Call of Cthulhu (2014)

Overview

Released in 2014 by Chaosium, Call of Cthulhu 7th Edition is the latest version of the cult-classic cosmic eldritch horror role-playing system originally launched in 1981. The story is based off of the  literary works of H.P. Lovecraft and lovecraftian works. Instead of setting the players up as heroes, the characters are regular investigators who are exploring cults, forbidden knowledge and various eldritch-cosmic entitites and threats. Description Occupations in the game for the characters include academics, reporters, and private investigators. The gameplay loop revolves around uncovering information, analyzing clues, and evading dangers. As the supernatural elements in the game are considered more powerful than the investigators, they have are not expected to actually confront most of the threats head on. Instead they usually have to resort to avoiding or escaping any situation that may arise. Combat is lethal and usually leads to characters getting permanently killed or pushed to insanity (which eventually is the same).  System Overview & Key Features
Percentile Framework (d100) Every action is resolved by rolling two ten-sided (d10) dice to get a result from 1 to 100. If you roll is equal to or under your skill rating, the action is deemed a success. This approach simplifies the mechanical process of the game, as there are no complex tables to keep track of and compare to decypher whether it is a success or failure.
Pushed Rolls If a character fails a skill check, they may attempt to "push" the roll, allowing for a second attempt. This requires the player to come up with a new, more desperate approach to performing the task. If this subsequent pushed roll also fails, the Keeper describes a severe and immediate negative consequence.
Sanity and Madness A core mechanic of the system is the tracking of mental stability. Investigators lose points from their Sanity gauge when exposed to anomalous creatures or disturbing truths. Drops in Sanity result in the character experiencing temporary or permanent forms of madness, which can manifest as new phobias, delusions, or a temporary loss of player agency over the character.
Bonus and Penalty Dice To account for situational advantages or disadvantages, the game employs a system of bonus and penalty dice. If a character possesses a distinct advantage when performing a task, an extra d10 is rolled and taking the higher result. A disadvantage means rolling an extra d10 and taking the lower result.
Combat Lethality Physical altercations are inherently dangerous by design. Investigators possess limited hit points, and the damage output of both conventional firearms and anomalous entities is high. Recovery mechanics are slow, simulating realistic healing times. This structural lethality serves to discourage combat and incentivize stealth and investigation.
Expendable Luck Players can spend points from their character's Luck pool to retroactively lower a dice roll. The points are subtracted on a one-to-one basis until the dice result qualifies as a success. This ensures that the Luck pool is a limited resource which should be used and utilized in the most critical situations.
Additional links chaosium.com https://chaosium.com - Official publisher website and digital storefront drivethrurpg.com https://drivethrurpg.com/browse/pub/2/Chaosium - Digital repository for official scenarios and sourcebooks

Active games and players

CoC
Call of Cthulhu
Nottingham
Campaign
Nottingham gaming group
Players
2/6
GM
1/1
Call of Cthulhu
en English

Nottingham gaming group

Roleplay focused Roleplay focused
Horror Horror
We're presently looking for new players.  We've been running gaming sessions at a historic pub in Nottingham for the last 10 years. Right now, we're about halfway through a masks of nyarlathotep campaign.  If gaming, beer, insanity and cosmic horror that man was not meant to wot of are your thing, we have exactly what you need. Oh, and beer.

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CoC
Call of Cthulhu
Lockport
Campaign
Call of Cthulhu 7th edition
Players
4/5
GM
1/1
Call of Cthulhu
en English

Call of Cthulhu 7th edition

Roleplay focused Roleplay focused
I'm looking for 4 more players who are open for gameing in Buffalo/ Lockport area. We meet every Saturday any time from 12pm till 10 pm me and my one friend like to play board games as well either before or after we play RPGS. I will be starting with a home brew Campaign of Call of Cthulhu 7th edition modern rules. The Campaign will be set in the 1970's in California. If interested please feel free to reach out to me thank you. Oh PS if interested in board gaming as well we have a huge selection between me and my friend Brian.

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CoC
Call of Cthulhu
Online
Campaign
Rapito Peak
Players
1/4
GM
1/1
Call of Cthulhu
en English

Rapito Peak

NSFW NSFW
LGBTQ+ friendly LGBTQ+ friendly
This is a NSFW Call of Cthulhu campaign that I'm aiming for 3-4 players playing. This will be done in Discord at 8-9:30 EST. I will be running this weekly when I'm able. This is NSFW so there will be dark themes, graphic descriptions, and overall kinky shit. Baseline CoC knowledge is preferred but not needed. I am not lgbt but this is lgbt friendly. When you send in your application, also send a list with your kinks and limits. IF YOU DON'T HAVE A COC CHARACTER SHEET YOU WILL NOT BE ACCEPTED. Use point buy system. Setting: The town of Raptio Peak, Oregon. The town resides in the dead center of a badlands, on hoodoo that is so wide it's become a plateau. The ground surrounding the hoodoo is incredible fertile, with a small underground river running underneath it with caves providing the towns main source of food, mushrooms. The people who live there have become coarse and hardy from subsisting off of mushrooms and the grains from the river. Campaign: Strange happenings have been going on in Raptio Peak. One day ago, the railroad shut down. One hour ago, a strange, bare chested woman was seen blowing a horn before riding off into the night. One second ago, the town church burst into flames in the middle of service. No one knows if this is a regular old demonic possession or if there's something more sinister at hand, but one thing is for sure... No one is safe tonight. Character Options Prudence: A pious 18yo single girl. She has straight strands of straw colored hair, a pale complexion, and eyes the color of the sun at dawn. Having been raised in Raptio all her life, she's dying to get out and see the world she's read about in her books and scriptures. Joseph: A hardworking 24yo single man. He has brown auburn tufts of hair, a strong, tanned body, and eyes like the midday sky. He was born and raised in Raptio Peak and dreams to someday see his grandchildren running along the plains of green grass he planted and tended. Nike: A determined 53yo divorced woman. She has loose strands of salt and pepper hair, a toned, fit figure for her age, and eyes cold and black as the ocean. She has explored the better half of the Midwest and has decided to settle down here. She says it's because she can see the sunrise from where she lives. Winchester: An easygoing 40yo businessman. With a gleaming bald scalp, a rotund body, and a tiny, beady eyes, he's looks like a very stereotypical wealthy man. He's on a business trip and decided to stop in this town for the night, the night before the train broke down. There may or may not be secret info about the characters and their motivations depending on who you choose Specific kinks that might appear in universe: Futanari, Gender Swap both ways, Musk, Pheromones, Non-con, Eldritch horrors, tentacles, mind control, pegging, chastity, whatever looking down on a woman because she's old is called, orgasm control and denial.  Specific kinks that will not be there: Snuff, Scat, Watersports, Bestiality, Gore, fucking dead bodies and everything under those umbrellas.  If something's hot, I'm probably gonna do it, but those are the guidelines on kinky stuff. If something is making you uncomfortable, react with an X emoji. Other then that, hope to see you soon.

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en English
DND5E
Dungeons & Dragons 5E
...
Vestfossen
Online
Zephir1991
Hi, I’m Zephir1991. I’ve been enjoying tabletop roleplaying games for around 16 years, with Dungeons & Dragons being my main passion. I both play and host games online, mainly through Discord, with a small group of players that meet weekly. Right now I’m running several campaigns including: • Chains of Asmodeus (On pause) • Critical Role: Call of the Netherdeep (Saturdays) • Out of the Abyss (Mondays) • Icewind Dale (starting soon) (Thursdays) My usall play time is 8pm (GMT norwegian time) and usally play for up to 3 hours. I’m also currently a player in Curse of Strahd.(Fridays) I’m always happy to chat with fellow players, meet new people, or welcome listeners who simply want to sit in and experience a session. My Discord is open to both new and experienced players. I’m also interested in meeting people locally for in-person games, either to host or join a table, so if you're nearby and enjoy tabletop games, feel free to reach out. If you're interested, send me a message and I’ll share my Discord link.
en English
CoC
Call of Cthulhu
OSR
OSR
...
Online
The Raccoon Man
My name is The Racoon Man and I am a 20 year old looking for ttrpg groups to play with. I have 7 years of experience with Dungeons and Dragons 5e, Cyberpunk Red, Mothership, and Call of Cthulhu. Right now I'm looking to play Lancer, Call of Cthulhu, Delta Green, Mothership, Mork Borg, and Star Wars and Warhammer games, but im down to play anything. I'm looking forward to joining your game.
en English
DND5E
Dungeons & Dragons 5E
PATH2E
Pathfinder 2E
...
Online
Arlion
Honestly, I'm not sure what to write here, as the only thing I'm looking for in the game is to have fun and hopefully avoid shouting over other players. I'm perfectly fine with most themes. I'm usually rather quiet at the table as I prefer supporting roles... a guy with weird tricks and skills that other people rarely take. I enjoy both combat and good RP. As far as experience goes... I have in total around 10 years of experience with D&D (3.5 and 5e) and with Call of Cthulhu... although I am aiming to expand my interests.

Other entries

Kenku FM
Tools & Platforms

Kenku FM

English
Audio & Music
Free
Kenku FM is a specialized high fidelity audio sharing application designed specifically for tabletop gaming over Discord. Created by the developers of Owlbear Rodeo, it was released in 2022 to provide a reliable, high quality alternative to traditional Discord music bots. It functions as a standalone virtual browser and media player that acts as a bridge, streaming audio directly from a user's computer into a Discord voice channel with minimal latency and superior sound quality. Description Kenku FM solves the common problem of sharing immersive music and sound effects during online TTRPG sessions. Instead of relying on buggy cloud bots that often face copyright shutdowns, Kenku FM runs locally on the Game Master's computer. It allows the GM to log in as a "Bot" on their own Discord server, giving them total control over the audio stream. It is a lightweight, open source tool that treats audio as a vital part of the storytelling toolkit rather than an afterthought. System Overview & Key Features Integrated Web Browser Kenku FM features a built in browser designed specifically for audio. You can open tabs for YouTube, Spotify, Tabletop Audio, or Syrinscape and stream the audio directly into your Discord call without needing to share your screen or lose audio quality. Local File Playback The app acts as a robust media player for your personal sound library. You can create playlists from your own MP3 and WAV files, allowing for instant playback of specific combat themes or environmental ambiance stored on your hard drive. Soundboard Functionality Users can set up a custom soundboard within the interface. This allows a Game Master to trigger one shot sound effects like sword clashing, explosions, or monster growls at the perfect narrative moment with a single click. Stream Deck Integration For power users, Kenku FM offers a dedicated plugin for the Elgato Stream Deck. This allows the GM to control volume, skip tracks, and trigger soundboard effects using physical buttons, keeping their hands free to manage the game and maps. High Quality Audio Engine By using a dedicated bot connection rather than standard screen sharing, Kenku FM maintains high bitrate stereo audio. This ensures that orchestral scores and subtle environmental textures sound exactly as intended for every player in the voice channel. Open Source and Privacy The software is open source and runs locally, meaning it does not track your data or rely on external servers that can be shut down. You own the software and have total control over the bot account you create to facilitate the stream. Additional links kenku.fm - Official Kenku FM website github.com/owlbear-rodeo - Official Open Source Repository

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Legion of Myth
Video

Legion of Myth

TTRPG
English
Youtube
Legion of Myth exists to spotlight tabletop RPGs, ideas, and play styles that gamers may never have seen - or may have forgotten - broadening horizons across the hobby.  The unofficial home of Palladium Books! | USAF Veteran RPG Die Gest  Our mission is to expose tabletop gamers to the breadth of role-playing games beyond the usual suspects - (either by showcasing systems we know well from long experience or by discovering new ones alongside our viewers) - through live read-throughs and candid commentary that reveal how each game actually plays at the table. Game Master Insight Our mission is to expose game masters and players of every experience level to diverse ideas, philosophies, and methods of play through focused, no-nonsense conversations, so viewers can decide what fits their style and sharpen how they run and enjoy tabletop RPGs. Links youtube.com - Youtube channel rumble.com - Rumble channel legionofmyth.tv - Legion of Myth website discord.gg - Discord server ko-fi.com - Ko-fi page

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Ishanekon World Shapers (2022)
Tabletop Roleplaying Games

Ishanekon World Shapers (2022)

TTRPG
English
Rules-medium
Ishanekon: World Shapers is the (probably) biggest free Indie TTRPG with over 2,500 character options. It has been mainly developed by Jan Luyken, aka Blaze Reason, with the aim of creating a game that can compete (if not surpass) the current biggest games on the market while remaining affordable for anyone. With its easily adaptable rules and wide range of options, from beginner-friendly to highly complex, it is designed to satisfy the needs of almost any story and play style. Description From epic fantasy and sci-fi to mundane humans facing everything from common threats to cosmic horror, Ishanekons: World Shapers’ modular design lets you easily adjust the rules to help you experience your stories. This game is designed with the idea that you bring the flavor, and the mechanics help you bring it to life. The 10 Archetypes with over 200 Sub-Archetypes, 1000+ Abilities, 600+ Talents, 300+ items and upgrades, and more allow you to build anything from a simple cat to a city-destroying kaiju. Role and complexity filters let you find what you need quickly while helping you avoid those features that might be too overwhelming for your liking. System Overview & Key Features Combat d20, Skill d10 The core of combat is built around d20 attack and defense rolls with modifiers that try to beat the enemy's Evasion and DR Power, respectively. Skills, on the other hand, are rolled with d10s, creating somewhat of a dice-based separation between combat and non-combat. Cinematic Actions While IWS has a solid tactical core that will satisfy most war gamers, it also comes with so-called “Cinematic Actions”. These allow narrative-driven actions, independent of what the rules say your character can do, balancing the rule of cool so that role players have a rules-light way to interact with the action, bringing the best of both worlds. Flexible Character Customization This system allows you to mix and match all sorts of Archetypes, features, and Abilities. It encourages such behavior and does not introduce any blocks, such as stat requirements. All sorts of interesting mechanical and flavor combinations open up once you start experimenting. This is also true for items. An extensive upgrade and crafting system exists that can turn any old blade into whatever you want. Carefully Balanced The system's core math has been calculated to ensure that every character option is viable. Breaking the game is not trivial, and you will feel strong, no matter if you are a martial, caster, or something in between. Every weapon and armor type can be wielded to great effect, and each Stat has its uses. “Optimal play” should never get in the way of what fits your character narratively. Regular Patches As a digital product, IWS can be easily expanded. Monthly patches bring new content, buff weak options, and nerf broken combos to help this game evolve and become the best it can be. New digital tools are also added and expanded, such as online character sheets and an encounter calculator. Build Your Own Creatures The website comes with more than 100 creatures, each of which has Level 0 to 15 versions, but creature templates and an online creature builder help you as the GM to create whatever monstrosities you want to throw at your players. All those 2,500 options can also be used for whatever you cook up. Additional links world-shapers.com - Official website world-shapers./resources/adventures - Free adventures Super short rules - Get started with Ishanekon fast

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