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Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

en English
DND5E
Dungeons & Dragons 5E
...
Fort McCoy
Online
TacoTheMedic
M32. Semi New. Played 3 season zeros but then scheduling killed the games. Willing to learn what ever system. most stuff played was homebrew. Have a couple of characters I've been sitting on that I've been wanting to play so let me know what role you need.  Work nights so anything Friday thru Sunday afternoon or later works for me.
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Faerun for new players
Players
4/5
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Faerun for new players

Paid game Paid game
Hello and welcome to your first adventure in the world of Dungeons & Dragons! If you want to join a fresh adventure but are not sure where to start, this is the perfect place for you. I am Glacial (gringo), an experienced Dungeon Master with over 12 years of experience running various TTRPGs such as Cyberpunk RED, D&D 5e, D&D 2024 (5.5e), and Daggerheart. Even though I have GMed for many different groups all over the world, my favorite remains Dungeons & Dragons—especially for beginners. I just can't get enough of seeing people discover this game (the best game ever made) for the very first time! I currently host a Discord server with over 40 players, most of whom are currently playing or have played in my games. You are more than welcome to hop in and ask them about the campaigns we've run! We have a great global community with players from the US, UK, Poland, Hungary, Finland, Romania, Germany, and beyond. The Campaign: A Customized Faerûn Experience Now that the introductions are out of the way, let me present you with my completely customized Faerûn experience! In this game, you will have the chance to be part of a story that revolves fully around your character's lore. I take the well-known world of Abeir-Toril and Faerûn—including iconic locations like Baldur's Gate, Waterdeep, Candlekeep, and Neverwinter—and build a brand-new campaign setting after discussing interests with my players. We could go on an adventure all the way to the Thay Mountains to battle the Red Wizards, venture into the dangerous jungles of Chult to uncover the mysteries of a forgotten land, or stick to the crowded, familiar cities of the Sword Coast where adventures are always abound. What You Need to Jump In The only things you need to do are add me on Discord, have a working microphone, and set up a Roll20 account (which I am happy to help you with). I will explain everything else! I will make sure everyone at the table knows how to play, and I will walk you through character creation step-by-step. You need literally zero experience to join. With that said, experienced players are also fully welcome! The cost of the game will be ranging from: $15 - $20 depending on the days we choose and the number of players.  What are you waiting for? Add me on Discord: gringo1380

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Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Oneshot
Sands and Waves
New
Posted 43 minutes ago
Players
0/4
GM
1/1
Dungeons & Dragons 5E
en English

Sands and Waves

No paid games No paid games
Homebrew Homebrew
I am looking to start a game on either Monday or Tuesday. I'm going to give two timezones because my time frame is a strange one for the states. I'm looking to run a 3-4 hour session. This will be played out of foundry VTT. All experience levels welcome. The start time would be either 0900 PT or 1200 PT just abouts depending on what players would more likely be able to make. Which means about 6PM or 9PM start time for those in CEST, which are who I imagine would be able to play these hours. - SETTING The setting is in the middle of a sand desert. Many oasis outline the area and these are heavily protected. You and the rest of your group come from one of these Oasis locations or a surrounding village. That place that you come from doesn't exist anymore because a nomadic tribe had come in and destroyed your home. They said you are a Zero now and you should be grateful that this honor was bestowed upon you, "you're part of the greater woven path." They chained you amongst a hundred others who are now pulling the front of their caravan. This caravan is built from many smaller metal carts chained and bolted together which create this larger vessel. You all pull this giant metal cart amalgamation together and have been for the past several weeks. You hear jingling amongst the cart. From the various noises and conversations you hear you could tell each cart is filled with various trinkets, resting areas, armories, treasures, and the aroma of food. That aroma you’ve been smelling everyday is not the same aroma that is fed to you by the end of the day. It is the left over slop all piled together that fills you up. It’s a luxury given to you compared to the back of the herd who pulls the caravan and who are more likely than not living corpses, they don’t eat. Eventually you presume that will be you, but luckily that isn’t you now. For the short lives you’ve known in this tribe, you’ve never heard of anyone being demoted to a Zero. That is until today. A man dressed in white silk clothes is lashed, stripped of his adornments, and chained next to you. It doesn’t seem to bother him at all really, the only noise he commits to are words he mutters as his judges fix the riggings, “Aasteri will be displeased to what you are doing today.” - either dm or reply below the following info. You can also get ahold of me on discord: junka111 Name/Nickname: Experience: Character idea: (Name, Age, Race, Class (Subclass if you already know), background, personality) Feel free to link a photo if you like. What part of your character in this setting sounds fun to you?: Anything extra you wanna share:

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New
Posted 1 hour ago
en English
Any system
Ann Arbor
Online
Colette
I'm Colette, a Dungeon Master and published author with a passion for interactive storytelling. For the past 16 years, I've been crafting immersive D&D 5e and TTRPG experiences that put players at the center of their own epic tales. My approach to DMing combines creative worldbuilding with a deep respect for player agency. I believe that tabletop RPGs shine brightest when everyone at the table contributes to the unfolding narrative. While I'm a laid back person most of the time, when I'm passionate about something, as with tabletop gaming, I can become quite fixated. Reliability is central to my professional ethos. In my years of DMing, I've maintained a consistent schedule with my groups, almost never missing a session and always providing advance notice when rare scheduling conflicts arise. When I'm not behind the DM screen, I'm often working on my creative projects. My experience as a published author informs my approach to campaign narratives, character development, and world lore. I'm part of LGBTQ+ community and committed to creating a welcoming table where all players can feel comfortable expressing themselves through their characters and storytelling contributions. Whether you're seeking heroic adventures, morally complex narratives, or something uniquely tailored to your group's interests, I'm excited to collaborate with you on creating memorable gaming experiences that will keep you coming back for more. You can learn more about me as a dm here: https://sites.google.com/view/dmcolette
Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Shattered World- NSFW [ LGBTQ+ Safe ] 11PM EST WED
Players
4/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Shattered World- NSFW [ LGBTQ+ Safe ] 11PM EST WED

Paid game Paid game
In a world where civilization's ruins stand as monuments to humanity's fall, new powers rise from the ashes. Technology becomes religion. Numbers replace names. And something dark stirs beneath it all. Play as survivors in a post-apocalyptic setting where scorching deserts can exist next to arctic tundra, where factions battle for control over ancient technology. The disciplined Technocratic Order seeks to rebuild society through order and control. The fierce Proud Savages fight to destroy the machines they blame for humanity's downfall. The ruthless Syndicate maintains power through fear and exploitation. Will you hunt for precious energy cores to power your settlement? Navigate the dangerous politics between warring factions? Explore mysterious ruins where strange organic growths consume everything they touch? Or seek the truth behind the apocalypse that shattered the old world? You face mutated creatures, power-hungry warlords, and ancient technologies beyond understanding. Customize your character with salvaged tech, wasteland skills, and perhaps even implant experimental modifications and become a magitech cyborg. The wasteland awaits. What will you become to survive it?

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Tabletop RPG
Tabletop RPG
Savage Worlds
Savage Worlds
Online
Campaign
Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues
Players
3/6
Paid game
Paid game
GM
1/1
Savage Worlds
en English

Gods Amongst Ruins - LGBTQ+ Safe 11:30 PM EST Tues

Paid game Paid game
The year is 202X. You're living your ordinary life in Greece when the world ends—not with a whimper, but with the thunderous return of the Old Gods. Campaign Premise: Experience the apocalypse firsthand as it unfolds! You begin as an everyday person—a tour guide in Athens, a fisherman in Santorini, a student in Thessaloniki—when reality itself cracks open. The pantheon awakens. Monsters emerge from myth. The dead refuse to stay buried. And some humans, perhaps even you, discover dormant powers awakening in response to this new world. What Makes This Campaign Unique: - Zero to Hero: Start as a completely normal person and grow into a survivor—or something more - Mythic Survival: Greek mythology meets zombie apocalypse meets global supernatural catastrophe - Your Past Matters: Your pre-apocalypse life, connections, and knowledge will shape how you navigate the end times Looking For: Players who want to explore what happens when ordinary people are thrust into a mythic survival scenario. Heavy roleplay encouraged—who were you before the world ended, and who will you become? When Olympus returns and the dead walk the earth, will you rise to meet your destiny or fall like so many others?

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Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Never Stop Blowing Up
Tabletop Roleplaying Games

Never Stop Blowing Up

English
Rules-light
Free
Never Stop blowing up is a Kids on Bikes inspired tabletop roleplaying game created by Dimension 20, published by Dropout and is free to obtain. Description Players take up the role of mundane people in an action movie world full of 80s and 90s tropes Additional links store.dropout.tv - Get the game for free

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Delta Green (2016)
Tabletop Roleplaying Games

Delta Green (2016)

TTRPG
English
Horror
Delta Green is a standalone tabletop roleplaying game of modern conspiracy and cosmic horror. Originally a supplement for Call of Cthulhu, the current standalone edition was published by Arc Dream Publishing in 2016. Players take on the roles of federal agents or contractors working for a secret, illegal organization dedicated to containing supernatural threats and covering up the existence of the Cthulhu Mythos to protect the United States. The system it directly evolved from is Call of Cthulhu Description In Delta Green, the horror is not just about monsters; it is about the toll that a life of secrecy and violence takes on the human soul. Agents juggle their high stakes investigations with their crumbling personal lives. They must navigate a world of bureaucratic red tape, government conspiracies, and sanity shattering entities while ensuring that no one, not even their own families, ever finds out the truth. The game is famous for its bleak tone and focus on the cost of the "Great Work." System Overview & Key Features d100 Percentile System The game uses a familiar percentile dice engine. Skills are rated from 01 to 99. To succeed, you must roll equal to or under your skill rating. If the tens and ones digits match (a double) and the roll is a success, it is a critical success; if it is a failure, it is a critical failure. Bonds and Domestic Ruin Agents have Bonds representing their relationships with loved ones or colleagues. When an agent suffers Sanity loss, they can choose to project that trauma onto a Bond to reduce the loss. This mechanically represents the agent coming home and taking their trauma out on their family, slowly destroying their personal life to stay functional in the field. Sanity and Adaptation The game tracks three types of Sanity loss: Violence, Helplessness, and the Unnatural. If an agent experiences enough Violence or Helplessness without breaking, they can become "adapted," making them more resilient to those triggers but less capable of maintaining human empathy and Bonds. Lethality Rating Instead of rolling many dice for heavy weapons like assault rifles or explosives, Delta Green uses a Lethality percentage. If the player rolls under this rating, the target is instantly killed. If they roll over it, the weapon deals a fixed, significant amount of damage instead. The Home Phase Between missions (Operas), players play through a "Home" scene. They must choose how to spend their limited time: fulfilling responsibilities to maintain Bonds, seeking therapy to recover Sanity, or practicing skills. Choosing one often means neglecting the others, leading to a downward spiral of isolation. Special Training and Agencies Character creation is deeply rooted in real world professions. Whether you are a CIA Case Officer, an FBI Special Agent, or a CDC Epidemiologist, your profession dictates your starting skills and the federal resources you can leverage during an investigation. Additional links deltagreen.com - Official Delta Green website arcdream.com - Official Arc Dream Publishing website

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Haunted Holyoke
Actual Play & Podcasts

Haunted Holyoke

English
Actual Play
Kids on Bikes
Haunted Holyoke is an actual play storytelling podcast created by teens from across Western Massachusetts through Valley Playwright Mentoring, an after-school program based at Holyoke Media. Each season follows a group of young people playing Kids on Bikes, a tabletop roleplaying game about ordinary kids confronting the strange, the supernatural, and the unseen forces shaping their town. Together, they build a shared story set in Holyoke, Massachusetts, where forgotten places hold memories, the past doesn’t stay buried, and every mystery comes with a cost. This project is part of Valley Playwright Mentoring, a program of Piti Theatre Company, and is made possible with support from MassHumanities, the Massachusetts Cultural Council, The Community Foundation of Western Mass, The Scarlet Socks Foundation, and other public and private funders. Blending improvisation, character-driven storytelling, and collaborative worldbuilding, Haunted Holyoke explores themes of memory, belonging, and what it means to face the unknown together. Links spotify.com - Spotify feed podcasts.apple.com - Apple Podcasts Feed

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