I Seduce The Dragon

Overview

I SEDUCE THE DRAGON is a bi-weekly actual play Dungeons & Dragons podcast, brilliantly produced and sound designed with the non-player in mind.  Hosted by a group of high-achieving women across wildly different fields, I SEDUCE THE DRAGON takes on tabletop gaming from a hilariously high femme perspective.

About the show

I Seduce The Dragon started as five professional women just trying to make friends and not lose our minds. A podcast? Nowhere on the vision board. But apparently, when you mix phenomenal chemistry with a bit of dice rolling, you get something very special.  Our DM, who’s also a professional editor and movie mixer, started chopping up our sessions into bite-sized 10-minute recaps to send to the players, because we’re sentimental nerds who like keepsakes. Then it hit us: these clips were hilarious. Like, painfully so. And what we’ve got—this brand of friendship, ruthless teasing, and charming, colorful storytelling—felt too good to keep to ourselves. No, we’re not actors (cue gasp), but you’ll still get top-tier roleplay because we’ve spent way too much time bringing these characters to life. We’re playing in the world of Icewind Dale: Rime of the Frostmaiden, but you might not recognize much beyond a few familiar names and snow-smothered landmarks. We didn’t just toss those plotlines into the snowdrifts—we lit them on fire for warmth.  Prepare yourself for character-driven shenanigans careening through the tundra like a pack of rabid yetis on a sugar high. So pull up a chair and join us in Icewind Dale.

Links

youtube.com https://www.youtube.com/@ISTDpod  - Youtube channel istdpod.com https://www.istdpod.com/  - Official website patreon.com https://patreon.com/ISeduceTheDragon  - Patreon page

Other entries

Beyond Tabletop
Tools & Platforms

Beyond Tabletop

Virtual tabletop (VTT)
English
Free
Beyond Tabletop is a streamlined, web based suite of tools designed to enhance both online and in person roleplaying sessions. Developed as a lightweight alternative to bulky virtual tabletops, it focuses on speed, simplicity, and real time synchronization using Google Firebase technology. It is built for players who want digital character sheets and tactical maps without the steep learning curve or high system requirements of more complex platforms. Description Beyond Tabletop is designed to remove the "baggage" often associated with digital gaming tools. It offers a clean, mobile friendly interface that works on any device with a web browser. The platform provides dedicated support for Dungeons & Dragons 5e and Pathfinder, featuring automated character sheets and a highly intuitive mapping system. Rather than replacing the tabletop experience, it seeks to modernize the traditional pen and paper feel through real time collaboration and easy link sharing. System Overview & Key Features [feat]Real Time Firebase Integration Every change made to a character sheet or a map is updated instantly for all connected players. There is no need to refresh the page or manually save progress, making it one of the most responsive browser based tools for tracking combat and health. Streamlined Character Sheets The platform includes built in libraries for core classes, feats, spells, and conditions for 5e and Pathfinder. These sheets are designed to handle the tedious math of leveling up while remaining flexible enough for homebrew customizations and unique character builds. Simple Tactical Mapping The map tool focuses on core utility over flashy graphics. GMs can quickly upload background images, place tokens, and draw shapes to define the battlefield. It includes a built in initiative tracker and status effect markers that are visible to the entire party. Device Agnostic Design Because it is a lightweight web application, Beyond Tabletop runs smoothly on smartphones, tablets, and laptops. This makes it a perfect companion for in person games where players want to manage their sheets digitally without taking up massive space at the physical table. Easy Link Sharing Sharing a campaign or a specific map is as simple as sending a URL. There are no complicated server permissions or software invites required, allowing new players to join a session and see the game state in seconds. Donation Based The full suite of tools is available for free. The developers maintain the servers through the generosity of the community, ensuring that there are no paywalls or subscription tiers blocking access to essential gameplay features. Additional links beyondtabletop.com : Official Beyond Tabletop website beyondtabletop.com/blog : Official development blog and updates

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Strange Table Fellows
Actual Play & Podcasts

Strange Table Fellows

English
Dungeons & Dragons
Actual Play
You ever start a Game of Thrones review podcast and then decide that actually you’d much rather push “publish” on your home TTRPG game instead? No? Just us? Well. We are a strange bunch, it has to be said. We’re a group of good friends, who are sometimes a tad irreverent, all with a passion for storytelling and adventure. After discovering the amazing way that storytelling could come to life through TTRPGs, we further fell in love with the idea of playing out space fantasy stories through the game of Starfinder. Thus, our first full length podcast, the Apollo Protection Agency, was born! The STF Network continues to grow; we now have a our second full AP show, an increasing Twitch presence, specialized talk shows, and exclusive Patreon content. Our library continues to expand along with an amazing community that supports us. Shows Drift Delvers Drifting in the space above Absolom Station, the strange Anomaly Beacon remains a mystery even five years after the Siege on Absalom Station. Shrouded in a force field, top drift scientists have tried to break through to no avail. The Church of Triune is now claiming that this new drift beacon should fall under their domain, claiming it as a mystery belonging to Triune and rumors are starting to swirl that Triune Priests say they are close to breaking through the Anomaly Beacons’ force field, jeopardizing Absalom Stations hold on the object. Councilwoman Rajni has gathered a highly specialized group of scientists - specializing in niche fields with differing perspectives from traditional scholars, will they be able to finally understand the Anomaly Beacon? Things however go vastly awry when the scientist teams ship is waylaid by space pirates and an even more anomalous event than the Beacon sends the team hurtling through space and time - unstuck from reason and logic - and the crew must not only find a way home, but manage to survive long enough to make it there… Apollo Protection Agency Come join the Apollo Protection Agency as they encounter threats across the Pact Worlds! The challenges they face are at times overwhelming, but as the camaraderie between the crew grows, so too does their determination to never back down from a worthy fight. The crew started Season One by tackling AGAINST THE AEON THRONE, brought together by a common friend to come fist-to-face with the Azlanti Star Empire. Season Two gets darker as the crew is unnerved in SIGNAL OF SCREAMS and our adventure takes a bit of a twist in the horror direction. Fear not, our epic crew gets their chance to shine as they rumble their way into DEVASTATION ARK for Season Three! Resident GM, Adam Kelly, guides the rest of the crew through these adventures with an eye for allowing for character relationships to flourish and to let storytelling to take center stage alongside dramatic starship combats and fights that can turn on a dime. Meet memorable characters from the vast reaches of space, cheer as the crew defeats a stubborn foe, and gasp in terror as Adam inflicts terrible, horrible fates upon our favorite characters. It’s a roller coaster of emotions. Come along for the ride! Live and Let Fly STF's own Zac Evans steps behind the screen to GM a crew of misfits and personalities more concerned with earning enough credits for beer and a cheeseburger than they are with saving the galaxy. Under the guidance of their greenhorn captain, Roland Mons Gelidus, the crew get their hands dirty as they wrestle with the hard cases of dangerous trade routes and the weight of the corporate thumb. They'll encounter a wide cast of characters in their pursuit to impress clients and get paid, before the competetion swoop in to take their jobs right out from under them. Strap in for a long haul as Zac leads the crew through the turbulent world of galactic trucking, nebulous time, and space goblins. Under The Table The dust kicks up on your boots as you stride through the smog filled streets, under the watching eye of the towering brass spires and feeling constant unease, knowing that all around you are ne’er do wells and outlaws, making it a hard place for an honest citizen. Even harder when the biggest scoundrels out there have badges, authority, and a willingness to use that leverage to make life richer for themselves at the cost of everyone else. Join the Strange Table Fellows as we make our first on-air journey into the world of steampunk and fantasy in a new game from Paizo - OUTLAWS OF ALKENTSTAR, a Pathfinder 2e adventure path! Links thestfnetwork.com - Official website youtube.com - Youtube channel feeds.blubrry.com - Podcast feed discord.gg - Discord server patreon.com - Patreon page

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Lodestar
Tools & Platforms

Lodestar

Virtual tabletop (VTT)
English
Free
A local-first battlemap display tool for game masters. Cast a map with fog of war to a second "player" screen while you control everything from a private GM panel. Lodestar runs entirely in the browser with no build step and no dependencies. It runs entirely in your browser. No install, no account, nothing to download if you don't want to. You open it, load a map, click "Open player display," and drag that window over to your second screen. You control everything from your own DM panel, and your players only see what you choose to reveal. /images/general-media/1780915788_spLeMCfy.pngLodestar is completely free and open source, so you can use it, fork it, or tear it apart however you like. Maps — load high-resolution map images from local disk; pan and zoom freely. Player display — open a second window, drag it to another screen, and cast the map to your players. The player window can go fullscreen. Fog of war - Trace polygon areas and click them in reveal mode to show/hide on the player display. - Name polygon areas with a GM-only label. - Paint or erase fog with a round or square brush of adjustable size. - GM sees fog as an adjustable tint/opacity; players see solid black. Multi-floor — build multi-level locations; each floor has its own map, fog, tokens, and stairs. Navigate with the on-screen floor widget. Stairs — place GM-only staircase markers that link floors; they scale with the grid and zoom and are invisible to players. Tokens — drop, drag, label, color, and size them in grid cells; they snap to the grid and appear on both displays. Grid — toggle and adjust size, offset, color, opacity, and token snapping. Ping — Alt+click draws an animated marker on both displays. Measure — reports distance in grid cells and feet. Splash / blackout — show a splash image or a plain black screen on the player display instead of the map. Library — save full setups (image, grid, fog, tokens, floors, views) to a local IndexedDB library; export/import the whole library as JSON for backups or moving machines. When you save a map, it's stored locally in your own browser, not on a server somewhere. Nothing gets uploaded, so your maps stay on your machine. The catch is that the saved library is tied to the browser and device you saved it on, so it won't follow you to another computer or survive clearing your browser data. If you make maps you want to keep, use the Export button to save your whole library to a file. That file is your real backup, and you can import it on any device. Links uncleplants.github.io - Lodestar web app(no download) github.com - Source code

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