, Michigan, a small but rich suburb in northern Michigan, a 17 year old high school senior named Abigail Brooks murdered her entire family with a chainsaw. Before she could be apprehended and questioned, she took her own life. Without any family history of mental illness and testimony from the school stating she was normal and beloved, police are at a loss over how and why this tragedy happened. Something is not right in this town. You and your team of supernatural hunters have decided to investigate what is happening in Charlevoix, and see if you can stop what is happening before any more life is lost. Was this a case of sudden madness, or are your instincts about this being something extraordinary correct? Here is the StartPlaying page: https://startplaying.games/adventure/cmliwg9sd004bji04g41gvmvj Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Saturday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Court of Love, Sessions 0 &1 Free
Players
1/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Court of Love, Sessions 0 &1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: It has been months since the Vermilion Wedding, the union between Victoria Ash of the Camarilla Toreador and Tegyrius of the independent Banu Haqim. While many Kindred believe this to be no more than an act of political unity to welcome the Banu Haqim into the Camarilla, the grand wedding itself has stirred long dead feelings of love and desire in other Kindred. Maybe this is the reason why the cruel Prince of Chicago has decided to spare the Hecata in her city instead of culling them and their human Kine like she would have in the past. And perhaps that is the reason why she has decided to let their lone Kine, Blake Samedi, choose who has her heart and who will turn her in the Embrace. Taking place at the Adler Planetarium, an Elysium, all courtiers will have a maximum of two weeks to win Blake's hand. Or maybe accomplish another goal unknown to those in attendance. Chronicle Tenets: 1. Your desires should be prioritized 2. Connection should be the ultimate goal, whether that's connection to others or a better connection with yourself 3. No fighting unless ordained by the Court Here is the StartPlaying page: https://startplaying.games/adventure/cmh3fw8d900f7l704y7wyehi3 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1. Session 0 already happened but a player left so I can do a second session 0 with new players 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
Glitter Hear...
Online
Campaign
A Light in the Dark, Sessions 0 & 1 Free
Players
0/6
Paid game
Paid game
GM
1/1
Glitter Hearts
en English

A Light in the Dark, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: Around 50 years ago, monsters emerged from deep within the earth and ravaged all of the world. Humanity now exists within walled in cities that are surrounded by lights, the only deterrent against the creatures that attack the walls at night. Despite the horrors at their doorstep, everyone tries to continue their lives as if nothing ever happened. Mundanity is pervasive, if held sacred by most of society. One day, in the middle of a calamity, a group of young adults discover that they have been gifted with otherworldly powers. The world now waits and watches to see what they will do with their gifts. Will they find a way to eradicate the monsters that stalk humanity? Only time will tell. Here is the StartPlaying page: https://startplaying.games/adventure/cmgjqptxn020xl504r28fwixt?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 1:00 pm EST

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Tabletop RPG
Tabletop RPG
CAIN
CAIN
Online
Campaign
Weeping Mountain, Sessions 0 & 1 Free
New
Posted 17 hours ago
Players
0/6
Paid game
Paid game
GM
1/1
CAIN
en English

Weeping Mountain, Sessions 0 & 1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: In the town of Rowbury, Pennsylvania, two people were found horrifically murdered ten days apart from each other. Your superiors at CAIN believe this is sign that a sin has infiltrated the town, and have tasked you and your team to find it and neutralize it in whatever method necessary. They are holding off police as much as they can, but you only have hours before they push back. Or, until the situation escalates beyond your control. You are weapons, weapons that must do your task of wiping the stain clean. This game and system are heavily inspired by Jujutsu Kaisen and Chainsaw Man, so if you are fans of either or both of these things, you may enjoy this game! Here is the StartPlaying page: https://startplaying.games/adventure/cmmneji7600eml804fonxqgk6?slug=noahmicah039 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039  Additional Info: $20 per session after sessions 0 and 1 18+ players only Hosted on Discord (will receive server invite if approved) Games every Thursday at 8:00 pm EST

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Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Oneshot
Call Of Cthulhu - The Panic of Hatirapa
New
Posted 17 hours ago
Players
0/4
GM
1/1
Call of Cthulhu
en English

Call Of Cthulhu - The Panic of Hatirapa

Roleplay focused Roleplay focused
Horror Horror
The year is 1933 and a dread has spread over Hastirapa - a small village deep inside the heart of India. There have been murmurings of fear - stranger sightings, horrible noises and missing people. Panic has gripped the minds of locals. What is true and what is panic induced delirium? Enter the village and find the truth! _______________________________________________________ So that's the pitch. The setting is India but there is no need to know about the specifics of the culture. It's just to change the setting and tone a bit! I'm a newcomer to the game system though I've ran other systems a few times so bear with me in rule implementations! 18+ only mostly because going for a more serious horror theme and there might be mature themes abound About the PCs- I have a few ideas what you can be - Investigators from a nearby town, a local that went away to work in a nearby town and is now travelling back, a friend of a Scholar that has gone missing or a Professor from a University that has been contacted. If you have any other ideas about the specific character you want to play then we'll work together to make sure your character fits in the world! The game will be a one-shot starting around GMT 7pm and run for 3-4 hours and will be played over Discord Voice Tone - Going for a generally more serious tone with humor used to relieve tension and not rapid-fire!

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Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
Pulp Call of Cthulhu 7e - Masks of Nyarlathotep
Players
3/5
GM
1/1
Call of Cthulhu
en English

Pulp Call of Cthulhu 7e - Masks of Nyarlathotep

Horror Horror
LGBTQ+ friendly LGBTQ+ friendly
I have been running Masks for some folks on my personal Discord server and Alchemy VTT since September 8th, 2025. The Good Friends are currently in the England chapter. Peru and New York have already been completed. I run a very loosey goosey style of game, and the characters are modified to be very powerful, but you won't have the x2 HP mod. Further, even if we aim for period-accurate detail, this is not a game where you will have any bigotry or intolerance toward your character, regardless of their race, class, religion, politics, gender identity, or sexuality. Feel free to ask any other questions, and I will get back to you ASAP.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Arcaia
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

Arcaia

Homebrew Homebrew
Horror Horror
Looking to start a new homebrew campaign with some heroes (European and 25+) that like getting deep into their characters. Bonus points if you like hanging out after DnD for some gaming/chitchatting (because who wants to play DnD with strangers?)! We play using voice + video in Discord, and combat in Roll20. The world is homebrew, focussed on player backstories influencing the story, but classical DnD: A living and breathing setting , shaped by ancient magic, forgotten empires, and the ambitions of gods and mortals alike. If interested, please fill out this short form: https://forms.gle/5a5ZH11Y7tbTn2gq8

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Tabletop RPG
Tabletop RPG
PATH2E
Pathfinder 2E
Online
Campaign
A Time of Horror In Tian Xia! Season of Ghosts!
Players
1/5
Paid game
Paid game
GM
1/1
Pathfinder 2E
en English

A Time of Horror In Tian Xia! Season of Ghosts!

Paid game Paid game
Roleplay focused Roleplay focused
Site used : Startplaying Cost : $15 a session via Startplaying (via Stripe, let me know if this doesn't work for you due to region) Schedule : Thursdays at 8:30 pm MST Play Method : Private Foundry Server and Discord Requirements : Signing up on Startplaying, joining my Discord server, and of course having a mic Play Style : This is a roleplay heavy adventure where combat is 'less' dangerous than some adventures with a higher focus on story and npc interactions ---------------------------------------------------------------- Hello there folks, I am currently looking to host one of the most well enjoyed APs (adventure paths) of Pathfinder 2e. I have one player already and I am looking to fill the roster with at least 3 more. I have ran this adventure to completion and look forward to using the remastered version and it's tools. I have a lot of experience with it, enough so I know most of the npcs by heart and know the voices I even used for them. I adore this adventure and always love the chance to host it. While the link I will provide will have some information , I shall provide a summary. Your party lives alongside the residents of Willowshore and have for at least a couple years. They are a wonderful community and everyone knows one another. But each year there is a festival of sorts. A re-enactment festival meant to fool ghosts and monsters into thinking Willowshore is already haunted and therefore they should look into another place to go. One practice of this is to choose a group of people to be 'kidnapped' by 'ghosts' and left outside of town in a safe place to spend the night under the stars while the town pretends to search for them. That year's sponsor then comes to provide a nice breakfast and the group returns to town. This year though...you are chosen. And this time, the sponsor never appears. The area is covered in a terrible fog and you hear something that desires to eat your flesh... So come and enjoy a wonderful adventure with a great deal of story, mystery , and roleplaying widely considered one of the best Paizo has ever written. Hope to see you there! As a note, we use Discord and I have my own foundry server that requires no signing up. Nice and easy. The adventure itself is level 1-12. https://startplaying.games/adventure/cmlcjpeu300ncl40403cxls1w

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Tabletop RPG
Tabletop RPG
MOTHERSHIP
Mothership
Online
Campaign
Do Mechs Dream of Electric Targets
Players
2/4
GM
1/1
Mothership
en English

Do Mechs Dream of Electric Targets

Homebrew Homebrew
Horror Horror
-18+     -2-4 Players*     -up to 2x Weekly Campaign     -Expected to last up to 8 weeks     -2-3 hour sessions     -Discord voice, Roll20     -Sundays and Wednesdays at 8pm US central *Core players are set, if you would like to try it out as a one shot, you can join for a game and then decide if you'd like to stay. Homebrewed to perfection. -Armor tweaks for combat -After taking a wound you only get back half your HP -New weapons, gear, items for the setting -Mech rules adapted from Gordinaak and expanded upon -New classes Paimon II The harsh planet of Paimon II is a hellscape. Coca Cola, Osidiro Empirical, and Golidtor arms are some of the major players vying for control. Rich with oil, precious metals, and its position outside of a POWER's reach, no government has control here. The rings that orbit the planet are untouched, for those who attempted to recover them discovered wonderfully new life forms that made sure they did not report their findings. On the Eastern side of the Caidorin continent lies the un-zone. Ships fight to get away, animals fight beloved owners that dare lead them near it, and satellites decommission themselves over it. Having lighter gravity than average, mechs are employed heavily. They are used interchangeably with more standard infantry support vehicles. Often no taller than 2 stories nor wider than a big street, urban warfare proliferates across the globe. Note: Mechs here are often bipedal with no torso, just a cockpit with weapons mounted around it. Mechs with arms exist but are often more expensive due to the maintenance and complexity. Setting All companies import civilians to replace those lost in their corporate wars. The masses are led by a deceitful carrot, their prize harsh lives where they swim in useless precious materials. Silicon, Gold, and Titanium are used as currency, where only the corps regulate and use them to their potential. You are a mercenary, no better than a dog. Pilot, anti-armor unit, or soldier, you fight to survive. Whether you were born here or brought here, tickets out of here are rare and expensive... In the northern isles of Paimon II exist mines that cover entire landmasses. Recently, rumors have begun to spread that the corporations have dug too deep, too greedily, unearthing ancient beings. Fortunately the company rep assured you that those claims are false. You're simply being sent to quell bust some unions and safeguard the mines. You'll be paid the usual and work alongside their soldiers. Hmm, apparently a wide range of mercenary companies are also being hired to deploy in the area... Contract missions Players will be free to accept contracts where they'd wish. Their actions will effect their standings with the different companies and allow them to shape the war. Think armored core. Players can be mech pilots, anti-armor units, or supporting soldiers, each will have their place in every mission. Combat between them can be described as a rock-paper-scissors. Preparation for all combat will be important as lethality is maintained for all groups. Ambushes, tactics, and clever ideas will be necessary to get that high score. Players could even reject missions a session and go out on their own, but doing so will be expensive. Background events will continue and be shaped by decisions. Maybe one company prevails, maybe they are all defeated, maybe something terrible happens to everyone. Join and see! Please respond to the following if interested: You do not have to answer question 2 if intersted as a one shot.     -Do you have a computer with a good microphone and good connection? (also noise cancelling or a quiet background to not distract others)     -Would you be willing to do shorter sessions of 1-2 hours more than once a week?     -Confirm that you could show up reliably to sessions.     -What character would you like to play?

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse Of Strahd: Secrets of Ravenloft
Players
2/6
GM
1/1
Dungeons & Dragons 5E
en English

Curse Of Strahd: Secrets of Ravenloft

Roleplay focused Roleplay focused
Horror Horror
[5e 2014][Curse of Strahd][21+] Narrative-Focused Gothic Horror Curse of Strahd, Looking for players!! 6 Spots available! \~Not as Random as you may think\~ Most people are dragged into Barovia by accident. You weren’t. Each of you was taken — watched, tested, and chosen. Not by Strahd von Zarovich, but by something older that watches from the shadows of this land. The Dark Powers are restless, and they are searching for replacements. Potential successors. New rulers. New monsters. Barovia is a cage, but Curse of Strahd is a story that always circles one place in the end: Castle Ravenloft. The castle is watching you.Testing you.Learning what kind of darkness lives inside you. And whether you will break… or become something worse. \~\~\~ Hello everyone! I’m currently recruiting players for a weekly run of Curse of Strahd with some homebrew twists and additional material inspired by Van Richten’s Guide to Ravenloft. I'm a \*Huge\* COS fan and its very dear to me so im reserving the right to be very picky about my victi-, players,.. riiight. This will be a story-driven, character-focused campaign, with personal arcs/backstory elements that im gojng to weave in close to the story, hence Im being picky about my players. I’m a narrative-heavy DM, have been playing, 95% running, the game for about 10vyears, who enjoys players that engage with the world, each other, and the unfolding story. Game Details System: D&D 5e 2014 edition Campaign: Published Curse of Strahd (with homebrew additions) Platform: Online (Roll20/ voice on Discord) Time: Wednesdays at 7:00 PM EST Session Length: 2–3 hours Schedule: Weekly and consistent If you apply, please make sure this time works for you long-term. Table Vibe Narrative-focused and collaborative storytelling Players who actively engage with the party and story Gothic horror tone with heavy themes LGBTQ+ positive table 21+ group Dark humor is welcome, but always respectful and in good faith toward fellow players \*\*Player Activity\*\* (Important) I’ve had past campaigns struggle due to inactivity, so I want to be upfront about expectations. Player engagement and communication are important at this table. If someone becomes inactive or repeatedly misses sessions without communication, I will check in with them. However, prolonged inactivity or consistent no-shows will result in being removed from the campaign so the group can continue smoothly. This isn’t meant to be harsh—just to protect the game and everyone’s time. What I’m Looking For Team-oriented players People who enjoy roleplay and character development Respectful, communicative players who want to build a story together Folks who are excited about the tone of Ravenloft and comfortable with darker themes If you’d like to apply, please dm me and send: Name / what you’d like to be called Discord name Age (21+ required) Time zone Experience with D&D or Curse of Strahd (not required!) What kind of character or story you enjoy playing What interests you about this campaign’s premise Anything else you might want to share or explore in the Domains of Dread! Looking forward to assembling a great group to brave Barovia together.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The House of Lament
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

The House of Lament

Newbie friendly Newbie friendly
Horror Horror
A mysterious letter invites you to an eerie manor house in a forest of low-hanging fog. Are you prepared for whatever horrors might lurk within? This is a low-level horror-themed Dungeon Crawl adventure from Van Richten's Guide to Ravenloft, designed to introduce the setting of Ravenloft, D&D's primary world for horror adventures. Explore a creepy haunted house and untangle the mystery of what happened to its inhabitants! Use séances to communicate with the spirits in the house, and help put the spirits to rest! This campaign will run for 3-5 sessions, and will bring players from levels 1-3. We will be playing on Saturdays on Discord and Owlbear Rodeo @ 2PM PST. Session One is planned for March 7!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Endless City(Horror Campaign)
Players
4/5
GM
1/1
Dungeons & Dragons 5E
en English

The Endless City(Horror Campaign)

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello. Looking for players in the PST Timezone, though I am also accepting MST players as y'all are just an hour ahead.  Sessions are Thursdays: 10:30pm PST, typically 3 hour sessions. Experienced or Newbies welcome. Currently have 4 players who are consistent. About the game: Heavy roleplay and deadly exploration/combat - Mature and sensitive themes with a focus on Psychological, Supernatural and Existential Horror. Details about the story will be shared once you apply. Send me a message if you're interested and please be 21+ yea rs of age.

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Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
Masks of Nyarlathotep • Beginner Friendly
Players
0/6
Paid game
Paid game
GM
1/1
Call of Cthulhu
en English

Masks of Nyarlathotep • Beginner Friendly

Paid game Paid game
Horror Horror
Date: Wednesdays, at 5PM GMT Cost: 25$ per session SPG Link: https://startplaying.games/adventure/cmlpcd1f800a1jl041szje94t GM Profile: https://startplaying.games/gm/shatargat Note: The game will start with at least 2 players. Players should take their seats on SPG March 1921, Peru A mysterious name, Augustus Larkin, is gathering an expedition group with talented professionals. He claims that he will discover long-forgotten pyramids in the wilderness of Peru. It's a great opportunity for everyone to shine, being rich and famous. But there's a hidden truth: This mysterious adventure will be a start point of a huge, world-wide threat! Are you ready to face the dangers? Travel the world and fight against evil death cults? Take your seat and get ready for this long-term adventure to save the world! Call of Cthulhu is an easy-to-learn game that is open for everyone! The adventure will start with a prologue chapter in 1921 and the real plot with start at 1925. Starting at New York, you will travel London, Sydney, Shanghai, Cairo and Mombasa. It's a sandbox adventure, so there's no any order, but every action you will take will change the outcome! And the gamemaster is a member of Chaosium's Cult of Chaos GM community! That means you will be in good hands. What are you waiting for? Take the seat. Save the world!

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Tabletop RPG
Tabletop RPG
TOR
The One Ring
Online
Campaign
Moria: The Dark Descent • Beginner Friendly
Players
2/5
Paid game
Paid game
GM
1/1
The One Ring
en English

Moria: The Dark Descent • Beginner Friendly

Paid game Paid game
Roleplay focused Roleplay focused
Game System: The One Ring 2nd Edition Time & Date: On Mondays, at 5PM GMT Current Seats: 2/5 Session Cost: $25 Seat Link: Click Here for SPG Page GM Profile: https://startplaying.games/gm/shatargat Game Description: Third Age, 2956 Lands of Eriador is under the presence of shadows. New rumors spread in every couple of days. Protectors of the realm looking for ways to fight against it. Balin, son of Fundin, found a way that could be risky yet helpful. There is an artifact, buried deep into Khazad-dûm, that can banish the shadow. It may not be a permanent solution, but it could be a game-changer. A small and brave group needs to be gathered. And travel far into the gaze of the Abyss. They should delve deeper into Moria. They should possess the Heart of Durin. They should survive and bring it back to the council. The Heart should change the balance of everything. Moria: The Dark Descent is a custom sandbox adventure for The One Ring 2nd Edition. It's open for everyone who is brave enough to take their steps into the depths of Moria. Take your seat, draw your swords, bows and ax, and survive through the shadow!

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Tabletop RPG
Tabletop RPG
Alien
Alien
Online
Oneshot
Chariot of the Gods, Short Sci-Fi Horror Game, 4-5
Players
1/5
GM
1/1
Alien
en English

Chariot of the Gods, Short Sci-Fi Horror Game, 4-5

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello! I am a 22yo that has been getting back into TTRPGS, I am currently trying to do one-shots to get back into the flow of things. The Alien RPG caught my eye, specifically the cinematic mode, which is for one shots. I want to try and run the COTG module, which supposedly takes 4-5 hours in a single session. This module is inspired by old Alien movies, stuck on a ship with lots of drama sort of deal. Players will have agendas, motivations and everyone won't survive. It will be a very rough, horror-ish experience with fights between the character amidst chaos. You choose from pre-made characters and quickly get going, roleplay is very important in this TTRPG. Even if you are not good at roleplay, that is okay, beginners are welcome! It's just about having fun, and trying to survive. Of course, I am looking for serious players as the thematics themselves are firm. Once we find enough players we will settle on a date and so, if you are interested message me on Discord! (Discord name: ayanoayre)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Strahd Reloaded
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Strahd Reloaded

Combat focused Combat focused
Horror Horror
I’m looking for players to join my Curse of Strahd campaign. I run multiple tables, but right now I’m especially trying to fill three: • Sunday at 11 PM EST (4 players currently) • Friday at 10:30 am central  (1) This campaign means a lot to me. Curse of Strahd was the first campaign I ever played in, and now I’m finally getting to run it start to finish. I’ve put a ton of time, care, and love into making this something really special for the people at my table. We’re using the Reloaded version of the module along with premium assets and tools like Syrinscape, James RPG Art, Bardify, DM Andy, and more. I’m doing everything I can to make this a high-quality, immersive Foundry experience. If this sounds even remotely interesting, I’d love to talk. I’m passionate about this world and would be excited to have you at the table. Sessions are $15 and typically run 4–5 hours. TL;DR • I’m Clay — nice to meet you • $15 per session • Currently filling Sunday 5 PM & 11 PM EST tables • High-quality assets, immersive setup • 4–5 hour sessions • Curse of Strahd: Reloaded • Must have a stable internet connection  • must have a mic.  •18+

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The beginning of the end
Players
2/4
GM
1/1
Dungeons & Dragons 5E
en English

The beginning of the end

Homebrew Homebrew
Newbie friendly Newbie friendly
You and others chosen by something old an ancient have a shared dream. A city in ruins and the world swallowing everything whole. You awake confused and lost. You find through a painful process u have a branishing, an eye , this eye communicates through visions, pain, and ways uve yet to find. You and your party are being led to something or somewhere by a force who has chosen you for something great

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
5e Dark Late Medieval Fantasy Homebrew
Players
3/6
GM
1/1
Dungeons & Dragons 5E
en English

5e Dark Late Medieval Fantasy Homebrew

Homebrew Homebrew
Roleplay focused Roleplay focused
Hello my small group is looking to expand by about 2-3 players for my first longterm homebrew campaign. Preferably +20 in age please no minors. Despite the post bi weekly is also fine as im still getting everything together. As well as you do not strictly have to be from the EST timezone, ive played with many others from around the world. We are a POC, LGBTQ+, and Women friendly group but for clarity I am AMAB going by he/they  If you are interested please fill out this google form below and dm me once you have done so! https://docs.google.com/forms/d/e/1FAIpQLSe-_Q_Cn7mP2kQwTlqVlEPNM6xjK1hnTldBQ0BRcq0Hlgy_wQ/viewform?usp=publish-editor

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Calisade - The Tales from Blackwater
Players
5/6
GM
1/1
Dungeons & Dragons 5E
en English

Calisade - The Tales from Blackwater

Homebrew Homebrew
Roleplay focused Roleplay focused
Looking for 1 to 2 players for a gritty hard mode dnd campaign. The players are currently lvl 3. The game is online using foundryvtt and discord. Let me know if you're interested. Game time: Weekly Wednesday 5pm EST til 10pm EST Total players: 5(6max) (we have 4) Module: 5e 2014 homebrew Style: roleplay heavy, horror campaign in a frontier setting where your choices will shape how the town is rebuilt. More information:  Rules im running:  ⚔️ Blackwater Homebrew Rules (Player Version) 1. Mortality & Damage Everyone can die. Be careful—no safety nets. Critical Hits are brutal with “Crunchy Crits”: roll your normal damage + max on initial die, then double the dice for added damage. Example: 2H Longsword + Smite → 1d10+10 + 2d8+2d8 Lingering Wounds: Catastrophic injuries happen. Broken limbs reduce movement or effectiveness. Lost limbs require prosthetics or magic to restore. Eye or organ damage has mechanical penalties. 2. Healing & Potions Potions: In a bag → drinking = Action Easy access (bandolier, hand, etc.) → drinking = Bonus Action Potion types: Herbal = half normal Magical = normal Charged = double normal (requires spellcaster enhancement) If you drink as an action while potion is easy access → max HP restored. Resting: Short Rest → 1d4+Con per hour can be none a number of times per day as proficiency bonus Long Rest → 3HD+Con (if sleeping outside → 1HD+Con) Resting does not fully heal. 3. Leveling & Health Health stops increasing after level 6. Class features and feats still advance normally. 4. Magic Magic is rare. Common items are almost non-existent. Item rarity is shifted: Common → Rare Uncommon → Ultra-Rare Rare → Legendary Ultra-Rare → Practically unheard of Legendary → Legendary Artifact level Artifact → does not exist Magic items have limited charges and may break when depleted. Recharging costs spell slots and takes days. Magical Exhaustion: Sacrifice 1 level of exhaustion to boost a spell by 1 level, or 3 levels to cast without a slot. Unused spell slots: Chance for wild magic (10%) or mana burn (1 damage per unused slot). 5. Combat & Mechanics No racial darkvision. All races get +1 feat instead. Inspiration: Given at Session 0 (+1), then after each session for participation in end-of-session feedback. NPC Affinity: NPCs react to your actions. Skill & Save Degrees: Rolls matter: Nat 20 = extreme success, DC+5 = great success, DC met = success, DC-5 = severe fail, Nat 1 = extreme fail. Crits on Saves & Skills: Crit Success → no damage / best outcome Crit Fail → full damage / worst outcome Flanking: Canceled if party also flanks the same target. Dying Status: Downed players are in Dying state (think Gears of War): detriments of unconscious, 5ft movement. Hidden HP & Death Saves: Players do not announce them. Breaking this rule = warning → damage. 6. Sanity & Fear All characters must have a fear. DM-approved only. Sanity Track: Horrific events → sanity checks. Nat 20 = lose 1, Nat 1 = gain 2. 6 sanity lost → risk of long-term madness. Potential for Insanity: Character goes berserk, cannot be played normally. 7. Resurrection Requires a Resurrection Challenge. Party members contribute skill checks to help. Each resurrection increases base DC by +1 for that character. Failed resurrection → “Death Curse” (quest, borrowed time, etc.). 8. Flavors & Setting Fear & Roleplay Matter: Players encouraged to embrace fears and the world’s gritty reality. Rule of Cool: Beats all other rules. Caliburn Coins: Trickster god coins can: Buy items Roll on loot tables Automatically Nat 20 once per coin (may have funny consequences) 9. Crafting, Proficiencies & Languages Proficiency Training: Spend time between adventures to learn tools, languages, or cantrips. Teacher rolls DC 15; self-study DC 20 at disadvantage. Languages: 3 custom languages exist. Players can know 1 at start (Yak-ta). 10. Survival Rations: Last 30 days. Eat 1 per long rest. Skipping → 1 level exhaustion. Fishing: Roll d20 + modifiers for rods, bait, and environment to determine catch. 11. Session Rules & Conduct Respect players. No politics, discrimination, or harassment. Hirelings available: max level < party, 2–10 gold/day. 12. Optional Rules Homebrew content must be approved. Monsters & encounters are balanced for fun, not raw book stats. Weather, crafting, and modified spells exist—ask the DM for details.

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Tabletop RPG
Tabletop RPG
Fallout
Fallout 2d20
Online
Campaign
The Outbreak
Players
0/4
Paid game
Paid game
GM
1/1
Fallout 2d20
en English

The Outbreak

Paid game Paid game
Roleplay focused Roleplay focused
The Year is 2015, a pandemic has broken out and the dead have risen to eat the living. You all are a group of people who have to navigate through the decaying world around them and try to survive, and stay themselves in the process. Using a reflavored Fallout TTRPG system, we will be telling a Walking Dead esque story in which you all will have to manage your food and water supplies, make a home for yourselves while protecting it from the dead and living, as well as rebuild society in your own way. i’m open to doing this as a scheduled text game or a Vc game, in which i’m open to any time that works for everyone! I charge $15 usd per week, or roughly 60 a month! About the ST (Storyteller): I’m Simp, A 21 year old trans woman who is trying to get by with running paid long running ttrpg games. I’m a HUGE enjoyer of all things zombie; From project zomboid, to the walking dead, last of us, 7 days to die, etc!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
The Curse of Greywatch
Players
3/4
GM
1/1
Dungeons & Dragons 5E
en English

The Curse of Greywatch

Homebrew Homebrew
Newbie friendly Newbie friendly
Hi!  Looking for new players who are eager to start their first ever campaign! This is a survival horror based in a town called Greywatch. Campaign Overview: The Curse of Greywatch Night falls early in the frontier lands, and with it comes a silence the locals have learned not to question. Travelers whisper of shapes moving between the trees, of voices carried on the wind that don’t belong to any living thing. Most avoid the old forest roads entirely. Those who don’t… rarely arrive where they intended. Your heroes are among the few still willing to brave the journey. What begins as a simple passage to Greywatch Town becomes the first step into a land unraveling at the edges. The rain‑soaked forests hide more than wildlife; something ancient stirs beneath the roots, waking after generations of uneasy slumber. Villagers speak in half‑truths, clutching charms and glancing over their shoulders. The town’s leaders insist everything is under control, yet their eyes betray sleepless nights and unspoken fears. As the heroes investigate, they uncover a pattern of disappearances, strange symbols carved into trees, and a spreading sickness that twists both flesh and mind. The deeper they dig, the clearer it becomes: Greywatch is not merely threatened — it is marked. Something is hunting the town, and the forest itself seems complicit. Survival will demand more than steel and spellcraft. Supplies are scarce, allies are uncertain, and every night brings new horrors clawing at the edges of the firelight. The heroes must navigate paranoia, dwindling resources, and the growing suspicion that one of them may already be compromised. The question is not simply whether the heroes can save the town… but whether they can survive long enough to understand what’s truly stalking them.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Ashen Veil of the Forgotten Gods
Players
2/5
GM
1/1
Dungeons & Dragons 5E
en English

Ashen Veil of the Forgotten Gods

Homebrew Homebrew
Roleplay focused Roleplay focused
Ashen Veil of Forgotten Gods In the dying lands of Eurnia, the sky hangs heavy with smoke and prophecy. Five kingdoms claw at one another in a merciless civil war — not merely for power, but for ideology, faith, and the right to define justice itself. Steel sings in the streets. Temples burn in the night. Alliances are inked in blood and broken before the sun rises. Each race claims righteousness. Each banner flies beneath a different truth. And none are innocent. Yet while mortals spill blood in the name of conviction, something far older stirs beyond their sight. An exiled god — ancient, patient, and unspeakably cruel — watches from behind the veil. It does not seek worship. It seeks submission. The five kingdoms are but pieces on its unseen board, and its most desired prize lies buried beneath ash, betrayal, and prophecy. Into this fractured continent sails a band of strangers — adventurers from lands unknown. Outsiders. Unclaimed by banner or bloodline. They arrive chasing ambition, redemption, glory… or perhaps escape. But Eurnia does not reward the untested. Dreams here must be carved from bone. Trust is a luxury paid in corpses. And every shadow may whisper a god’s command. Will they survive the webs of intrigue tightening around them? Will they choose a side in a war that was never theirs to fight? Or will they become pawns in a divine game older than the kingdoms themselves? The Forgotten Gods are watching. And if they turn their gaze away… Only the abyss will answer.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Crooked Moon [$25 a session] [Thursday 6pm EST]
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Crooked Moon [$25 a session] [Thursday 6pm EST]

Paid game Paid game
Roleplay focused Roleplay focused
A ticket to Druskenvald waits in your hand. You never bought it- yet the Ghostlight Express has arrived. Board now, for the chosen… or the damned. Druskenvald is no ordinary land. Trapped in eternal twilight, ruled by a crooked moon, it is a place where folklore breathes, cults whisper in petrified forests, and nightmares walk in flesh. Every shadow hides a secret. Every choice has a price. You will land in Wickermoor Hollow, a valley of ancient rituals and unsettling devotion. Here, madness masquerades as faith, and curses hunger for new victims. WHAT AWAITS YOU     * Unravel the Darkness: Discover the pacts and powers buried beneath the soil.     * Embrace the Curse: Survive chaotic afflictions that twist your fate- or surrender to them.     * Become the Legend: Unlock grim subclasses and powers like the Harbinger Ranger or the Oath of Castigation Paladin.     * Will you bring dawn to Druskenvald, or will the crooked moon triumph, plunging the land into eternal night? Step aboard the Ghostlight Express. The story is yours- if you survive to tell it. Session 0 and Session 1 are free $25 a session https://startplaying.games/adventure/cmjh6oj64000gjp04cwz3cay0?ref=ckd7shh1c04fqbopk2s62a4i9

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Tigard
Campaign
The crooked moon
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

The crooked moon

Horror Horror
LGBTQ+ friendly LGBTQ+ friendly
Hello, I plan to do an in person game at my apartment. This is a module that my wife got and I am looking for a player or two to join us. We will be playing on tuesdays from 5pm-8pm pst.  It is based on horror folk-lore and I think the first couple pages give a good view of the setting: HERE ARE THE OLD FEARS. SURROUNDED BY LOOMING WALLS OF shrieking fog and forever trapped between dusk and the Witching Hour, Druskenvald is a realm made from the stuff of nightmares. Equal parts dreamland and afterlife, it beckons forth departed souls to be reborn into strange new folk that call this sinister place home. Lurking within the shadows of the night that never stops are ancient and terrible things that even the lord of the land forgot. Whether living or dead, heroic or humble, none are safe from the beasts that stalk the deepest woods and darkest hearts beneath the Crooked Moon. It is this ever-present crescent with the face of a grinning witch that makes Druskenvald a bit eerie, uncanny, and crooked. It is a vestige of the forgotten, primordial origins of the realm, casting a wickedly gleeful look upon the land as if weaving a plot that only it knows with an inevitably dire outcome. However, to nearly all who live throughout the domain's provinces, it has simply always loomed high overhead and provided much-needed light in an endless night so filled with terrors. Druskenvald (DRUSK-in-vabld) is a realm that exists outside the lands of the mortal and material. Enveloped in a seemingly endless expanse of eldritch gloom, it exists in a paradoxical state of limbo between the warring furies of life and death. Beyond the misty borders of this domain may lie countless worlds and afterlives, but Druskenvald stands apart-a self-contained demiplane where the living, dead, and everything in between can coexist. Within these confines is a landmass hewn into the shape of a crescent moon and a dark and roiling sea that stretches from its eastern coastline until it disappears into the haze. Looming mountain peaks to the north and south flank the lands between, forming an enormous continent-sized valley that nonsensically spans numerous environments in a relatively short distance and never experiences the turn of a season. The laws of nature and logic have no dominion over a place that is just as much nightmare and folktale as it is a land to explore. The mystifying nature of Druskenvald is made most apparent by the thirteen major provinces that comprise it. As if pulled from a child's storybook featuring a broad collection of varying tales, each of these territories has a wholly distinct biome, topography, and climate. From forest to moor, desert to tundra, swamp to farmland, they all exist side by side like a collection of bizarre patches stitched together upon a grandmother's quilt. Despite the uniqueness of each Druskenvaldian patch, travel between provinces is not especially difficult, and borders can be crossed with a simple step. Summary found online of the campaign: (The party will find themselves, recently deceased, standing on a platform ready to be ferried to Druskenwald by a ghost train. Not reaching their destination, the party instead ends up in Wickermoor Hollow, where they need to unpack the mystery of what is happening to them, and what it has to do with the residents of the town and the recently de-powered ruler of the lands.)

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Wheeling
Campaign
Avantris: Crooked Moon [Folk Lore/Horror]
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Avantris: Crooked Moon [Folk Lore/Horror]

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Hello all! My group is currently looking for one or two more players to join us for a weekly Saturday D&D game @ 6pm. As of right now, we are planning on running the adventure from the Avantris: Crooked Moon setting. It has a really interesting and haunting folk lore vibe to it, so if you’re into horror and Halloween aesthetics, you’re in the right place! Some key points! - Before our game starts, we would like that our group meets ahead of time to make sure everyone clicks. - Our group is a mix of beginners and experienced players, so if you’re brand new or you’ve played a bunch, still feel free to reach out! - Please be 21+!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
"Vecna: Eye of Ruin" Saturday Campaign [Premium]
Players
4/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

"Vecna: Eye of Ruin" Saturday Campaign [Premium]

Paid game Paid game
Adult Adult
Hello, my name is Dalon. I am a professional online Dungeon Master. I run fun narrative campaigns of classic adventures to homebrew stories for over 20 years of experience. My playstyle is 40% First Person Roleplaying, 40% Tactical Map Combat, and 20% Down-time Activity/Bar Crawling. We are always welcoming new or veteran players to join our ongoing games throughout the week. Please feel free to check out our latest games and send me a message for any questions. I am always around and would be happy to chat when I can. VECNA: EVE OF RUIN "After a few months, the cult of Vecna was defeated underneath the city of Neverwinter. The adventurers have been greatly rewards living in their new estate outside the city walls. They begin to continue their lives through an epic quest and recruit new potential candidates to help train a new generation. When the party reunites once more, they have been summoned to deal with the occult at the local graveyard. It is overrun by undead, and a few people are missing. Has the cult of Vecna returned, or is there a more sinister plot at hand? Will you take on the call? Game Details: System - D&D 2014 Party Size = 3 Minimum to 6 Maximum Time: Saturdays at 7PM - 11PM US CST Requirements: +Roll20 Account + Ages 18 and Over +Discord +Paypal (Payment set at $12 per Session or $30 for 3 Sessions Monthly Prepaid) +Headset (Mic required) +D&D Beyond Sheets (Optional for character creation) Included Features: + Dynamic Lighting, Theme music, & Backdrop scenes for Immersive RP. To join, please feel free to click the link and submit a Player Application. https://app.roll20.net/lfg/listing/438648/vecna-eve-of-the-ruin-saturday-campaign-2014-ver-dot

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Tabletop RPG
Tabletop RPG
KULT
Kult: Divinity Lost
Online
Campaign
Kult- Divinity Lost
Players
2/4
GM
1/1
Kult: Divinity Lost
en English

Kult- Divinity Lost

Roleplay focused Roleplay focused
Newbie friendly Newbie friendly
Game System: KULT- Divinity Lost Players: 2/4 (looking for 2 more) Location: Discord VC and Foundry VTT Language: English Age: 18+ (non-negotiable due to Kult's subject matter) Time: Haven't narrowed it down but GM and 2 players are in California (PST) so most likely Thursday, Friday, Saturday or Sunday evening. Requirements: Voice chat and headphones/ear buds to reduce echo and feedback. Built-in mic is fine as long as you're not using your speakers as the same time. Characters: Regular people. Everyone is starting as a Sleeper by Kult rules. No previous knowledge of Kult is required and even encouraged that you don't read too far into the setting, as learning about the lore alongside your character is more immersive and fun. Game description: Kult is a narrative focused horror game. It is pretty edgy and allows for all sub-genres of horror from body to psychological to cosmic to torture. The focus of our game, as with most Kult games, will be characters overcoming their own demons and in the process gaining a glimpse into the dimensions beyond our own. Think Silent Hill, Hellraiser, Gone To See The Riverman/Along The River of Flesh. This is not an ERP or a place for edgelord "extreme" horror so while not all subjects will be given the same level of detail and attention they will almost certainly all be addressed. Those with recent or unresolved trauma that are easily triggered by even the mention of certain subjects should consider not applying. I'm a big fan of subtlety in horror so I'll be tackling these issues with care and respect but I would prefer to not be too limited. If you have any questions feel free to DM me, and if you're interested in playing you can apply here: https://forms.gle/2dnh6o4sUEp1s9nE7

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Tabletop RPG
Tabletop RPG
TRAVELLER-CL
Traveller (Cepheus Light)
Online
Campaign
🚨 Shipwrecked and Comatose — GMT +0 Sundays 3pm
Players
0/6
GM
1/1
Traveller (Cepheus Light)
en English

🚨 Shipwrecked and Comatose — GMT +0 Sundays 3pm

Newbie friendly Newbie friendly
Horror Horror
sci-fi horror sandbox Inspirations: Alien (films & novels), Delta Green, Event Horizon, Akira, Troma films, Peter Watts, Philip K. Dick, Terminator, Cyberpunk, and 90s anime (the weird stuff). System: Cepheus / Traveller-derived / 2D6 No system knowledge required. Quick to learn. New players welcome. Style: Sandbox · Player-driven · Open world Exploration, problem-solving, in-character decisions, consequences, horror, and dark humour. The Setting The future is bleak, not utopian. Space is no longer a realm of starry-eyed pioneers — it’s a ruthless frontier dominated by megacorporations. Corporations strip-mine planets for resources, leaving behind toxic wastelands. Spacefarers are expendable labourers, numbers on spreadsheets, not heroes. The “Unknown” is real: ancient horrors buried in ice, mutated creatures, and the terrifying aftermath of hyperspace travel. Expect Corporate sabotage Body horror and psychological terror Splatterpunk violence and existential dread Content Warnings ⚠️ This game contains: Dystopian themes (oppressive systems, exploitation) Graphic injury, mutation, and medical trauma Alien horror and institutional cruelty Occasional Troma-esque absurdity A persistent sci-fi sandbox set in the near future. A world where corporations infest every aspect of life. You are a commodity. A number on a spreadsheet. You are expendable. To apply, send me a quick message with what you like about horror/Sci-Fi. Your experience with RPGs (by which I mean TTRPGs) - this is just useful so I know what support you might need Anything else you think I should know

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
[Paid] Curse of Strahd Reloaded, Pro GM!!
Players
3/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

[Paid] Curse of Strahd Reloaded, Pro GM!!

Roleplay focused Roleplay focused
Horror Horror
Ezmerelda, the famous vampire hunter, sits aloft her carriage not far from Castle Ravenloft holding the reins of her horses. She looks up at the massive dark castle nestled on the mountain side. The place is near impenetrable, but she stands ready to invade if she is needed. Her friends, adventurers like her, have gone inside after being invited in by the lord of the Land, Lord Strahd von Zarovich. This fancy dinner is a disguise on both fronts. They seek knowledge that will aid them to kill him, and he seeks to further toy with them, before finding a way to dispose of them. She waits anxiously, the sky dark, and rain pouring down on her. A bolt of lightning strikes the side of the tower, and she knows that something is wrong. Ezmerelda leaps into action, horses racing forward towards the gates. She hopes that she can make it in time to help her new friends, before they are killed like so many others before them. Hello! I'm Milo, and I'm looking for 2-3 more players for this game. We've been running it for a bit and had 2 players leave due to scheduling conflicts, unfortunately. This group is incredibly passionate, active roleplayers, and love the story and drama of it all. All of my games have deep lore, interesting NPC's, tie-ins to your character's backstory, and fun, but intense combats. Any level of experience is welcome, and I've helped more than a fair share of players get into D&D. If you're interested, you can always message me and ask any questions you have! Time: Tuesdays at 6 pm EST Seats open: 2-3 Price: $21/session on startplaying.games If you're interested, feel free to message me here or go to the link to find out more! https://startplaying.games/adventure/620dde2b064dfc31a6c39770

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Tabletop RPG
Tabletop RPG
Zero Archtyp...
Online
Oneshot
OLD FLAMES DIE HARD
Players
2/5
GM
1/1
Zero Archtypes
en English de German Spanish

OLD FLAMES DIE HARD

LGBTQ+ friendly LGBTQ+ friendly
Roleplay focused Roleplay focused
Free game played on the Discord server Rolling Languages (server to practice and learn languages) https://discord.gg/jxnKnEKnxf :Galician:  Unha aventura de amor, terror e melancolía. Un reencontro entre amizades e parellas vese retrasado por un tráxico incendio na vila de destino. Tras a recuperación da zona, parece que sería factible acoder! A vila resulta algo desoladora e a casa aínda está recuperándose pero son maiores as ganas de voltar verse e apoiarse. Serán suficientes para enfrontar o que ocultan as cinzas? O amor será suficientemente forte? Aventura de terror centrada nos vínculos do grupo, poñendo en xogo sentimentos, amizade, amor e sexualidade (opcional). Sistema moi sinxelo baseado en shadowshots. A aventura forma parte de Dama de Corazones, antoloxía de Shadowlands. :Spanish: Una aventura de amor, terror y melancolía. Un reencuentro entre amistades y parejas es retrasado por un incendio donde iban a alojarse. Tras la reconstrucción, ¡todo parece listo para el encuentro! El pueblo resulta algo desolador y la casa no está del todo lista, pero las ganas de verse y revivir emociones son más fuertes. ¿Bastarán para enfrentar lo que se oculta entre las cenizas? ¿El amor será suficientemente fuerte? Aventura de terror en la que la clave son los vínculos del grupo, que ponen en juego los sentimientos, emociones, amistad, amor, y sexualidad. El sistema (el de muchos shadowshots) es muy sencillo. La aventura forma parte de Dama de Corazones, antología de Shadowlands :English: An adventure of love, horror and melancholy Friends and couples were about to see each other again but sadly a big fire made it impossible. Currently the village is open again, not fully recovered but people can go there. You will! You're wishing to stay together again and support your friend or love to feel good again and help make their house a home again. Will their feelings be enough to confront what the ashes hide? Is their love strong enough? A horror adventure where the key is the group's bonds, bringing into play feelings, emotions, friendship, love, and sexuality. The system (used in many shadowshots) is very simple. The adventure is part of "Dama de Corazones", a Shadowlands anthology.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Mistbound Heroes: Curse of Strahd - 1 seat left
Players
5/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Mistbound Heroes: Curse of Strahd - 1 seat left

Newbie friendly Newbie friendly
Roleplay focused Roleplay focused
1 Seat Available – New‑Player Friendly | Weekly Curse of Strahd Campaign Thursdays | 8:30 PM–12:00 AM EST (UTC‑5) Hi everyone! I’m running a weekly pay‑to‑play D&D 5e campaign beginning with Curse of Strahd and expanding beyond Barovia into higher‑tier play if the group is interested. We currently have 5 players and 1 open seat after a scheduling conflict. We’ve just completed the Death House adventure hook, so this is a great time to jump in without feeling behind. The party is now level 3! What to Expect - Beginner‑friendly and inclusive table - Level 2–10+ play, with potential to continue further - A balanced mix of roleplay, exploration, mystery, and tactical combat - A dark fantasy / gothic horror tone (bleak, atmospheric, and story‑driven) About My DM Style I’ve been DMing for over a decade and focus on collaborative storytelling. I’m very much a “yes, and” DM and actively tailor the game toward what players enjoy most. I also use a custom Boon Point system that rewards roleplay and creative play with long‑term character customization options. Why This Is a Paid Game I treat this like a premium entertainment experience. Players pay $30 per session and get: - Access to nearly all paid content on D&D Beyond - High‑quality Foundry VTT maps, lighting, automation, and effects - Curated music, ambient sound, and handouts - Strong narrative integration of your character into the story - Out of game support for character development, tech, and more - A consistent, reliable DM who shows up prepared every week If you’re interested, here’s the StartPlaying link with full details: https://startplaying.games/adventure/cmj05li0f010jjg04lx2qufow?ref=cmigcnu0e0181l1048lciwrf7 Happy to answer questions; feel free to comment or message me directly!

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Hungry World - Homebrew Horror 5e Campaign
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Hungry World - Homebrew Horror 5e Campaign

Homebrew Homebrew
Roleplay focused Roleplay focused
(Originally wrote this as a reddit post, please mind the formatting lol) Hi folks! My name is Eli (they/he), I am a 28 year old enby DM with ~5 years DMing experience in 5e and I am looking for 1-2 players to round out our existing party and join my newest campaign called Hungry World! Hungry World takes place in the world of Esurio, where surges of wild magic have been sprouting up all over the world, scarring the landscape and warping the world as we know it. Your group will be tasked with finding out the cause of these surges, and discovering the answers to other mysteries along the way. I am creating the skeleton of the entire world and pantheon myself, taking inspiration from canon D&D lore, Critical Role, The Magnus Archives, The Thing (1982), real world mythologies (esp Celtic and Jewish, as those are my backgrounds) and some other fun stuff along the way. I am looking for players that can help create and fill out this world with me, leaving your own personal mark on this newly fabricated space. This game will be meeting every other week, likely starting Feb. 20th, at 8pm EST and will typically run 2-3 hours. The group already had session 0 so I will likely be having a 1- or 2-on-1 session 0 with whoever joins. Current Party: Tiefling Way of the Astral Self Monk Tiefling Swarm Keeper Ranger Halfling Wild Magic Sorcerer (I would like a cleric to join, as our last cleric had to drop out, but I have other plans if that isn't something you're interested in! Happy to share the pantheon I've made so far with anyone looking to play a cleric/religious character, just didn't want to completely overload this post with text moreso than I already have lol) Requirements to join - Be 21+ (current party is all late 20s/early 30s) - Have Discord and Roll20 accounts (sheets will be made on Roll20) - Be okay with having voice/video on during session. I prefer to have both voice and video, but voice only is okay too! - Be okay with session audio being recorded. This will be for private use, it will be uploaded to my google drive (which you will have access to) for posterity and note taking purposes. - Be okay with body horror, as that will be a fairly major theme in certain parts of the game. Also, if insects and/or trypophobia are an issue for you, heads up that a PC (and their art) have these as a big feature.         - Note, if you are okay with body horror in general but have a specific type that you aren't keen on (ex. eye horror), I'm happy to work around that and accommodate! - Be okay with PC death. I don't think I'm a particularly bloodthirsty DM, but I like a fun, brutal combat encounter from time to time. Note that I treat PC death seriously in my games, but it doesn't mean it will necessarily be the end of the line for your character (if you don't want it to be). There will always be an option to come back, but there is also the option to let your PC stay dead. - Be open and communicative with me. I'm not asking you to always answer me immediately, but I do ask that any conflicts (of time/scheduling or in game) be brought to me in a timely manner. Just want everyone to be on the same page. - Looking for a serious game that you will interact with outside of session time. I'm looking for someone who will do more than just "check in/out" for session time. I'm not asking for anything too intense but I really enjoy just talking about characters outside of game, even just as simply as sharing memes about characters. I really like a slightly higher level of engagement to really show that you are invested in the game. I'm not expecting this at all times, I'm reasonable and know life is busy and that absolutely always comes first, but any show of engagement outside of game would make me really happy. - Absolutely no generative AI, there is no room for that in my game. - Just be cool! No intolerance will be accepted at my table, we're all just here to have a fun and goofy (and-possibly-traumatizing-for-the-PCs) time 😊 Looking for (but not required) - Would prefer folks with some TTRPG/D&D experience, but players of all levels are welcome! - Players who prefer heavy RP and who aren't afraid to prompt RP themselves. - You don't have to be queer but I've played with mostly all queer groups (and the current table is all queer) and my world will be heavily queer (trans NPCs, NPCs with neopronouns, not a single cishet NPC lol). So long as you're cool and respectful, you're welcome at my table. General Game Vibes - I definitely prefer to run RP/character-centric games, but that does not mean things like combat and world exploration will be forgotten. I'd say it's gonna be about a 60/20/20 (RP/combat/exploration) breakdown, give or take.        - I also have a handful of NPCs already created that have little backstories in the game server and would be very happy to have PCs with history/connections to them (not required, I just love my little guys lol) - I prefer a bit more of a serious tone to my games, but I'm also all for laughs and goofs. I love adding humor into the game but at the end of the day, I just ask that the world/story be taken seriously. - There will be some heavy leaning into horror territories, especially body horror, but this is not an entirely horror themed campaign. It will still be typical fantasy with some horror elements to spice things up.         - Main themes: Corruption, Greed and Overconsumption         - Main horror themes: Body horror/transformation, loss of self/identity and loss of control/autonomy (there will be consent talks before this!) Character Creation Info - Starting at level 3 (unsure of where we will end, but this will be a long-term game, so likely into the higher levels/15+) - Pretty much all standard D&D/fantasy races, except for warforged (or any other "inorganic" races), are allowed. - Homebrew races/subclasses/backgrounds are allowed, but must be run by me first. - Any race with a higher than average speed (35ft+, like aarakocra, tabaxi, satyr, etc) cannot be a monk. You can be those one of races *or* a monk if you want, but you cannot be the combination of the two (I learned this lesson the hard way with a way too fast aarakocra monk PC in another game lol) - Rolled stat generation - HP can be fixed or rolled (if rolled, reroll 1s) - Password: Sunrise - Multiclassing allowed (your stats do not have to meet multiclass requirements) - Optional class features (from Tasha's) allowed - Milestone leveling - Everyone starts with 1 free Common magic item - Would love to get at least a small backstory document from each player so I can work their story into the game from the beginning. It doesn't have to be super in depth, but I would like at least a bit of deep thought put into the character's origin. If you give me a huge backstory document with lots of juicy details to sink my teeth into, I will be kissing you on the mouth (consensual/platonic). Just be willing to possibly change some details up to fit the world/story ideas I currently have! Homebrew Rules - Everyone starts with one free DM inspiration (free d20 reroll) and more can be earned with creative game play. - Sorcerers can be CON casters (instead of CHA). I will also allow other main class ability changes with some discussion. - Only rule I am taking from the 2024 rule set: Exhaustion (10 levels instead of 6, and subtracting current # of exhaustion levels from all d20 rolls) - Exploding crits (any die rolled to the highest value is rerolled and continually added to total damage until rolled below highest value). Ex: crit on 4d10, you would roll 8d10. If you rolled a 10 on any of those dice, you would keep rolling and adding until you roll that die below a 10. - "Beyond the Limit" spell slots (idk if this idea has an actual name lol). Basically, you can keep using your spell slots, even once you have run out of them, but at the cost of level(s) of exhaustion equal to the spell level of the slot Ex: a 2nd level spell slot recovered this way would give you 2 levels of exhaustion. I am still playtesting this idea, including playing around with the idea of allowing this for non-casters with class/race abilities, but it might change around a bit. - Sanity/Fear checks. I'm stealing this from Call of Cthulhu and will be using a fear system that could possibly lead to your PC developing phobias and other effects based on the horrific things you may encounter. - While I tend to stick to mostly RAW (rules as written), I'm also open to rule of cool when it would benefit the story/the enjoyment of the players. Other notes - Everyone is welcome at my table. I am a white queer enby, who is disabled/neurodivergent, and will always try my best to foster safe spaces for folks. - Safety tools are used at the table. I use lines and veils, X cards, TTRPG consent forms, after session unwinding/discussions and am open to others! - You're allowed to roll physical or digital dice, the only roll I ask for to always be rolled digitally is death saves. (Or if you wanna point your camera at your dice so I can see you roll, that works too lol) If you're interested, fill out the form below and I'll get back to you soon! Once I've reviewed the submissions, I will reach out via Discord so we can sit and have a chat to see if we might be a good fit! I'll likely need a few days to go over the submissions, so if I'm interested in your responses, I'll likely reach out by the end of the week (Feb. 7th). Form Link

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Tabletop RPG
Tabletop RPG
PbtA
Powered By The Apocalypse
Online
Campaign
Urban Shadows
Players
3/5
GM
1/1
Powered By The Apocalypse
en English

Urban Shadows

Roleplay focused Roleplay focused
Horror Horror
Recruitment Post: Urban Shadows in a Gritty, Divided Chicago Looking for a 4th(maybe a 5th aswell) Player for Urban Shadows - Political Horror in a Supernatural Chicago (we had someone dropout last minute due to a schedualing conflict, so we'll be doing a short session 0.1 hopefully this Thursday) Game: Urban Shadows 2nd Edition (Powered by the Apocalypse). Schedule: Weekly or Bi-Weekly, Thursdays 6-7 PM PST start time. Platform: Discord for voice, with optional support from Roll20. Materials: All core books and supplements provided via Google Drive. Tone: Street-level, morally complex political horror. Think the factional intrigue of The Wire meets the supernatural grit of The Dresden Files. This game explores hard compromises and characters with significant flaws. Players should be comfortable with dark themes and interpersonal tension. The Pitch: The Chicago Accords are rotting from the inside. The ancient treaties that keep the vampire courts, fae gentry, infernal powers, and mortal institutions from open war are strained to breaking point. Power vacuums form, whispers of spiritual corruption grow louder, and every faction is making a move in the shadows. You will play a flawed operator in this landscape, bound by Debts and desperate needs, trying to survive a city that consumes the weak. Current Characters Danny Deval, The Imp (Wild)     A shrewd and amoral supernatural artifact dealer. His establishment is a front for a thriving interdimensional trade in dangerous, exotic goods. He's always looking for the next big score to stay ahead of his creditors and the powerful & ambitious vampire lord of the White Court, Yakov Pritzker, who seeks to re-enslave his entire family. Isaiah Toomes, The Hunter (Mortalis)     An ex-cop turned dedicated demon hunter, hardened by the betrayal and traumatic death of his infernal-corrupted partner. His mission is now fueled by a zealous, specific prejudice against demons and infernal bloodlines, which he views as a corrupting plague to be purged. He's a workaholic struggling to protect the city while his family life crumbles. Coven, The Spectre (Night)     A merged entity of two spirits: a vengeful dead prophet and a tragically killed student. This unstable detective exists between worlds, investigating supernatural disturbances and fighting to protect the people and places that still tether them to the living. The City Awaits Your character will be integrated into the story from the first session, with established Debts tying you into our web of dangerous relationships. You'll enter a city where major factions—like the political White Court vampires, the ancient Fae, various demonic powers, the infernal Chicago Outfit, the mortal enforcers of The Old Standard, and the secretive holy order of The Covenant of Thornes — are all active players. There is room to build new factions together as your character helps sculpt the city's landscape.     How to Apply: Please send me a DM with:     Your experience with TTRPGs, particularly narrative games (PbtA, FitD, etc.).     A your assurance that you are on board with a darker, morally complex tone & intercharacter conflict.     I'm not interested in lone wolves even our Hunter has familial ties to the city. I want characters to feel like they beloved to the world, have stakes in it's survival & looking to effect some sort of change upon it.     Your confirmation that the Thursday 6-7 PM PST schedule works for you & comittement to a short session 0.1 (we already had a session 0 before someone dropped out due to a schedualing conflict) We're looking for a player committed to collaborative, character-driven storytelling in a tense and unforgiving world.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
The Unquiet Dead
Players
0/6
GM
1/1
Dungeons & Dragons 5E
en English

The Unquiet Dead

Roleplay focused Roleplay focused
Play by post Play by post
System: D&D 5e (2014) Platform: Discord, asynchronous play-by-post using Avrae, with the option to use Tupperbot Number of Players: 5-6 (+ any amount of observers) Starting Level: 1 Timezone: I am in EST and am usually available from 11am to 10pm, with less availability on Mondays due to my job. Different time zones are not a deal breaker as long as you have a decent overlap in my availability. Tone: A mix of adventure, horror, with a dash of humor. Death is absurd and life is short! Age requirement: 21+, with no current plans for allowing ERP. Campaign: This is my first time running DND (though I have previous experience in other systems) and I want to get a feel for running the system and what I'd like to do in my own original campaigns. We will be starting with Adventure Awaits Studio's one shot The Unquiet Dead at level one. I have made some minimal tweaks to the story and characters. If it is successful, we will transition into a full campaign and go from there. While the initial adventure will be short and relatively simple --I’m looking for players who will be able to work together long term and enjoy writing serious and thought-out characters. Bonus points if you really enjoy the roleplay aspect of things as well. If you find yourself drawn to those aspects of DnD, that’s exactly the atmosphere I’m aiming to create! Character Creation: For the purposes of a smooth game, I will keep homebrew to a minimum. I will also ask you to give your character a connection related to the story to give me opportunities to write in interesting narrative hooks. You can apply to the game using the following link: https://forms.gle/FMF3jciGvH2TvTyHA I will keep applications open for as long as it takes to find enough suitable players, but may continue to accept "observers" who merely wish to read the roleplay or would like to join at a later date in the event one of the players falls through.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Primeval Thule!
Players
3/5
GM
1/1
Dungeons & Dragons 5E
en English

Primeval Thule!

Homebrew Homebrew
Roleplay focused Roleplay focused
System: DnD 5e 2014/2024 Platform: Discord + Roll20 Timezone: MST Schedule: Weekly 5pm MST ~4-5 hours Players needed: 4-5 Start date: TBD Age requirement: 18+ LGBTQ+ FRIENDLY! :) “Before the great glaciers covered the northern world for the last time, there was an age of legends now forgotten in the modern world. Cities of barbaric splendor and brooding ruins from prehuman times were scattered across the great isles of the north. This was the land of Thule, savage and spectacular, a world of wonders and terrors. And it lives now only in the darkest depths of prehistory and half-remembered glimmers of myth. Thule is an alternate Earth, a world in which legendary places and creatures once existed and magic, dark and mysterious, held power over young and superstitious humankind. Its civilizations arose in a warm and lush northern world, but were erased from history by the ten-thousand year reign of the vast ice sheets. This is the age of Atlantis and Lemuria, of serpentmen and savage beasts, of star-demons and sorcery. From this mythical time we draw our oldest stories of deadly monsters and bold heroes.” The land of Thule is barbaric, wild, and savage. The jungles are teaming with bloodthirsty predators, the flora and fauna belong to a crueler and more primitive age, and the peoples of the wilderness are just as savage as the beasts whose home they share. The worst are unspeakably vicious and bloodthirsty. Headhunters, cannibals, and degenerate primitives who worship inhuman monsters and eagerly torture or sacrifice any who fall into their hands. Its city states are wicked places, dens of greed, crime, and callousness. Slavery is widespread, and secretive cults dedicated to forbidden gods lurk in the shadows. Thule’s lands are mysterious, and its neighboring islands are largely unexplored. Vast jungles and forbidding mountains and glaciers deter all but the hardiest and most determined travelers, hiding many secrets: Abandoned cities, the strongholds of inhuman powers, foul temples, degenerate tribes, and hidden lands ruled by obscene monstrosities. One should be ready for anything in the wilderness of Thule. Its magic is a secret man was not meant to know. Occult learning is fantastically ancient, predating the rise of humankind. This ancient lore is dangerous in the extreme, and the most likely outcome of taking up arcane studies is a horrible and grisly doom. Priests initiated into the secrets of their god’s magic are rare individuals who belong to secretive and mysterious cabals. The gods are inscrutable, and priests jealously guard access to their power. Magic is such a dark and esoteric field of study, users of magic are rare. Enchanted swords and magical treasures are similarly rare—the great majority of Thuleans have never seen a magic item and would likely fear and shun anyone they knew to possess one. Ancient evils threaten mankind and the reign of humanity is new and fragile; older races such as serpentmen, rakshasas, or genies lurk in many places. Their realms and kingdoms have fallen into ruin, but these ancient creatures dream of reclaiming what was once theirs. They hate and resent humankind. The further back one travels, the more horrible and aberrant the ruling powers of the world become. A handful of Great Old Ones—entities as old as the Earth itself, or even older—lie dormant or imprisoned in the desolate places of the world. Its heroes are freebooters, mercenaries, and opportunists and this is an age of bold, brawling, larger-than-life heroes. Adventurers are defined by their ambitions; they hunger for gold, glory, and power. Great causes or noble crusades are all very well, but most of Thule’s itinerant adventurers are in it to get paid. If all of that sounds interesting and you are also into in a more OSR style game where we try and track resources a bit more carefully and take care to handle things with more tables and random rolls, while keeping things fast paced and pulpy. Then keep on reading! I would like to run through at least the first adventure from the Primeval Thule Campaign Setting by Sasquatch Game Studio. The setting has a quite a bit of flavor in regards to Races, Classes, Equipment, Gods, Magic that we will go over during a session 0 and character creation (there's also a bit of info in the Player Application if you are curious.). I would like 3-5 relatively mature adults, preferably a group, who can meet up periodically at least once a week during afternoons/evenings at about 4pm MST for about 4-5 hours. Ideally with a good mic and a quiet place to play with few distractions. Here https://forms.gle/BikGsD3CawR3oXfA6 is the Player application and I hope to hear from yall. :) For more information here are a few relevant parts of the setting from the book. (https://drive.google.com/file/d/1pUwnoYKpVaa721UaW4OdZ6WQHTazNwm_/view?usp=drive_link) (https://drive.google.com/file/d/1-SQgknZNZ8UbHJlseCxGLt4SVGEepbNK/view?usp=drive_link) (https://drive.google.com/file/d/1ahJggbfFl3VLhCeaKd9ry7gTATK8NERk/view?usp=drive_link) (https://drive.google.com/file/d/1zIhpxOpIQAn37yhtjrqD3yhYr_GM0-3r/view?usp=drive_link) (https://drive.google.com/file/d/1JCl_PcTAV72wNcdEFgsPgbWkJNMJUSSu/view?usp=drive_link) (https://drive.google.com/file/d/1_yrOlBLUKZF7hrN2LqsfM5aDTyEjDY8D/view?usp=drive_link) (https://drive.google.com/file/d/1Scl9PLx-S5JeN0h11AZks3j0-6ZXqwQw/view?usp=drive_link) [Player companian] (https://drive.google.com/file/d/1XilqK33IdWmjXBlL_kmGPZDuEL4w5J-h/view?usp=sharing) [Player Referance Cards] (https://drive.google.com/file/d/1PYt4_GFqHF8kzUuF_W2dA0WQHyrbDtd-/view?usp=drive_link)

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Tabletop RPG
Tabletop RPG
Shadowdark
Shadowdark
Online
Campaign
Brave the Steppes of Altan!
Players
5/5
GM
1/1
Shadowdark
en English

Brave the Steppes of Altan!

Homebrew Homebrew
Newbie friendly Newbie friendly
Hey, everyone. I'm looking for 5 players tops who may be interested in joining a Shadowdark campaign I want to start up. It'll take place in a home brew region I'm working on, and the format for the campaign will be more sandbox in nature. We'll hex crawl heavily in this campaign and explore the region. We'll have a session 0 where we'll go over character creation, house rules, adventure set-up, and get to know each other a bit. We might have time to play for a bit, but that depends. The first dungeon we'll start off at is The Lost Citadel of the Scarlet Minotaur, and players will find themselves based at the town of Moonstone; a stone's throw from The Lost Citadel. Availability: Friday evenings. I'm shooting for weekly sessions, and for the sessions to run approximately 3 hours each. Who Am I? I'm someone who's been obsessing over TTRPGs for the last 2 years, but haven't had much luck in playing in person at the moment. I think there's something beautiful in crafting a story with friends, and seeing how a session/story unfolds as time goes on. I enjoy to read, and am a big fan of horror, and have been recently dipping into fantasy recently. I've DMed a few times for both DnD and Shadowdark, but want to get more experience in Shadowdark specifically. My pronouns are he/him, and I am a 32 year old male, and am very much looking forward to meeting other players in this community. What system will we be playing? We'll be playing Shadowdark, and for now be only using the core rule book and Cursed Scrolls 1-3. What tools will we be using? Owlbear Rodeo for VTT use, and Discord for voice communication. How to learn more about this campaign? Check out this campaign primer I've linked here: https://docs.google.com/document/d/1GryANnxw3MkHb_hXxckRn4FLyl8rue3qtegNct0hDUk/edit?usp=sharing How to join or get started? Please fill out the form below so I can learn a little bit about yourself. Thank you and hope to hear from you! https://forms.gle/AhQGwjygV7x27xin6

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Oneshot
Dark Ages Deadlands
Players
3/5
GM
1/1
Savage Worlds
en English

Dark Ages Deadlands

Roleplay focused Roleplay focused
Combat focused Combat focused
hello everyone im looking for players for a one-shot starting the 27th of february at 8pmEST Premise:caught for crimes you never committed and carted off, your wagon train is attacked by supernatural forces, you must survive till morning in the wilds of wallachia at the height of dracula's reign, will you survive?

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Tabletop RPG
Tabletop RPG
Firmament's...
Online
Campaign
Firmament's Ashes- Homebrew Sci-fi/Fantasy TTRPG
Players
4/4
GM
1/1
Firmament's Ashes
en English

Firmament's Ashes- Homebrew Sci-fi/Fantasy TTRPG

Homebrew Homebrew
Roleplay focused Roleplay focused
Firmament's Ashes is a sci-fi action system set in the far future, after a great human society's Faster-Than-Light travel technology ceased to function, trapping each solar system from one another. Megacorporations rule the Azalea System, and mysterious contamination has begun to spread, mutating humans into monsters. In addition, strange abilities called Authorities have begun to appear. Science is old and technology extremely advanced, while magic is new and something the players will need to explore and puzzle out for themselves. The system has two modes of progression- applying cybernetic, genetic, or contamination mods to your body, and acquiring new Authorities, and players can use both methods. The mods can be purchased, while the Authorities will need to be discovered. Basically the campaign will incentivize exploration and learning the secrets of the world and how the Authorities function, so anyone who likes figuring patterns out and solving puzzles might be a good fit. As a GM I tend to favor roleplay, but there will also be combat. Sessions will be 6:30 PM CST on Wednesdays Feel free to ask any questions you might have

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Critical Mass: Chain Reaction
Players
6/6
GM
1/1
Dungeons & Dragons 5E
en English

Critical Mass: Chain Reaction

Roleplay focused Roleplay focused
Homebrew Homebrew
While the tensions between the U.G.N. and The Golden Horde heighten, a party of adventurers are sent out to North Silica along the Black Silver River to uncover an ancient artifact that could change the tide of the coming war entirely. Critical Mass: Chain Reaction is a Weird Fiction / Fantasy Adventure campaign set in the homebrew setting of ATYMOS, using the D&D5.5e rules, along with custom homebrew backgrounds, species, and subclasses. The tone of this campaign is light-horror post-apocalyptic fantasy, weird fiction with a lot of geopoliticial set pieces. It will mostly follow average, everyday adventurers from the world trying to navigate it while dealing with people from various factions and nations. LGBTQIA+ characters are expected and normalized in this setting. Be prepared for strange encounters, dealing with cruel monsters, and encountering deadly NPCs and monsters. Not everything in this setting is meant to be fought, especially not by you.    REQUIREMENTS * Ability to play weekly on Wednesday, 5:30PM PST. * Access to a Discord account, and a browser. We will be using FoundryVTT as a virtual tabletop, and Discord to be able to call. * A baseline familiarity with the D&D 2024 Rules EXPECTATIONS * An interest in collaborative storytelling and roleplay * A willingness to work together with the other players and the DM * This is a 70/30 Roleplay campaign, we’ll be doing a lot of roleplaying and combat will be sparse but deadly. The main expectation is to be levelling up slowly, and facing few enemies, spending the majority of your time in roleplay and exploration encounters. To me, Exploration and Roleplay are the same. * Please try to be present for all sessions. Depending on how many players end up in the campaign (I’m looking for 3-4), we won’t have the wiggle room for characters to disappear for sessions at a time.  * I'm planning on having Session 0 on the 28th of January, starting at the regular time. * Show up without a character pre-made. This is a homebrew setting and a very specific group-goal, so I would like to work with you and the other players to create characters that work for this campaign. * While nothing is outright banned, please try and be mindful of the gameplay experience for other players, and yourself. If you try and build a character that can wipe out combat encounters in one turn but has nothing to do outside of combat, and everyone feels its unfun, expect to have a sit-down and discuss possible alternatives. * I will be experimenting with XP Leveling in this campaign, and have active discussions with players about how they feel about it. * If you have any questions about the setting or your character's place in it, I would love to have a 1 on 1 to discussion with you. * This is a given, but please be respectful to the other players. SETTING: The Setting of ATYMOS primaries takes place on the continent of Nostia, a gloomy and sodden land healing from the scars of an ancient war that ended the technological age. Cross-continental nations rise out of the ashes of the old world, and factions fight for control of pre-war resources and current day populations. Most will spend their lives living in small wooden towns, using scraps and whatever they can find to make the most out of their lives. Others are enthralled in geopolitics, working for or with various nations to help achieve larger goals or to make their way in the world. As the monsters of the Age of Heroes have adapted, so too will the citizens have to adapt, to survive in ATYMOS. You are all hired adventurers from the U.G.N., on a mission to retrieve a mysterious artifact from before the war. You will have to track it down, as the U.G.N. only know if it through whispered words and rumors, and deal with anyone else who has caught the sent of this mystery. The setting features all of the Core D&D Playable Species, along with two custom species, the Longdead and the Mechanoid.

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Tabletop RPG
Tabletop RPG
MorkBorg
Mork Borg
Online
Campaign
Morkborgvania
Players
3/5
GM
1/1
Mork Borg
en English

Morkborgvania

Homebrew Homebrew
Roleplay focused Roleplay focused
hello everyone I am looking for some people interested in playing a castlevania inspired creation of mine using a lightly modded version of Mork borg with custom classes inspired by the Netflix series and video games all built by myself Players will take control of 1 of 6 classes while these classes have starting abilities and gear their progression will be wholly unique to the characters you wanna portray as you unwittingly are trapped in Dracula’s castle a labyrinthian hellscape filled with monsters and his officers each holding a key to the final chamber which Dracula himself awaits in, only in his defeat or your deaths will you be free  monster hunter- a monsters worse nightmare and tracker Professor- many strange gadgets and potions this one can create dhampir-a daywalker that will even the playing field Sorcerer- spellslinger and healer forger- a special one able to bring back the dead in twisted forms to fight on for them thief- a brigand and cutthroat but also possibly your secret salvation Game will be played on Sundays  at 8pmEST and will be voice, but also theatre of the mind with some hand drawn mapping  on roll 20 game will start when all preparations are complete

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Welcome to Rought
Players
5/5
GM
1/1
Homebrew
en English

Welcome to Rought

Playtest Playtest
Horror Horror
I've been getting a small group of players together In order to try a ttrpg system I've been working on, it's completely playable and I have a rules doc if you would like. The game itself will be classic small town horror think carie meets shadow over innsmouth. Players will be traversing between two different words, one a small town by the name of rought where nothing is truly hidden and everything is kept secret.  The other a strange sprawling city drenched in a permanent night and half sunken below the sands. As previous mentioned this is a homebrew system so you don't need to have played a lot of dnd before, but some knowledge of how a typical ttrpg functions would be necessary. Will be almost entirely rp focused as you are playing regular everyday people who have never truly interacted with the supernatural. (That will change very shortly) So if any of this interests you please pm me and I'll be happy to answer any questions you have before welcoming you to the little town of Rought.  (said like rot, as in rotting)

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Tabletop RPG
Tabletop RPG
CoC
Call of Cthulhu
Online
Campaign
The Lost Pyramid - Masks of Nyarlathotep
Players
5/5
GM
1/1
Call of Cthulhu
en English

The Lost Pyramid - Masks of Nyarlathotep

Roleplay focused Roleplay focused
Horror Horror
About the campaign This scenario is one of the longest in TTRPGs. The story is about travelling the world and investigating a larger conspiracy on a global scale. The focus is roleplaying and investigation, but it will have it's moments of combay, but I don't care much for that, nor does this system itself. As it's classic to CoC, combat is deadly and the threats increase as the story progresses, so be prepared to replace PCs and create new characters and be clever to avoid death or worse, insanity. Story hook for chapter 1:   January 12th, 1921 Explorer Augusts Larkin is planning an expedition to the southern highlands of Peru, where he hopes to identify the site of a pyramid long forgotten by history. Following the discovery of a number of gold artifacts in the region, Larkin believes that he has found evidence that will lead him to their source. He is currently in Lima, planning the expedition, and is recruiting companions and possible backers. To apply DM me or check out this forms: https://forms.gle/1pPSpreLHUdsdfBA8

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Tabletop RPG
Tabletop RPG
RogueTrader
Rogue Trader
Online
Campaign
Rogue Trader 2.0: For Fortune and Glory
Players
4/4
GM
1/1
Rogue Trader
en English

Rogue Trader 2.0: For Fortune and Glory

Homebrew Homebrew
Horror Horror
Hello everyone! I intend to run a Rogue Trader campaign (by Fantasy Flight Games) using FoundryVTT with one seat available. All of the current players are personal friends and we'd like to welcome someone new to join us on this adventure.     Game will start running Friday the 23rd, jan 2026, at 7pm EST. Sessions will occur weekly after that, skipping sessions near or on major holidays. If you can't attend sometimes due to real life happening that's understandable, but regular attendance is expected and required.     A microphone is required, as well as Discord.     The ruleset is Rogue Trader, though the rules have been overhauled using Dark Heresy 2 and various homebrew rules to improve the experience. It's mostly the same game, just better.     We currently have an Arch-Militant, an Explorator and a Dark Eldar Wych. As long as you can fit in with that group your options are open.     I'm a novice GM who's simultaneously trying to modernize the Rogue Trader rules as they are kind of messy and I'm developing a Rogue Trader system on Foundry by hand for us to use. Expect some roughness around the edges, especially the first few sessions. If you're interested, just message me with your discord handle and I'll add you for a short talk to see if you're a good fit.

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