SAKE (Sorcerers, Adventurers, Kings, and Economics)

Overview

SAKE is a traditional tabletop roleplaying game with a touch of strategy game. It is a crunchy, modular, d20 point-buy game set in an early-modern fantasy world, with detailed systems for domain-building and overseas trading.

Description

In SAKE, you play the ruler of a domain, a merchant prince, a pirate lord or start as an adventurer with the goal of rising to power.
You delve into dungeons, explore pockets of the Otherworld to find treasures, make pacts with fickle gods, study dangerous magic, scheme to assassinate rivals, trade to gather resources and raise an army to fight wars.
SAKE is a full point buy system, which means all character development happens by buying skills and abilities using EXP gained from your character's personality traits and events during gameplay.
SAKE is designed to take place in an early modern (fantasy) world, with muskets and plate armour, cannons and galleys, rising capitalism and waning feudalism. With magic and gods mixed in.
The game's rules support more serious types of campaigns, like balancing between different political interest groups when playing domain ruler, or deciding how far one is ready to go when meddling with gods or magic for power that could save their party and/or domain.
SAKE comes with its own world – the Asteanic World – but it is by no means exclusive to it. It can be used to play in other early modern fantasy worlds, or even in Earth's similar historical period.

Additional links

sake.ee https://www.sake.ee/ - Official website drivethrurpg.com https://www.drivethrurpg.com/en/product/498064/sake-sorcerers-adventurers-kings-and-economics-full-rules - Full book

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