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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Court of Love, Sessions 0 &1 Free
Players
1/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

Court of Love, Sessions 0 &1 Free

Paid game Paid game
Roleplay focused Roleplay focused
ABOUT: It has been months since the Vermilion Wedding, the union between Victoria Ash of the Camarilla Toreador and Tegyrius of the independent Banu Haqim. While many Kindred believe this to be no more than an act of political unity to welcome the Banu Haqim into the Camarilla, the grand wedding itself has stirred long dead feelings of love and desire in other Kindred. Maybe this is the reason why the cruel Prince of Chicago has decided to spare the Hecata in her city instead of culling them and their human Kine like she would have in the past. And perhaps that is the reason why she has decided to let their lone Kine, Blake Samedi, choose who has her heart and who will turn her in the Embrace. Taking place at the Adler Planetarium, an Elysium, all courtiers will have a maximum of two weeks to win Blake's hand. Or maybe accomplish another goal unknown to those in attendance. Chronicle Tenets: 1. Your desires should be prioritized 2. Connection should be the ultimate goal, whether that's connection to others or a better connection with yourself 3. No fighting unless ordained by the Court Here is the StartPlaying page: https://startplaying.games/adventure/cmh3fw8d900f7l704y7wyehi3 Please message me either on here or StartPlaying if you have any questions or would like to join. Here is my StartPlaying profile if you'd like to know more about me!: https://startplaying.games/gm/noahmicah039 Additional Info: $20 per session after sessions 0 and 1. Session 0 already happened but a player left so I can do a second session 0 with new players 18+ players only Hosted on Discord (will receive server invite if approved) Games every Sunday at 9:00 am EST

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
New York Under Darkness-
Players
0/10
GM
1/1
Vampire: The Masquerade
en English

New York Under Darkness-

Live play by post Live play by post
Play by post Play by post
Welcome to New York Under Darkness Available clans: Assamite Antitribu Lasombra Antitribu Followers of Set Samedi Available Bloodlines: Mariner Gangrel Harbingers of Skulls Ishtarri Daughters of Cacophony Salubri Baali The City That Never Sleeps has always been a jewel for the Kindred. Its teeming masses provide endless feeding, its power structures offer ample opportunities for influence, and its cultural significance cements it as a place of prestige. But for decades, New York has been a battleground, ravaged by Sabbat fanaticism and lost to their bloody crusades. Base system: Play by post and voice with books used from vampire v20, revised and some others. But with a focus on v20. Any Homebrew?: None Language: English Setting: Modern-day New York City, freshly reclaimed by the Camarilla. Game Style: Narrative-driven, intrigue-heavy, with a balance of politics, mystery, and action. The Camarilla has clawed New York back from the Sabbat in a brutal campaign, but the battle is far from over. An Archon temporarily rules as acting Prince, calling on Kindred from around the globe to aid in restoring the city to its former glory, and securing it as a bastion of the Camarilla. New York is ripe with opportunity, but also rife with danger. What to Expect: All Levels of Experience Welcome: Whether you're new to Vampire: The Masquerade or a seasoned player, you'll find a place in this story. Now, for the first time in living memory, the Camarilla holds the upper hand. The victory didn’t come easy. The Camarilla launched a brutal offensive, clawing the city back street by street, skyscraper by skyscraper. The Sabbat were scattered, driven underground, or outright destroyed. But the fight left the city in shambles. Manhattan’s towers may still gleam in the moonlight, but the Camarilla’s grip is tenuous, the victory fragile. An Archon, appointed by the Inner Circle, now serves as the city’s acting Prince. This Archon has made one thing clear: New York must become a Camarilla stronghold once again. The Camarilla has sent word across the globe, calling for loyal Kindred to come to New York. From the ambitious neonates looking to make a name for themselves, to Ancilla seeking new opportunities, to elders fleeing unstable domains, After several princes the Domain of New York stood yet on the break of chaos, some princes died, some left the city in shame. And some, got forced to step down from their corrupt seat by the cities combined Primogen. Now, an Ancilla of clan Gangrel holds the seat. Weeks into his newfound power he seems to be a good fit. The city is in despair, cults of strange people, Sabbat packs roaming in the shadows, werewolf's in the forests. Despite the chaos, the Camarilla has not given up its claim. Warlord Karsh himself led a brutal war party against the remnants of the Sabbat, forcing them northward, away from the city’s core. Though weakened, the Sabbat have not been destroyed; they regroup in the shadows, licking their wounds and preparing for the next strike. Their exile has only made them more desperate, and desperation breeds recklessness. Beneath the surface, something stirs. Rumours abound of ancient artifacts tied to the six great clans of old, powerful relics thought to have been lost to history. Some say these artifacts could turn the tide against the Sabbat for good, while others whisper of even darker forces that might be awakened if they are found. And then there are the shadows that seem to grow longer by the night. Worse still, other things, older things, seem drawn to New York’s chaos. Whispers of apocalyptic cults, enigmatic Methuselahs, and something far older than Kindred echo in the dark alleys. This is the New York you step into. The Camarilla needs builders, warriors, spies, and visionaries. But survival in this city means navigating shifting alliances, uncovering buried secrets, and watching your back at every turn. The question is not just whether you can help reclaim New York for the Camarilla, but whether you can survive long enough to see what comes next.. Will you rise through the ranks of the newly established court? Will you seek out the rumoured artifacts of the six great clans and uncover their secrets? Or will you focus on rooting out the remnants of the Sabbat or worse, the ancient forces lurking in the shadows? Or will you be the next reason the Domain has to come together to fight? A City of Intrigue: Political manoeuvring, tense alliances, and backstabbing are just the beginning. Dark Mysteries: Ancient artifacts, shadowy threats, and apocalyptic whispers await those brave enough to seek the truth. Player Freedom: Your choices will shape New York's future forge alliances, betray your rivals, or become a power in your own right. All Camarilla city positions are open for players to run. Including Prince. Trailer Movie: https://drive.google.com/file/d/17vlgzs0Wwlwg9oO8TOjs8ZXZBVaLk4aK/view?usp=sharing invitation link: https://discord.gg/2HgE7q9ED9

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Reading
Campaign
DAV20: Constantinople, Not Istanbul
Players
3/5
GM
1/1
Vampire: The Masquerade
en English

DAV20: Constantinople, Not Istanbul

You are a member of a coterie of "Latin" (foreign) vampires trying to make their way in the largest city in the world in 1187. All skill levels welcome. Join us, and carve a piece of Constantinople for yourself. Game is hosted OFFLINE near Reading, Pennsylvania.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Murder at the Art Gallery
Players
4/4
GM
1/1
Vampire: The Masquerade
en English

Murder at the Art Gallery

Roleplay focused Roleplay focused
LGBTQ+ friendly LGBTQ+ friendly
Murder at the Art Gallery; A rules light, rp heavy, V5 chronicle. Wednesdays at 7pm EST, over Discord. Intro: Search for evidence, interview npcs, and keep track of clues; discover secrets, while desperately trying not to reveal your own… There's been a murder at the art gallery. This game will be a narrative focused murder mystery with a slight twist; the culprit hasn't been chosen yet, and it could be you! Before I get on with the rest of the post, there are two things I want to make clear: 1. This is my first experience with vtm, and with fullrunning a ttprg. Though I'd like to think I have a good idea of the rules, and I have experience running online roleplays, I may make some mistakes. I just ask for patience, and for you to not expect a 100% rules accurate game- I plan on having it be rules light for a reason. 2. This game will not involve or allow the use of generative AI in any way. I will not be using it (for anything, ever), and I will not accept characters that were created by it to any degree- whether it was used for images or to write backstories, or anything else. This is non-negotiable. 3. Oops there's a third thing; no bigots allowed!  At all. 😁 - Setting Background and Plot Overview: Lakefield Art Gallery has flourished in the past decade, as both a business…and a Kindred safe haven. Since the last Prince’s unstable rule came to an end, the gallery has come to be considered one of the safest places for Kindred in the area, even for those who reject Camarilla rule... Which is why the premises being host to a potential murder came as such a shock. Fortunately, there is no evidence of Hunter- or other mortal- interference; Quite unfortunately, however, is the fact that means it was an inside job.... As one of the four least likely suspects, you have been tasked by the Prince to investigate the matter; and report directly to him once you get to the bottom of it. …Though, is he right to trust you? Chronicle Details: This game will be story heavy, with roleplay- both with pcs and npcs- being particularly important.  It will also be slightly video-game like, with character profiles that update as you learn more. Though I will strongly encourage you to take your own notes as well, since the only evidence I'll be writing down for you is physical clues and alibis. Your choices and interactions will have a strong impact. Now onto the crime, I can't say much about it…for obvious reasons, but also because it hasn't been fully planned out yet.  Which is due to one point I'd like to clarify; I plan to randomize the culprit from a list of both npcs and pcs. If you absolutely don't want your character to be the culprit, feel free to let me know, and I'll remove them as a suspect- though please do so privately, to help keep some of the suspense. Session Zero will be this upcoming Wednesday (3/25), at 7pm EST. We will go over characters, which I'll try my best to help with if needed, and I'll decide who the murderer is 😈. (P.S half this post was written while sleep-deprived, so if anything is a little messy, that's why. I promise anything else written for this- at least stuff you'll see- will be better put together…mostly.)

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
Concrete Requiem
Players
4/4
GM
1/1
Vampire: The Masquerade
en English

Concrete Requiem

Newbie friendly Newbie friendly
Adult Adult
This is ideally going to be a high octane campaign. I am looking for an ST and 3 other players. We will be using discord voice. Session zero will start Sunday at 7-11 pm. We will be using the vampirev5characters app for character sheets. Concrete requim is roughly 40% action 40% roleplay and 20% horror. The die roll are final. No plot armor! No Deuce Ex Machina! Forget boring clubs. This campaign is about high speed chases and fire fights. Bring your most interesting and optimizd builds. Direct message me your build and what you would do against an SI strike team.

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