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Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

en English
DND5E
Dungeons & Dragons 5E
...
Frederick
Online
Dennzi
Hi I'm dennzi I'm 17 turning 18 in september and I'm looking for any dnd campaign to join so if you have a free spot my door is always open!
New
Posted 6 minutes ago
en English da Danish
DND5E
Dungeons & Dragons 5E
Homebrew
Homebrew
Online
Luca
Hi im Luca a newbie D&D player from Denmark. I play online because well its my first time. Im 15 with the gamer tag BloodRaven.
Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels
Players
2/4
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels

Paid game Paid game
🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of the European Quarter, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Membership starts at 4.99 EUR/month via ko-fi: https://ko-fi.com/hiddenson - Character creation and Session 0 are free. - LGBTQ+ and kink friendly.

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Soulslike Eldritch Horror Drakkenheim!
Players
0/6
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Soulslike Eldritch Horror Drakkenheim!

Paid game Paid game
Homebrew Homebrew
Seeking adventure?! Looking for a soulslike eldritch horror campaign?! Then Drakkenheim is the place for you! Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run 5E games! Campaign- Dungeons of Drakkenheim- (Level 1-13th, possibly up to 18th) Fifteen years ago, Drakkenheim was destroyed by an eldritch storm of falling stars. Now, the city is a dismal urban wasteland contaminated by otherworldly magic and haunted by hideous monsters. Fantastic wealth, lost knowledge, and powerful artefacts lie ready for the taking by adventurers brave or foolish enough to venture into the ruins! If players would like I can either run the campaign as is as it’s 1-13th prewritten adventure, or I can do a bit of homebrew with my own ideas to extend it up to 18th level which is easily doable with the new Monsters of Drakkenheim. Game System- D&D 5E (2014 & 2024) Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Tuesday nights at 6 PM US EST! 4 Hour games with a break in the middle, and games are once per week! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
NIMBLE
Nimble
Online
Campaign
NimbleFinder! Rise of the Runelords!
Players
0/6
Paid game
Paid game
GM
1/1
Nimble
en English

NimbleFinder! Rise of the Runelords!

Paid game Paid game
Homebrew Homebrew
Hi there I’m Dorga! I have been a DM/GM for 7 years now, and been a paid one for almost 3 years now. I am a disabled veteran who is a big nerd and loves to run TTRPG games! Campaigns- Rise of the Runelords (Levels 1-17)- The Classic Epic campaign! Town destroying goblins! Murder mystery involving ghoulish undead! Rampaging giants! And how does SIN connect them all together?! Game System- NIMBLE! Payment- $15.00 per session! Sorry ya’ll gotta eat! Bring a friend and pay half price for the first month! For both of you! Schedule- Monday, Tuesday, Wednesday, and Friday at 12:00 PM US EST! 4 Hour games with a break in the middle, and games are once per week! Each game has 6 open seats! How we play- FoundyVTT for maps and tokens, Discord for voice calls! Play style- A healthy mix of roleplay, combat, and exploration! Homebrew/3rd party content can be discussed and possibly allowed! Also I tend to follow the rules, but there is ABSOLUTELY room for RULE OF COOL! DM if interested, and let’s have an AWESOME time together!

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Tabletop RPG
Tabletop RPG
DND5.5E
Dungeons & Dragons 5.5E (2024)
Online
Campaign
The Midnight Circus // Veltria
New
Posted 50 minutes ago
Players
2/4
GM
1/1
Dungeons & Dragons 5.5E (2024)
en English

The Midnight Circus // Veltria

Homebrew Homebrew
Roleplay focused Roleplay focused
The busy riverside city of Leviathan's Reach has been buzzing more than usual lately. The residents and visitors speak of a traveling circus coming to the town soon. This circus arrives once every 7 years with the week of the total lunar eclipse. Previous attendees whisper about dreamlike performances, carnival games with extraordinary prizes, and wonderous fare for the entire week of the carnival. However, something seems off this year. Time seems to vanish, hours passing in moments. People return from the carnival speaking in riddles, or missing memories. Some don't return at all. Shadows dance on their own. Reflections seem delayed. Whispers come from seemingly nowhere. Something is interfering with the city's largest event, the circus they prepare for every 7 years. Whether you're an outsider stopping by, or a resident that's worried for their people, the town is in desperate need of these mysteries to be brought to light. Will you rise to the call? Howdy! My name is Kramer. I've been majority DMing and sometimes playing D&D campaigns on and off for a total of 6 years. This campaign is set to be a shorter one, around 8 sessions give or take, and is small piece of the story of the ongoing world of Veltria. My goal for this short quest is for it to feel like a murder mystery in a whimsical world. Breadcrumbing clues, suspicious encounters, deception all around, etc. If you're interested in heavy RP, solving social puzzles, and political intrigue, then this is the one for you.  Players will start at level 3 and this quest line will conclude around 5 or 6. Of course if there's interest in continuing deeper into the world, I'd be more than happy to transition from this shorter plot into a longer term journey through the world. These are my homebrew settings and story, and I allow, even encourage players to bring their own homebrew flavors. I just ask it's ran by me so I can help fit it into the world and make sure it's not extraneously strong.  I currently have 2 out of the 4 players I'm hoping to begin with. I'm comfortable running 3 or 4 total, so it just depends on how things go. I prefer a smaller party size since I tailor the story to each PC's backstory heavily. I love having plenty of ammo.  My current two players are: -A college of whispers bard -A college of puppetry bard If you want to play another bard, be my guest! This campaign will have a heavy emphasis on RP, and combat will be sporadic to hopefully make it more impactful. Feel free to experiment however you please. Sessions will be held weekly on Wednesdays at 7:30pm CST with the first get together being a session 0. Just some general guidelines and stuff I'd like to add: -I will not accept characters who have no motivation to or are unwilling to work with the party. It's a team game and I want it to play like one. This means I'll be strict against evil characters unless it's reasoned well.  -We are an inclusive group! We're all from vastly different backgrounds and I will not tolerate any form of hate speech, discrimination, or judgement.  -No generative AI, please. Not only is it disrespectful to artists, but it just looks bad. -We're a lighthearted group of people and the campaign is meant to be fun and whimsical. We joke, we laugh, but that doesn't mean we aren't taking it seriously. Everyone involved so far is heavily invested in making this story come to life. That being said, if you're interested in joining in on the fun, shoot me a friend request on Discord. My username is 7xk. Thanks for taking the time to read, and I hope to hear from you!

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Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Stockholm D&D
Communities

Stockholm D&D

English
Swedish
Dungeons & Dragons
Hail Adventurer well met! Stockholm D&D is an 18+ community arranging recurring D&D sessions at one of the friendly local gaming stores in Stockholm. We have been arranging sessions in a persistent shared universe using D&D 5e since 2019. We are transitioning to D&D 5.5e in 2026. Whether you are a complete beginner or a seasoned veteran, players and Dungeon Masters are welcome to join “The Guild” and adventure across the worlds of D&D. The thread that ties all the characters together is “The Guild”, a trans-planar organisation offering the service of adventuring parties to those in need. “The Guild” allows player characters from any plane to team up and do the good work of “The Guild” in whatever world the Dungeon Master wishes to run the adventure in. Play begins at level 3 with each session played earning you half a level, meaning you'll level up every other session. We administer our events, sessions and characters through a Discord server where detailed rules about supported sources for character creation etc. are presented. Links facebook.com - Facebook page

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Discord
Tools & Platforms

Discord

English
Free
Communication
Discord is a versatile, all-in-one communication platform that has become the "virtual table" where most modern TTRPG games actually happen. Originally launched in 2015 as a gaming-focused alternative to Skype and TeamSpeak, it has evolved into the industry-standard social layer for roleplaying. It provides the voice, video, and text infrastructure that bridges the gap between digital tools and the human connection of a live session. Description For tabletop players, Discord is the lobby, the game room, and the after-party. It allows groups to organize their lore in persistent text channels, coordinate schedules through integrated calendars, and play with low-latency voice and video. While it doesn’t provide a native "map and minis" grid, its ability to integrate "Bots" for dice rolling and its high-quality screen sharing make it the essential companion to every other tool in the digital RPG toolkit. System Overview & Key Features High-Fidelity Voice and Video Discord’s core is its "Go Live" technology, which allows GMs to stream their entire desktop or specific windows (like a VTT or a PDF) in real-time. With recent 2026 performance updates, the platform offers ultra-low latency audio, ensuring that the natural "flow" of roleplaying—interruptions, laughter, and dramatic pauses—feels organic. Text Channel Organization Servers allow GMs to create a structured home for their campaign. You can have separate channels for #lore-and-worldbuilding, #character-sheets, #scheduling, and even #in-character-roleplay where players can interact between weekly sessions. TTRPG Bot Ecosystem Discord’s greatest strength is its bots. Tools like Avrae (for D&D 5e), Dice Maiden, and Tupperbox (which lets players "speak" as their characters with different avatars) allow for a fully functional gaming experience directly within the chat interface. Built-in Soundboard and Music The integrated Soundboard and Activities features allow GMs to trigger environmental sound effects or share music directly into the voice channel. This creates an immersive atmosphere without the need for complex external audio routing. Threaded Conversations Threads allow players to dive deep into a specific tactical discussion or a piece of lore without cluttering the main chat channel. This is essential for long-running campaigns with complex plots and massive amounts of shared information. Cross-Platform Accessibility Whether a player is on a PC, a tablet, or a smartphone, they can stay connected to the game. This portability makes it the primary tool for "Play-by-Post" gaming, where a single story unfolds slowly through text over weeks or months. Additional links discord.com - Official Discord website top.gg - The primary directory for finding TTRPG Dice and Lore Bots

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Forge Steel
Tools & Platforms

Forge Steel

English
Free
Toolkit
Forge Steel is a community-developed, locally-hosted web application and digital utility designed for Draw Steel, the cinematic fantasy tabletop role-playing game created by MCDM Productions. Developed by independent community members during the game's playtest phase, the application functions as a lightweight encounter builder and combat manager. It is specifically built to assist Directors in organizing game data and tracking real-time combat statistics during a session. Description Forge Steel serves as a digital toolkit for preparing and executing combat encounters in Draw Steel. In contrast to cloud-based alternatives, Forge Steel relies on local browser storage. This means the application does not require users to create an account or rely on external servers to save their data. All created encounters, customized monsters, and campaign notes are stored directly within the cache of the user's web browser. This architecture prioritizes data privacy, offline accessibility, and fast load times, though it requires manual file exporting to transfer data between different devices. System Overview & Key Features Local Storage Architecture The application operates entirely within the user's web browser without communicating with a backend database for everyday use. Because it utilizes local storage, no login credentials are required. This ensures the tool remains highly responsive and can continue to function even if the user loses their internet connection during a game session. Encounter Construction Directors can use the tool to design combat encounters by selecting monsters from an integrated database. The application automatically calculates the total Encounter Value, allowing the Director to balance the difficulty of the fight against the level and size of the player character party. Active Combat Tracking During gameplay, Forge Steel provides a dashboard to manage the flow of combat. It tracks essential Draw Steel mechanics, including monster Stamina, current initiative groups, temporary status effects, and the accumulation of Villain Power. This centralized view reduces the amount of physical bookkeeping required by the Director. Integrated Bestiary The application includes a searchable bestiary containing the official monsters released during the Draw Steel playtest and early access periods. Directors can quickly filter these creatures by role, level, or faction, and view their complete stat blocks, abilities, and passives directly within the app. Import and Export Functionality To mitigate the limitations of local-only storage, Forge Steel includes manual data management tools. Users can export their prepared encounters, custom bestiaries, and campaign data as JSON files. These files can then be saved as backups or imported into Forge Steel on a different computer or browser, allowing for manual cross-device syncing. Homebrew Integration Directors have the ability to manually input and modify monster statistics. This allows users to create custom adversaries or tweak existing official monsters to fit their specific campaign needs. These custom entries are saved locally alongside the official bestiary. Additional links forgesteel.net - Official toolkit website

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