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Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Recent posts

All latest posts (games and profiles). Both new and bumped posts end up at the top

Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
Curse of Therin
Players
1/7
Paid game
Paid game
GM
1/1
Dungeons & Dragons 5E
en English

Curse of Therin

Paid game Paid game
The shadows takes you, the fog is what keeps you the land is your inevitable grave if you let Lord Therin claim you like every adventurer before you Curse of Therin A beginner-friendly gothic horror campaign inspired by Curse of Strahd. This adventure features its own lore, locations, allies, and enemies, along with new homebrew items. You’ll find yourself in situations where there are no simple “good” or “bad” choices only survival. It begins with a straightforward job: an innkeeper offers your party 200 gold to lay poisoned meat in the woods. But as night falls, wolf howls echo through the trees and the shadows begin to move… The land itself reaches out. The ground shifts beneath your feet as a cold, unnatural fog filled with the screams of the dead envelops you, dragging you into a terrifying new home. The Land of Morvok and its ruler of this domain is Lord Darius Therin. Now trapped in this cursed land, you must find a way to escape. The mists will only release you with the permission of its dark lord, Lord Darius Therin. But how do you convince a monster to let go of his newest playthings? This is a heavy rpg with some combat.  You start of as level 1 and the campaign ends around level 16. The campaign will use a mixture of 2014 and 20124 rules Campaign is paid £16 per session and its Every Wednesday 7pm UK time Link to startplaying for more information or to join

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en English
DND5.5E
Dungeons & Dragons 5.5E (2024)
DND5E
Dungeons & Dragons 5E
Online
Karichter
I have been playing dnd for well over 20 years.  I have other systems mixed in there.  I can range from silly, fun characters to more serious characters, depending on the group and campaign.  I am looking for Sunday evening games.
Tabletop RPG
Tabletop RPG
DND5E
Dungeons & Dragons 5E
Online
Campaign
dungeon tales
New
Posted 40 minutes ago
Players
1/8
GM
1/1
Dungeons & Dragons 5E
en English

dungeon tales

classic high fantasy with a spooky horror twist. open for advanced and new players.

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Tabletop RPG
Tabletop RPG
VtM
Vampire: The Masquerade
Online
Campaign
The City of Wastrels
Players
4/5
Paid game
Paid game
GM
1/1
Vampire: The Masquerade
en English

The City of Wastrels

Paid game Paid game
Roleplay focused Roleplay focused
🩸Brussels is the capital of Europe. To the mortals, it’s a surreal maze. To the Camarilla, it’s a gilded cage. The year is 2016. Prince Vermeulen has wiped the court floor clean to make room for a fresh generation of neonates. You arrive in the City with a target on your back, drafted into a game you don’t yet understand. Here, your word carries weight, and your loyalty to the Camarilla is your only shield — for now. Beyond the polished marble of the European Quarter, older factions and darker mysteries are waiting. Every alliance has a price. Every secret is a weapon. Your actions will test your Humanity and shape the City. Your failures will shape your execution. How long will you navigate the corridors of power? Will you rise in the City of Wastrels or vanish from records and memories? Brussels is watching, and Brussels remembers. - Membership starts at 2.5 EUR/month via ko-fi: https://ko-fi.com/hiddenson/tiers - Character creation and Session 0 are free. - LGBTQ+ and kink friendly. There are open spots in tier 1 and 2. We're actively looking for 1 more player in tier 3.

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Tabletop RPG
Tabletop RPG
Homebrew
Homebrew
Online
Campaign
Ruins & Relics Playtest Campaign
Players
5/6
GM
1/1
Homebrew
en English

Ruins & Relics Playtest Campaign

Playtest Playtest
Hello Everyone.  I'm putting together a 10-12 session playtest campaign for Ruins & Relics, a game that I will be crowdfunding this fall  This is open to people with any level of experience.  If you are interested please let me know and I will message you with more information.  Here are the basic details: GAME TIME Fridays 7-11pm EST START DATE Friday June 15th (Late comers are always welcome if party size allows) GAME / PLAYSTYLE Ruins & Relics is very similar to B/X and BECMI D&D but with a d20 interface.  If you've not played those before the quick synopsis is that it a vey lean, beginer friendly ruleset built around exploration and treasure acquisition. It is much grittier than modern versions of D&D, and much less story driven.  Instead it focusses more on things like clever problem solving, resource management, sneakiness and diplomacy. CAMPAIGN THEME Traditional dungeon exploration.  The game includes a sample dungeon geared at teaching new DMs and players the game.  We will be exploring this dungeon in the campaign. PARTY SIZE I would like to have between 6-8 players.  This used to be the standard party size in old-school D&D and the dungeon adventure that I wrote assumes this size.  Further, this allows flexibility with scheduling.  If one or two people can't make a session we can just fill their places with hired retainers that night.  So this frees us up from having to try to coordinate everyone's schedules from week to week. FORMAT We will be playing largely theatre of the mind but using a virtual tabletop for combat.  The voice and video feed will be hosted through Discord while we will be using Roll20 for the VTT.  Each person can either choose to create a character or use one of the provided pre-gens I've created for the game. PLAYTEST DOCS All of the playtest docs are avalable for free download at my wite, Wyrmlord (but if you wish to be a player in the campaign, please avoid reading the Sample Dungeon chapter in the Dungeon Master's Guide).

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New
Posted 1 hour ago
en English
DND5E
Dungeons & Dragons 5E
...
Dallas
Online
Nadia
Hi I'm looking for groups in Dallas !! Willing to learn any game
Latest update
Update log - 13.05.2026 “A year of Groupfinder”
Update log

Update log - 13.05.2026 “A year of Groupfinder”

Its gonna be May. /images/general-media/1778679800_avRWtoFC.gifThis is gonna ruin the tour... Well, it already is May - and its time for this month’s overview of what we have done during the last month. We would like to keep you updated as to how the platform is evolving and growing - especially since many of our updates might be something you have not noticed (you can read the last month's update log here). Birthday.. Of sorts It was the end of April of last year when we released the current version of Groupfinder. Partly. Most of you might not be aware that Groupfinder was first launched in 2021. We first created the platform for the Estonian TTRPG community to help our local players find groups and players more easily. And it was well-received and used, prompting us to keep working on it, improving and tweaking. /images/general-media/1778679949_qEWkiP3e.jpgHow far we've come since 2021.  Many years later, we decided to step it up a notch and redesign the entire platform and open it up to the world. More than half a year later, Groupfinder (now called Groupfinder, not Grupileidja) was finally released. It took us a few months before we were ready for the global audience. In september, we had our ducks in a row and we started spreading the word about the platform. Users from all over the world slowly started discovering the site and signing up. Gaining initial traction was a difficult task - users would not bother to use Groupfinder, because there weren’t users on the platform. A vicious circle that eventually was resolved thanks to our early pioneers, willing to give us a shot and posted their profiles and groups here. And now, a year later, we can see the platform has almost 6000 registered users with over 1500 active profiles and almost 700 active groups.    Players and systems During the last month, we improved player post creation - choosing the game system is now more visual and clearer. In addition - the process has been integrated with the Library. If a system exists there, it will be more visually distinct. As well as linked to the corresponding Library entry page. Hopefully more players will discover alternative systems to try out. /images/general-media/1778680166_bQADP9rj.pngChoosing the correct systems has never been easier. On Groupfinder The player profile page itself has also been updated and refreshed in multiple ways, making your profile a better calling card for you. Panel is Dashboard We used to call the homepage, the Panel. But we realized, that it didn’t make that much sense to most users. So it is now Dashboard. Not a huge change - but a change nonetheless. The dashboard also received multiple updates and tweaks to make things less cluttered and messy. Library is getting stocked During the month, the library has received multiple new entries. By multiple - I believe we can say well over a hundred new entries have been added. There are multiple new tools, video creators and podcasts/actual play entries for you to discover. Waiting for your next session? Perfect time to start enjoying an actual play series to keep the hype going and perhaps be inspired by the way other groups play. Article series “Covering the basics” We also started with an introductory blog series called “Covering the basics”. Something to guide new players taking their first steps in the hobby. Currently there is one for “Making a character” and one for “How to start as a Dungeon Master”.    And while not part of the series, you might want to take a look at the “Safety tools” article. Something to consider when starting a group with people you’ve never played with before. Tweaks & fixes We've kept a watchful eye on various bugs and problems that needed addressing. The mobile notifications were overly aggressive and at times got a bit spammy - we've told the messenger to calm down.  In messenger you can now react to messages, making it easier for you to agree upon a certain ruling or arrangement. Or, if you like, you can send an image of surprised Pikachu. Sending images in messenger is now possible. Sending a message to someone, but they just won't respond? Hover over their timezone on their profile and see what time it is for them. Maybe they are sleeping. Maybe you should also be? May-be that is all Thanks for reading this month’s update. We will keep on working on things in the background. You can join the Groupfinder discord server if you want to share some thoughts or problems with the platform.   And as always - if you have found Groupfinder useful in any way - be sure to share it with others. Either via a social media post, or just tell your friends about it. You sharing Groupfinder helps us grow. And with more users - more groups. Till next time.

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Randomly picked Library entries

Corkboards & Curiosities
Video

Corkboards & Curiosities

English
Youtube
Discussions
Creature obsessed with horror, mystery, and tabletop RPG. You too? Welcome! Take your seat at the table, bring your best set of dice, ignore the tentacles in the corner, and let's hang. Links youtube.com - Youtube channel patreon.com - Patreon page

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Wanderhome
Tabletop Roleplaying Games

Wanderhome

TTRPG
High-Fantasy
English
Wanderhome is a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine. You might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them. Description Wanderhome is built on the Belonging Outside Belonging engine by Avery Alder and Benjamin Rosenbaum. That means there’s no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into game as smoothly as possible, and filling your imagination with richly developed worlds and evocative text. The game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, Wanderhome always has space for your experiences and needs. /images/general-media/1779960617_hvwl1UPt.webpThe World of Hæth Wanderhome is set in the wholly original fantasy world of Hæth, inspired by the works of Brian Jacques, Tove Jansson, and Hayao Miyazaki. The game hints at and builds a mythological language around forces like the bitter King of the Floating Mountain, the Lily Rebellion, the Slobbering God and the blade that killed her, and the fall of the great dragons of old, but refuses to elaborate or define them—leaving that exercise to the players through the journey itself. Instead, Wanderhome is focused on the lives of ordinary people, and the world that exists for farmers, merchants, and crafts-folk. Wanderhome is a world filled with animal-folk and their buggy livestock. Unlike many worlds with animal-folk, there is no morality or judgement ascribed to the various animals of Hæth—a snake is just as capable of being a kindly farmer as a rabbit, and you can’t assume much about someone based on what animal they are. You might find a fluffy shepherd with a herd of bumblebees, a shrewish merchant riding a stag beetle the size of a house, a lonely fox riding a grasshopper from place to place, or a praying mantis that hangs out in a gecko’s pocket. Links possumcreekgames.com - Official website reddit.com - Wanderhome subreddit

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High Rollers
Actual Play & Podcasts

High Rollers

English
Dungeons & Dragons
Actual Play
Welcome to High Rollers, a live-play Dungeons & Dragons campaign! Join Dungeon Master Mara and their players - Kim, Tom, Katie, Trott and Rhi - as they explore the world of Altheya on Europe's biggest RPG Stream! Watch live every Sunday at 5pm UK Time on Twitch Campaigns Lightfall Lightfall is High Rollers' first main campaign. It is a homebrew campaign designed and DMed by Mara Holmes, featuring Mara's unique spin on a classic high fantasy D&D campaign. Aerois Aerois is High Rollers' second main campaign. It is an epic fantasy/sci-fi fusion campaign DMed by Mara Holmes and is primarily set in the homebrew setting of the Aerois Nexus, inspired by a variety of sources including Star Wars and Final Fantasy. It ran for near-exactly five years from 1st July 2018 to 2nd July 2023. Altheya: The Dragon Empire Altheya: The Dragon Empire is High Rollers' third main campaign. It is a high magic fantasy campaign DMed by Mara Holmes and is set in the homebrew setting of the Altheya Nexus, inspired by many classic fantasy sources such as the Lord of the Rings and Records of Lodoss War, with additional inspiration from various games and other anime (such as Delicious in Dungeon). It premiered on 5th November 2023. Links highrollersdnd.com - Official website twitch.tv - Twitch channel high-rollers-dnd.fandom.com - High Rollers wiki youtube.com - Youtube channel

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