Dragon Friends

Overview

Dragon Friends is a
Dungeons & Dragons https://groupfinder.eu/library/dungeons-dragons-55e-2024
comedy show where a bunch of Australian dickheads muddle their way through a campaign. Fortnightly podcast, monthly live shows. Join comedians Michael Hing, Alex Lee, Demi Lardner, Edan Lacey & Simon Greiner, as well as their trusty bard Tom Cardy, as they continue to willfully misunderstand the world’s most beloved roleplaying game.

Links

thedragonfriends.com https://thedragonfriends.com/ - Official website thedragonfriends.fandom.com https://thedragonfriends.fandom.com/wiki/Dragon_Friends - The Dragon Friends Podcast Wiki spotify.com https://open.spotify.com/show/5oaRbBlvaAkuEE4cILfZdk - Spotify feed patreon.com https://www.patreon.com/dragonfriends - Patreon page

Other entries

Dork Day Afternoon
Actual Play & Podcasts

Dork Day Afternoon

TTRPG
English
Actual Play
Dork Day Afternoon is a table top role playing game, actual play podcast. We're not professional voice actors, writers, producers, musicians, or media moguls (not for a lack of trying).  We are a group of people that have had so much fun playing TTRPGs, that we thought we might see if other people would like to listen in on our games. DDA's roots were cultivated and nursed to life through the glorious game systems of Dungeons and Dragons, AD&D, Pathfinder, Starfinder, Shadowrun, Twilight: 2000, Delta Green, and the most beloved... Hero Quest Shows Two Past Midnight DDA's actual play campaign of Twilight 2000 4th edition game system. Twilight: 2000 is a role playing game about a "World War III that never was". Our character's begin the campaign lost and stranded in a war torn Poland during the year 2000. Join us each week to hear how they keep body and soul intact as they search for a way home. The balloon has gone up and the clocks have stopped, but time marches on... Rogues of Vättern Dork Day Afternoon heads to Sweden where we'll be taking a "deep dive" into "Hostile Waters", Free League's rules and setting supplement, and to see how 2nd Marine Division has faired in the post apocalyptic world of Twilight: 2000.  Join us as we follow a small group of intrepid Leathernecks from small crafts platoon to see how they navigate the fjords of Sweden and the turbulent waters of the new political landscape. Will they complete their mission? Can they make it back home? Will they improvise, adapt and overcome or will they be doomed to the icy deep? Oorah! Encore of the Lost DDA's play through of the Extinction Curse adventure path written for the Pathfinder Second Edition game system, published by Paizo, Inc. Join us as we gracefully stumble through circus crowds and the Pathfinder Second Edition rules. Our intrepid adventurers put on a show...while putting on a show...while trying to unravel ancient mysteries. Links dorkdayafternoon.com - Official website youtube.com - Youtube channel patreon.com - Patreon page

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Worldographer
Tools & Platforms

Worldographer

English
Free
Paid
Worldographer is the easy to use world, kingdom, city, village, dungeon, & battlemat map maker for Dungeons & Dragons (D&D) and other role-playing games (RPGs). Make maps from scratch in minutes or let the program auto-generate a map you can quickly customize. Next Level Map-Making By keeping the software focused on a few specific map styles, the maps are easy to create and modify. Useful generators will auto-generate many types of maps: a world, region, city, village, shop, house, and more! /images/general-media/1774442116_n6q5GtpT.jpg Screenshot of a world map at the continent level. Hundreds of icons are built into the software, but with the pro version you can add even more. We've made thousands in other map icon packs, but any common image (.png preferred, but .jpg & .gif can also be used) can be added. Links worldographer.com - Official website store.inkwellideas.com - Software & Icon Sets

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Draw Steel (2025)
Tabletop Roleplaying Games

Draw Steel (2025)

English
Complex
Rules-medium
Draw Steel is a tactical heroic fantasy tabletop roleplaying game designed by Matt Colville and the team at MCDM Productions. It is built to provide a modern, cinematic alternative to traditional d20 fantasy games. It focuses on high action, tactical depth, and ensuring that every player character feels like a legendary hero from the very first level. The system it is a spiritual successor to is Dungeons & Dragons 4th Edition Description In Draw Steel, players take on the roles of Heroes. Unlike other systems, the characters are heroes from the start. The characters are already capable of taking on the world and whatever threats may arise. The system encourages a highly tactical approach to combat encounters, promoting teamwork and clever use of abilities to control and affect any battlefield they might find themselves at. System Overview & Key Features The 2d10 Core Mechanic The game abandons the d20 focus and instead offers two ten-sided dice (2d10) instead. This creates a better mathematical average and becomes more predictable and reliable. No To Hit Rolls Draw Steel eliminates the traditional roll to hit. Instead, heroes automatically hit their targets with their primary abilities, but they roll to determine how much Power or impact the effect has. This keeps the game focused on making meaningful tactical choices rather than wasting turns on a miss. Heroic Resources Each class manages a unique resource, such as Focus or Valor, which builds up during a fight. These resources are spent to activate powerful Signature Moves and Heroic Abilities, ensuring that combat has a rising sense of drama and escalation as the heroes grow more powerful the longer a battle lasts. Tactical Movement and Forced Position Combat is designed for a grid. Many abilities do more than just deal damage; they allow players to slide, push, or pull enemies and allies across the battlefield. Positioning is vital, and the environment is intended to be a weapon that heroes can use to their advantage. Tiered Success Action resolution often uses three tiers of success. A low roll might provide a success with a cost, a middle roll is a standard success, and a high roll is a spectacular success that might trigger bonus effects or additional damage. This ensures that every roll contributes something to the ongoing narrative. Links mcdmproductions.com - Official MCDM Productions website mcdm.gg - MCDM community and developer portal

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